-一旦你用【E冲击法球】命中了一名敌方英雄,就必定可以用【W毁灭之眼】的中心区域来命中敌人。
-在敌人奔向或逃离你时施放【Q奥能脉冲】,命中率会比在敌人贴住你时高。
-【W毁灭之眼】能让目标减速,有助于【Q奥能脉冲】的命中。
- 在兵线上时,尽量试着从一个安全的距离上利用【解脱之手】的穿透伤害来消耗敌人。
【帝国视界】本身非常难以命中敌人,所以要时刻留意地图各处的遭遇战,来对那些被干扰了注意力或被控制的敌人使用,这样就能更易命中敌人。
- 如果你很难用【永不复行】来束缚住敌人,可以试试趁着敌人靠近敌方小兵的时候释放该技能,来用爆炸带给TA惊喜。
- 【恶魔升华】也许会让斯维因非常难以被击杀,但敌人也可以非常容易地走出技能范围。如果敌人的机动性已经高到爆表,可以尝试购买一些减速装备,来将敌人留在技能范围内。
The 远古巫灵 诺克萨斯统领 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 诺克萨斯统领, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 远古巫灵 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 诺克萨斯统领. His KDA went down from NaN to NaN. This decrease shows that 诺克萨斯统领 helps 远古巫灵 perform poorer in competitive League games. Yet, the small difference proves that this performance change is not very impactful.
When 远古巫灵 is an ally to 诺克萨斯统领, he observes a small increase in his total damage output. This change may demonstrate that 诺克萨斯统领 supports by providing cover for him to dish out more damage or that his participation also helps increase the match's duration. Similarly, when 远古巫灵 is played together with 诺克萨斯统领 on the same side, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing synergisticly with 诺克萨斯统领.
Additionally, when 远古巫灵 plays with 诺克萨斯统领 on the same team, he on average receives a little more damage than when he plays alone. Receiving more damage may mean that 诺克萨斯统领 does a poor job of covering 远古巫灵 during team fights.
There is no perfect companion for 远古巫灵 that will no matter what be his top synergy. However, 诺克萨斯统领 is a decent teammate for 远古巫灵. By locking into the same team as 远古巫灵, he raises their win rate by 1.3% to 51.9%. This clearly indicates that there is a somewhat important bond between 远古巫灵 and 诺克萨斯统领 that allows them to perform stronger together than without each other.
诺克萨斯统领 has a lower difficulty than 远古巫灵. That means you don't need to be very careful when finding 诺克萨斯统领 teammates to play with, as they will have to have a lower level of skill to be able to fight well with you.
Fighting alongside, you will likely see an overall large increase in your team’s capability to deal magical damage. When paired, these champs can deal quite a lot of AP type damage.
Conversely, by pairing 远古巫灵 and 诺克萨斯统领 together, you may not be giving your team very much attack damage. Make sure to pick other champions on your team that offsets this relative disparity in their potential.
Regardless of the skill of your 诺克萨斯统领 teammate, you need to focus on maximizing your gold income, staying alive by avoiding foolish fights, and clearing objectives. If you follow these simple suggestions, you should do well, regardless.
To truly master 远古巫灵 to synergize with 诺克萨斯统领 during both the lane and mid / late game phases of League rounds, you should continue reading to gather a few extra lessons on this champion pairing. If you use the build and stats presented here, you will increase your win rate significantly.
The most crucial items to build first in your 远古巫灵 and 诺克萨斯统领 synergy build consist of 灭世者的死亡之帽, 风暴狂涌, and 卢登的伙伴. When 远古巫灵 incorporated at least these three items in his build, he performed a lot better when paired up with 诺克萨斯统领 than with many other typical item sets. In fact, 远古巫灵 boasted an average winrate of 51.9% when synergizing his build and playstyle to 诺克萨斯统领 with this build.
To have the best probability of vanquishing your oponents, you should equip the 先攻, 神奇之鞋, 饼干配送, 星界洞悉, 法力流系带, and 焦灼 runes from the 启迪 and 巫术 rune sets. Out of all the runes players picked for 远古巫灵 and 诺克萨斯统领 pairings, this combo of runes resulted in the greatest win rate. Moreover, these runes gave a 51.9% winrate overall.
If you need to get 远古巫灵 with 诺克萨斯统领 cooperations tips and stats for a a specific player tier, feel free to choose one from the selection menu shown above. By default, the statistics and guides shown are computed using every match finished with these champs.