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altText1影流之主 is in the b tier of champions

影流之主 with 巨魔之王

altText2影流之主 is in the s tier of champions
Assassin
FighterTank

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numAnalyzed
胜率
49.3 %
kda
2.03
受欢迎度
5.2 %

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At MOBA Champion, we take in data from from millions of League of Legends matches directly from Riot Games each week. 影流之主 has fought alongside 巨魔之王 in 7101 recently played, ranked games. By pooling so much complete data directly from the creators of League of Legends, we are completely sure that we can give you robust, accurate builds to help 影流之主 play with 巨魔之王. It is somewhat uncommon for 影流之主 to play with 巨魔之王 as teammates. This has only taken place in about 5.2% of games with 影流之主.

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Unfortunately, 影流之主 has done a below average job of synergizing with 巨魔之王. Typically, he wins an acceptable 49.3% of games the champions appear on the same team. If you want to do better as 影流之主 when playing with 巨魔之王 by figuring out how to better synergize your strategy with him, then review the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
长剑生命药水

下一个项目

5分钟
吉尔菲艾斯碎片残暴之力

Core 影流之主 Items

22分钟
幽梦之灵赛瑞尔达的怨恨公理圆弧

可选项目

守护天使收集者夜之锋刃狂妄

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为影流之主提升等级的第一个技能q
>
为影流之主提供的第二种能力,以提高水平e
>
影流之主 最大化的最后一项技能w

符文

主宰电刑猛然冲击眼球收集器终极猎人
巫术超然焦灼
Adaptive ForceAdaptive ForceArmor
影流之主's passive ability p
影流之主's q ability q
影流之主's w ability w
影流之主's e ability e
影流之主's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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guide.playingAs

- 在使用死亡印记前使用一次【W影奥义!分身】,能够让劫安全地从战斗中逃脱。

- 在你使用终极技能之前,要攒好能量和技能冷却,以最大化【R禁奥义!瞬狱影杀阵】的伤害输出。

- 快速双击【W影奥义!分身】,将会让劫立刻传送到影分身的位置,从而快速逃生。

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- 用强权至上来削弱强大的敌方坦克或以此让你的队伍集中火力。

- 特朗德尔擅长在冰封领域内战斗。试着把敌人引到此区域内。

- 利齿撕咬能够很好地降低敌人的物理伤害,试着将此技能用于敌方的物理输出英雄。

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影流之主 Image
winRate
49.3 %
VS
winRate
50.7 %
巨魔之王 Image
8.4
< kills >
8.8
6.6
< deaths >
6.6
5
< assists >
5.4
1.94
< killingSprees >
2.03
154
< cs >
158
0.18
< dragons >
0.22
0.33
< inhibitors >
0.36
21,039
< physicalDamage >
22,111
1,218
< magicDamage >
1,248
1,180
< trueDamage >
1,233
23,439
< damageDealt >
24,592
22,633
< damageTaken >
23,255
12,179
< goldEarned >
12,571
1.38
< towers >
1.59
0.04
< barons >
0.04
3,486
< heal >
3,774
14,410
< xp >
14,857
17
< visionScore >
18
8
< wardsPlaced >
7
146
< ccTime >
149

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The 影流之主 巨魔之王 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 巨魔之王, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 影流之主 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 巨魔之王. His KDA decreased from NaN to NaN. This worsening shows that 巨魔之王 helps 影流之主 perform worse in competitive League matches. Yet, the small difference shows that this performance change is not very impactful.

When 影流之主 is an ally to 巨魔之王, he sees a little decrease in his total damage dealt. This change may indicate that 巨魔之王 does not help cover for him to deal more damage or that his presence also helps increase the match's duration. Similarly, when 影流之主 is played alongside 巨魔之王 on the same team, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing synergisticly with 巨魔之王.

Additionally, when 影流之主 plays with 巨魔之王 on the same team, he on average receives a little less damage than when he plays alone. Taking not as much damage may mean that 巨魔之王 does a decent job of protecting 影流之主 in team fights.

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伤害数据

影流之主
巨魔之王
物理伤害
魔法伤害
真实伤害

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影流之主
巨魔之王

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There is no universally accepted best synergy for 影流之主 that will no matter what be his best synergy. However, overall, 巨魔之王 is a very typical companion for 影流之主. By being on the same team as 影流之主, he raises their win rate by 0.9% to 49.3%. This shows that there is only a small synergy between 影流之主 and 巨魔之王 that results in them performing better together than without each other.

巨魔之王 has a lower difficulty than 影流之主. That means 影流之主 players don't need to be careful when arranging 巨魔之王 teammates to go into battle on the same side as, as they will need a relatively low level of skill to fight well with you.

When playing cooperatively, 影流之主 players should witness an overall large increase in your team’s capacity to destroy wih physical damage. Together, these champs should be able to take down targets with auto-attacks and other AD damage abilities.

In contrast, by grouping 影流之主 and 巨魔之王 together, you may not be giving your side much magic damage. Make sure to bring other champs on your team that fills this relative gap in this pairing's playstyle.

Regardless of your 巨魔之王 ally's ability, you should focus on maximizing your income, staying alive by avoiding foolish fights, and taking down objectives. If you do this, you should do well, regardless.

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To learn all of the intricacies of 影流之主 to work well with 巨魔之王 during both the laning and mid / late game phases of League, you should continue reading to pick up a few extra lessons on this champion pairing. If you mind the build and stats presented above, you should grow your win rate significantly.

The most important finished items to focus on in your 影流之主 and 巨魔之王 synergy build include 幽梦之灵, 赛瑞尔达的怨恨, and 公理圆弧. When 影流之主 included at least these three items in his build, he performed significantly better when fighting alongside 巨魔之王 than with most other commonly used item sets. In fact, 影流之主 boasted an average win rate of 49.3% when synergizing his build and playstyle to 巨魔之王 with these items in his kit.

To have the greatest probability of beating your oponents, 影流之主 players should use the 电刑, 猛然冲击, 眼球收集器, 终极猎人, 超然, and 焦灼 runes from the 主宰 and 巫术 rune sets. Of all the rune sets that we analyzed for this team composition, this blending of runes yielded the best win rate. Moreover, these runes provided a 49.3% win rate overall.

If you would like to see 影流之主 and 巨魔之王 cooperations tips and stats for a a particular division rank, please choose one from the selection menu above. At first, the stats and tips and suggestions shown are computed using all rounds played with both champions.