- 如果你想要维持血量的话,要特别注重粘液的拾取。
- 当细胞分裂准备就绪时,尽量死在敌人难以击杀你的细胞组织的地方。
- 尽量在敌人的视野外进行橡筋弹弓的充能,好让敌人更难对它做出反应。
- 在兵线上时,尽量试着从一个安全的距离上利用【解脱之手】的穿透伤害来消耗敌人。
【帝国视界】本身非常难以命中敌人,所以要时刻留意地图各处的遭遇战,来对那些被干扰了注意力或被控制的敌人使用,这样就能更易命中敌人。
- 如果你很难用【永不复行】来束缚住敌人,可以试试趁着敌人靠近敌方小兵的时候释放该技能,来用爆炸带给TA惊喜。
- 【恶魔升华】也许会让斯维因非常难以被击杀,但敌人也可以非常容易地走出技能范围。如果敌人的机动性已经高到爆表,可以尝试购买一些减速装备,来将敌人留在技能范围内。
The 生化魔人 诺克萨斯统领 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 诺克萨斯统领, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 生化魔人 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 诺克萨斯统领. His KDA fell from NaN to NaN. This decrease shows that 诺克萨斯统领 helps 生化魔人 perform worse in ranked LoL games. Yet, the small difference shows that this performance change is only marginal.
When 生化魔人 is an ally to 诺克萨斯统领, he gets a barely noticable drop in his complete damage output. This may signal that 诺克萨斯统领 does not help cover for him to deal more damage or that his presence also helps extend the round's duration. Similarly, when 生化魔人 is played together with 诺克萨斯统领 on the same team, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing synergisticly with 诺克萨斯统领.
Additionally, when 生化魔人 plays with 诺克萨斯统领 on the same side, he usually takes a little more damage than when he fights alone. Receiving more damage could mean that 诺克萨斯统领 does a poor job of protecting 生化魔人 during teamfights.
There is no top ally for 生化魔人 that will no matter what be his top synergy. However, overall, 诺克萨斯统领 is a very typical ally for 生化魔人. By playing on the same team as 生化魔人, he has no effect on their win rate by 0.0% to 51.8%. This demonstrates that there is not really a strong synergy between 生化魔人 and 诺克萨斯统领 that allows them to perform at the same level together than alone.
诺克萨斯统领 has a lower difficulty than 生化魔人. That means you don't need to be cautious when lining up 诺克萨斯统领 comrades to go into battle on the same side as, as they will have to have a relatively low level of skill to do well with you.
Fighting together, 生化魔人 players should expect to witness an overall large increase in your team’s capacity to to do a lot of AP damage. Combined, these champs are able to dish out a surprising amount of magic type damage.
Although, by grouping 生化魔人 and 诺克萨斯统领 together, you may not be providing your other allies very much attack damage. Make sure to bring other champs on your team that neutralizes this relative gap in this pairing's kit.
Regardless of your 诺克萨斯统领 ally's skill level, you should focus on increasing your income, warding to avoid ambushes, and clearing objectives. If you follow these simple suggestions, you will do well anyway.
To truly master 生化魔人 in order to pair well with 诺克萨斯统领 during both the laning and mid / late game phases of LoL rounds, you should continue reading to gather some more lessons on this champion pairing. If you listen to the build and tips shown above, you should increase your win rate significantly.
The top finished items to focus on in your 生化魔人 and 诺克萨斯统领 synergy build include 振奋盔甲, 日炎圣盾, and 兰顿之兆. When 生化魔人 included at least these three items in his build, he performed much better when paired up with 诺克萨斯统领 than with many other typical item sets. In fact, 生化魔人 boasted an average winrate of 51.8% when synergizing his build and playstyle to 诺克萨斯统领 with these items in his kit.
To have the highest likelihood of annihilating your oponents, 生化魔人 players should take the 余震, 生命源泉, 调节, 复苏, 星界洞悉, and 神奇之鞋 runes from the 坚决 and 启迪 rune sets. Of all the rune sets that we analyzed for this team composition, this combination of runes yielded the top win rate. Notably, these runes gave a 51.8% winrate overall.
If you want to see 生化魔人 and 诺克萨斯统领 collaboration tips and stats for a a particular skill level, please select one from the selection menu displayed above. If viewing for the first time, the statistics and strategies given are calculated using all games with data with both champions.