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altText1生化魔人 is in the s tier of champions

生化魔人 with 远古巫灵

altText2生化魔人 is in the a tier of champions
TankFighter
Mage

subTitle

numAnalyzed
胜率
51.6 %
kda
3.29
受欢迎度
3.8 %

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We pull the stats from from millions of League games directly from Riot Games each and every week. 生化魔人 has gone into battle with 远古巫灵 in 3238 recently played, ranked games. By amassing so much accurate data from the publishers of League of Legends, we feel confident that we can showcase high quality, usable builds to help 生化魔人 synergize with 远古巫灵. It is relatively rare for 生化魔人 to play with 远古巫灵 on the same team. This has only taken place in about 3.8% of games with 生化魔人.

summary.title

生化魔人 does a decent job of fighting on the same side as 远古巫灵. On average, he wins an acceptable 51.6% of the time the champs fight alongside one another. If you want to maximize your potential as 生化魔人 when playing alongside 远古巫灵 by figuring out how to better synergize your strategy with him, then dig into the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
生命药水云游图鉴

下一个项目

5分钟
锁子甲斑比的熔渣

Core 生化魔人 Items

22分钟
振奋盔甲荆棘之甲千变者贾修

可选项目

深渊面具冰脉护手兰顿之兆无终恨意

Summoner Spells

summonerflash summoner spell D
summonersmite summoner spell F

技能顺序

为生化魔人提升等级的第一个技能e
>
为生化魔人提供的第二种能力,以提高水平w
>
生化魔人 最大化的最后一项技能q

符文

坚决余震生命源泉调节复苏
精密凯旋传说:韧性
Ability HasteArmorHealth Scaling
生化魔人's passive ability p
生化魔人's q ability q
生化魔人's w ability w
生化魔人's e ability e
生化魔人's ultimate ability r
1
W
2
E
3
Q
4
E
5
E
6
R
7
E
8
W
9
E
10
W
11
R
12
W
13
W
14
Q
15
Q
16
R

guide.title

guide.playingAs

- 如果你想要维持血量的话,要特别注重粘液的拾取。

- 当细胞分裂准备就绪时,尽量死在敌人难以击杀你的细胞组织的地方。

- 尽量在敌人的视野外进行橡筋弹弓的充能,好让敌人更难对它做出反应。

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-一旦你用【E冲击法球】命中了一名敌方英雄,就必定可以用【W毁灭之眼】的中心区域来命中敌人。

-在敌人奔向或逃离你时施放【Q奥能脉冲】,命中率会比在敌人贴住你时高。

-【W毁灭之眼】能让目标减速,有助于【Q奥能脉冲】的命中。

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生化魔人 Image
winRate
51.6 %
VS
winRate
48.4 %
远古巫灵 Image
4.7
< kills >
4.7
4.8
< deaths >
4.8
11.1
< assists >
11
1.06
< killingSprees >
1.08
59
< cs >
61
1.1
< dragons >
1.01
0.42
< inhibitors >
0.43
1,444
< physicalDamage >
1,433
14,662
< magicDamage >
14,911
1,124
< trueDamage >
1,122
17,231
< damageDealt >
17,467
42,580
< damageTaken >
41,114
10,955
< goldEarned >
10,816
1.5
< towers >
1.53
0.26
< barons >
0.25
45,537
< heal >
43,090
13,496
< xp >
13,201
22
< visionScore >
23
7
< wardsPlaced >
8
458
< ccTime >
445

summary.titleContinued

The 生化魔人 远古巫灵 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 远古巫灵, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 生化魔人 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 远古巫灵. His KDA fell from NaN to NaN. This decrease shows that 远古巫灵 helps 生化魔人 perform worse in competitive League games. Yet, the small difference demonstrates that this performance change is not very impactful.

When 生化魔人 tries to synergize with 远古巫灵, he sees a little decrease in his complete damage dealt. This change may demonstrate that 远古巫灵 doesn't help cover for him to deal more damage or that his presence on the team also helps increase the game's duration. Similarly, when 生化魔人 is played alongside 远古巫灵 on the same team, he usually scores many fewer killing sprees than when he plays without 远古巫灵. This is contrasting evidence that he is worse when playing synergisticly with 远古巫灵.

Additionally, when 生化魔人 plays with 远古巫灵 on the same team, he on average takes a little more damage than when he fights alone. Taking more damage could mean that 远古巫灵 does a poor job of protecting 生化魔人 during team fights.

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伤害数据

生化魔人
远古巫灵
物理伤害
魔法伤害
真实伤害

championDifferences.playStyle.title

生化魔人
远古巫灵

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There is no perfect companion for 生化魔人 that will always be his best synergy. Yet, overall, 远古巫灵 is a very typical teammate for 生化魔人. By being on the same team as 生化魔人, he drops their win rate by -0.2% to 51.6%. This clearly indicates that there is a weak bond between 生化魔人 and 远古巫灵 that results in them performing not as well together than alone.

远古巫灵 has a lower difficulty than 生化魔人. That means 生化魔人 players don't need to be careful when arranging 远古巫灵 comrades to fight alongside, as they will require a relatively low level of skill to do well with you.

Playing cooperatively, 生化魔人 players will likely witness an overall large increase in your team’s ability to deal magic damage. Together, these two are able to dish out a surprising amount of magic type damage.

Conversely, by grouping 生化魔人 and 远古巫灵 together, you probably will not be giving your other allies a lot of anti-tank damage dealing potential. Make sure to include other champs on your team that fills this relative disparity in this pairing's playstyle.

Regardless of the skill of your 远古巫灵 teammate, you need to focus on maximizing your income, warding to avoid ambushes, and clearing objectives. If you follow these simple suggestions, you will do well, regardless.

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If you would like to truly master 生化魔人 in order to synergize with 远古巫灵 during both the lane and mid / late game phases of LoL games, you should continue reading to pick up a few extra lessons on this champion pairing. If you listen to the build and suggestions presented above, you will increase your win rate significantly.

The most crucial items to prioritize in your 生化魔人 and 远古巫灵 synergy build consist of 振奋盔甲, 荆棘之甲, and 千变者贾修. When 生化魔人 bought at least these three great items in his build, he did a lot better as an ally of 远古巫灵 than with most other commonly used builds. In fact, 生化魔人 had an average winrate of 51.6% when synergizing his build and playstyle to 远古巫灵 with these items in his kit.

To have the best probability of defeating your oponents, you should take the 余震, 生命源泉, 调节, 复苏, 凯旋, and 传说:韧性 runes from the 坚决 and 精密 rune sets. Out of all the rune sets that we analyzed for this team composition, this combo of runes resulted in the greatest win rate. Moreover, these runes averaged a 51.6% winrate overall.

If you would like to view 生化魔人 and 远古巫灵 synergy tips and builds for a a distinct player tier, please select one from the selection menu provided above. At first, the stats and tips and suggestions given are calculated using all matches finished with both champions.