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altText1牧魂人 is in the b tier of champions

牧魂人 with 沙漠死神

altText2牧魂人 is in the a tier of champions
FighterTank
FighterTank

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numAnalyzed
胜率
52.5 %
kda
1.65
受欢迎度
0.6 %

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We take in the stats from from millions of League matches directly from Riot Games each and every week. 牧魂人 has fought alongside 沙漠死神 in 552 recently played, ranked games. By accumulating so much complete data directly from the makers of LoL, we are sure that we can present to you high-quality, insightful builds to help 牧魂人 synergize with 沙漠死神. It is very rare for 牧魂人 to play with 沙漠死神 on the same side. This has only taken place in approximately 0.6% of matches with 牧魂人.

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牧魂人 does a good job of fighting on the same side as 沙漠死神. On average, he wins an epic 52.5% of games the champions play on the same team. If you want to do better as 牧魂人 when playing with 沙漠死神 by figuring out how to better synergize your tactics with him, then review the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之盾生命药水

下一个项目

5分钟
鞋子长剑

Core 牧魂人 Items

22分钟
赛瑞尔达的怨恨亵渎九头蛇禁忌时机

可选项目

收集者巨型九头蛇黑色切割者焚天

Summoner Spells

summonerflash summoner spell D
summonersmite summoner spell F

技能顺序

为牧魂人提升等级的第一个技能q
>
为牧魂人提供的第二种能力,以提高水平e
>
牧魂人 最大化的最后一项技能w

符文

精密征服者凯旋传说:血统坚毅不倒
坚决爆破骸骨镀层
Attack SpeedAdaptive ForceArmor
牧魂人's passive ability p
牧魂人's q ability q
牧魂人's w ability w
牧魂人's e ability e
牧魂人's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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guide.playingAs

- 你不需要施放【唤醒】来重新获得施放【临终仪式】的能力。

- 你可以让室女去单带一路,但要慎重,因为她是你战斗力的重要组成部分。

- 室女将会协助你进行战斗,所以要明智地选择你的目标。

guide.playingAgainst

- 如果时刻注意用【Q汲魂痛击】来补刀的话,就能在游戏的后期拥有强大的冲击力。

- 如果你1个人单走一路,那么【E灵魂烈焰】会是一个很好的刷兵手段。如果你在一条有2个英雄的兵线上,并且推进太远的话,【E灵魂烈焰】就不那么好用了。在【Q汲魂痛击】的单体补刀与【E灵魂烈焰】范围伤害技能的刷兵之间找到正确的平衡点。

- 如果你防御力低下,人们就会集中攻击你,就算是你在终极技能的持续时间中。即使你要走物攻路线,也要尽量购买一些提高生存能力的装备。

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牧魂人 Image
winRate
52.5 %
VS
winRate
47.5 %
沙漠死神 Image
4.5
< kills >
4.3
5.5
< deaths >
5.4
4.6
< assists >
4.2
1.02
< killingSprees >
1
162
< cs >
190
0.38
< dragons >
0.15
0.71
< inhibitors >
0.82
13,277
< physicalDamage >
14,015
6,876
< magicDamage >
7,323
532
< trueDamage >
483
20,686
< damageDealt >
21,822
27,231
< damageTaken >
27,632
12,128
< goldEarned >
12,455
3.18
< towers >
3.61
0.12
< barons >
0.06
7,646
< heal >
7,097
14,965
< xp >
15,567
17
< visionScore >
16
8
< wardsPlaced >
8
224
< ccTime >
204

summary.titleContinued

The 牧魂人 沙漠死神 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 沙漠死神, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 牧魂人 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 沙漠死神. His KDA fell from NaN to NaN. This worsening shows that 沙漠死神 helps 牧魂人 perform not as well in competitive League of Legends rounds. Yet, the small difference demonstrates that this performance change is not very impactful.

When 牧魂人 is paired with 沙漠死神, he sees a barely noticable drop in his total damage output. This change may signal that 沙漠死神 doesn't help protection for him to dish out more damage or that his participation also helps extend the game's duration. Similarly, when 牧魂人 is played alongside 沙漠死神 on the same team, he usually scores many fewer killing sprees compared to when he plays without 沙漠死神. This is contrasting evidence that he is worse when playing with 沙漠死神.

Moreover, when 牧魂人 plays with 沙漠死神 on the same team, he on average receives a little less damage than when he plays alone. Getting dealt not as much damage could mean that 沙漠死神 does a decent job of covering 牧魂人 during teamfights.

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伤害数据

牧魂人
沙漠死神
物理伤害
魔法伤害
真实伤害

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牧魂人
沙漠死神

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There is no perfect champion pairing for 牧魂人 that will 100% of the time be his best synergy. Yet, overall, 沙漠死神 is a decent ally for 牧魂人. By being on the same team as 牧魂人, he raises their win rate by 2.2% to 52.5%. This demonstrates that there is a potentially meaningful bond between 牧魂人 and 沙漠死神 that allows them to perform better together than alone.

沙漠死神 has a lower difficulty than 牧魂人. That means you don't need to be cautious when enlisting 沙漠死神 allies to go into battle on the same side as, as they will require a relatively low level of skill to do well with you.

Fighting together, 牧魂人 players should expect to see an overall large increase in your team’s capacity to destroy wih physical damage. Combined, these two can provide a great amount of sustained physical damage.

Although, by aligning 牧魂人 and 沙漠死神 together, you probably will not be providing your team a lot of utility. Make sure to pick other champs on your team that offsets this relative gap in their playstyle.

Regardless of the skill of your 沙漠死神 teammate, you need to focus on maximizing your income, staying alive by avoiding foolish fights, and taking down objectives. If you heed this simple advice, you will do well, regardless.

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If you would like to truly master 牧魂人 in order to work well with 沙漠死神 during both the lane and mid / late game phases of League of Legends games, you should keep reading to master additional lessons on this champion pairing. If you use the build and tips shown above, you should increase your win rate by a lot.

The ideal finished items to build first in your 牧魂人 and 沙漠死神 synergy build consist of 赛瑞尔达的怨恨, 亵渎九头蛇, and 禁忌时机. When 牧魂人 combined at least these three great items in his build, he performed much better when paired up with 沙漠死神 than with many other typical builds. In fact, 牧魂人 had an average winrate of 52.5% when synergizing his build and playstyle to 沙漠死神 with these items in his kit.

To have the highest probability of vanquishing your oponents, 牧魂人 players should use the 征服者, 凯旋, 传说:血统, 坚毅不倒, 骸骨镀层, and 爆破 runes from the 精密 and 坚决 rune sets. Out of all the rune combinations players chose for this champion pairing, this blending of runes resulted in the greatest win rate. Notably, these runes gave a 52.5% winrate overall.

If you would like to see 牧魂人 with 沙漠死神 synergy tips and builds for a an individual rank, feel free to select one from the selection menu shown above. At first, the statistics and strategies given are calculated using all games completed with these champs.