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altText1远古巫灵 is in the a tier of champions

远古巫灵 with 沙漠皇帝

altText2远古巫灵 is in the s tier of champions
Mage
MageMarksman

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numAnalyzed
胜率
47.9 %
kda
2.5
受欢迎度
0.8 %

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At MOBA Champion, we download the results of from millions of League rounds directly from Riot Games each and every week. 远古巫灵 has been on the same team as 沙漠皇帝 in 1283 recent, ranked games. By accumulating so much great data from the developers of LoL, we are totally sure that we can produce high-quality, accurate builds to help 远古巫灵 play with 沙漠皇帝. It is very rare for 远古巫灵 to play alongside 沙漠皇帝 on the same side. This has only occurred in approximately 0.8% of games with 远古巫灵.

summary.title

Unfortunately, 远古巫灵 has done a poor job of fighting on the same side as 沙漠皇帝. On average, he wins a lowly 47.9% of games the champs play on the same team. If you want to win more matches as 远古巫灵 when playing alongside 沙漠皇帝 by figuring out how to better synergize your tactics with him, then dig into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
生命药水云游图鉴

下一个项目

5分钟
增幅典籍荧尘

Core 远古巫灵 Items

22分钟
扎兹沙克的溃口影焰风暴狂涌

可选项目

兰德里的折磨灭世者的死亡之帽卢登的伙伴视界专注

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为远古巫灵提升等级的第一个技能q
>
为远古巫灵提供的第二种能力,以提高水平w
>
远古巫灵 最大化的最后一项技能e

符文

启迪先攻神奇之鞋饼干配送星界洞悉
巫术法力流系带焦灼
Adaptive ForceAdaptive ForceArmor
远古巫灵's passive ability p
远古巫灵's q ability q
远古巫灵's w ability w
远古巫灵's e ability e
远古巫灵's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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-一旦你用【E冲击法球】命中了一名敌方英雄,就必定可以用【W毁灭之眼】的中心区域来命中敌人。

-在敌人奔向或逃离你时施放【Q奥能脉冲】,命中率会比在敌人贴住你时高。

-【W毁灭之眼】能让目标减速,有助于【Q奥能脉冲】的命中。

guide.playingAgainst

- 带你超神带你飞!

- 在对线时,尽量把你的士兵放在敌方小兵和敌方英雄之间。这样一来,你就可以用它们来补刀,并对你的对手施加压力。

- 要牢记的是,除非你准备一波拼死敌人,否则不要把【W沙兵现身】的两个黄沙士兵都放出去。最好时刻把一个黄沙士兵留在手中,你可以用它来穿墙逃生,也可以在远离另一个士兵时放出来追加伤害。

- 首先要把【R禁军之墙】看成一个防御型技能。你可以用它来阻止敌人追击你的队友。切记,你的队友可以走过【R禁军之墙】,因此你可以在敌方近战英雄想要开战时用它来创造优势。

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远古巫灵 Image
winRate
47.9 %
VS
winRate
52.1 %
沙漠皇帝 Image
4.9
< kills >
5.8
6
< deaths >
5.5
10.1
< assists >
9.8
1.1
< killingSprees >
1.33
62
< cs >
105
0.06
< dragons >
0.07
0.34
< inhibitors >
0.4
627
< physicalDamage >
627
21,453
< magicDamage >
23,431
705
< trueDamage >
758
22,785
< damageDealt >
24,817
16,460
< damageTaken >
16,476
10,376
< goldEarned >
11,134
1.44
< towers >
1.61
0.02
< barons >
0.02
1,324
< heal >
1,423
11,670
< xp >
13,029
51
< visionScore >
38
22
< wardsPlaced >
17
164
< ccTime >
183

summary.titleContinued

The 远古巫灵 沙漠皇帝 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 沙漠皇帝, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 远古巫灵 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 沙漠皇帝. His KDA decreased from NaN to NaN. This negative change shows that 沙漠皇帝 helps 远古巫灵 perform not as well in ranked League of Legends games. Yet, the small difference demonstrates that this performance change is only marginal.

When 远古巫灵 plays on the same team as 沙漠皇帝, he gets a moderate decrease in his complete damage output. This may indicate that 沙漠皇帝 does not provide cover for him to dish out more damage or that his support also helps extend the match's duration. Similarly, when 远古巫灵 is played alongside 沙漠皇帝 on the same team, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing synergisticly with 沙漠皇帝.

Moreover, when 远古巫灵 plays with 沙漠皇帝 on the same side, he usually takes a little less damage than when he plays alone. Receiving not as much damage could indicate that 沙漠皇帝 does a decent job of covering 远古巫灵 in teamfights.

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伤害数据

远古巫灵
沙漠皇帝
物理伤害
魔法伤害
真实伤害

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远古巫灵
沙漠皇帝

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There is no ideal companion for 远古巫灵 that will no matter what be his #1 ally. However, 沙漠皇帝 is a relatively poor ally for 远古巫灵. By being on the same team as 远古巫灵, he drops their win rate by -2.7% to 47.9%. This clearly indicates that there is a bad bond between 远古巫灵 and 沙漠皇帝 that allows them to perform worse together than without each other.

沙漠皇帝 has a greater difficulty than 远古巫灵. That means you should be very careful when finding 沙漠皇帝 teammates to go into battle on the same side as, as they will need a greater level of skill to fight well with you.

Playing cooperatively, you should expect to see an overall large increase in your team’s capacity to deal magical damage. When paired, these champs can deal quite a lot of AP type damage.

In contrast, by bringing 远古巫灵 and 沙漠皇帝 together, you will not be granting your team very much engage potential. Plan to have other champions on your team that neutralizes this gap in this pairing's potential.

Regardless of the ability of your 沙漠皇帝 teammate, you should focus on maximizing your income, outlasting your enemies, and clearing objectives. If you follow these simple suggestions, you should do well, regardless.

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If you would like to learn all of the intricacies of 远古巫灵 to pair well with 沙漠皇帝 during both the lane and mid / late game phases of League matches, you should continue reading to master a few extra tricks and insights into this champion pairing. If you pay attention to the build and tips shown here, you should increase your win rate by a lot.

The most crucial finished items to focus on in your 远古巫灵 and 沙漠皇帝 synergy build consist of 扎兹沙克的溃口, 影焰, and 风暴狂涌. When 远古巫灵 combined at least these three items in his build, he did a lot better when paired up with 沙漠皇帝 than with most other typical item sets. In fact, 远古巫灵 had an average win rate of 47.9% when playing alongside 沙漠皇帝 with these items in his kit.

To have the greatest probability of defeating your oponents, you should equip the 先攻, 神奇之鞋, 饼干配送, 星界洞悉, 法力流系带, and 焦灼 runes from the 启迪 and 巫术 rune sets. Out of all the rune builds that we analyzed for this team composition, this combo of runes yielded the highest win rate. In fact, these runes averaged a 47.9% winrate overall.

If you want to view 远古巫灵 with 沙漠皇帝 cooperations tips and stats for a an individual player tier, please select one from the selection menu above. By default, the statistics and strategies shown are computed using every game with data with these champions.