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altText1祖安怒兽 is in the a tier of champions

祖安怒兽 with 沙漠死神

altText2祖安怒兽 is in the a tier of champions
FighterTank
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numAnalyzed
胜率
49.3 %
kda
1.99
受欢迎度
2.5 %

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At MOBA Champion, we download data from from millions of League games directly from Riot Games each week. 祖安怒兽 has been on the same team as 沙漠死神 in 4221 recent, ranked matches. By amassing so much accurate data from the publishers of League of Legends, we feel confident that we can provide you with robust, insightful builds to help 祖安怒兽 play with 沙漠死神. It is relatively rare for 祖安怒兽 to play with 沙漠死神 on the same side. This pairing has only occurred in approximately 2.5% of rounds with 祖安怒兽.

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Unfortunately, 祖安怒兽 does a dismal job of playing alongside 沙漠死神. Typically, he wins an acceptable 49.3% of games the champs play on the same team. If you want to win more matches as 祖安怒兽 when playing alongside 沙漠死神 by learning how to better synergize your gameplay with him, then dig into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
踏苔蜥幼苗生命药水

下一个项目

5分钟
掘道钻头提亚马特

Core 祖安怒兽 Items

22分钟
斯特拉克的挑战护手破败王者之刃巨型九头蛇

可选项目

死亡之舞亡者的板甲黑色切割者焚天

Summoner Spells

summonerflash summoner spell D
summonersmite summoner spell F

技能顺序

为祖安怒兽提升等级的第一个技能w
>
为祖安怒兽提供的第二种能力,以提高水平q
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祖安怒兽 最大化的最后一项技能e

符文

精密致命节奏凯旋传说:欢欣坚毅不倒
巫术迅捷水上行走
Attack SpeedAdaptive ForceHealth Scaling
祖安怒兽's passive ability p
祖安怒兽's q ability q
祖安怒兽's w ability w
祖安怒兽's e ability e
祖安怒兽's ultimate ability r
1
Q
2
W
3
E
4
W
5
W
6
R
7
W
8
Q
9
W
10
Q
11
R
12
Q
13
Q
14
E
15
E
16
R

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- 沃里克的终极技能的施放距离可以从任何移动速度加成中获益,包括友方的增益效果和召唤师技能。

- 跟随你的【W鲜血追猎】的血迹就能找到那些生命值较低的敌方英雄。

- 【Q野兽之口】会跟随敌人。在你按住这个技能键时,即使敌人用了奔跑、突进或传送技能,沃里克也会跟随他们出现在相应位置。

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- 如果时刻注意用【Q汲魂痛击】来补刀的话,就能在游戏的后期拥有强大的冲击力。

- 如果你1个人单走一路,那么【E灵魂烈焰】会是一个很好的刷兵手段。如果你在一条有2个英雄的兵线上,并且推进太远的话,【E灵魂烈焰】就不那么好用了。在【Q汲魂痛击】的单体补刀与【E灵魂烈焰】范围伤害技能的刷兵之间找到正确的平衡点。

- 如果你防御力低下,人们就会集中攻击你,就算是你在终极技能的持续时间中。即使你要走物攻路线,也要尽量购买一些提高生存能力的装备。

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祖安怒兽 Image
winRate
49.3 %
VS
winRate
50.7 %
沙漠死神 Image
7.3
< kills >
7.3
7.2
< deaths >
6.9
7
< assists >
6.9
1.7
< killingSprees >
1.7
33
< cs >
53
1.51
< dragons >
1.34
0.35
< inhibitors >
0.39
7,240
< physicalDamage >
7,595
8,696
< magicDamage >
8,971
886
< trueDamage >
824
16,823
< damageDealt >
17,391
40,750
< damageTaken >
39,970
11,552
< goldEarned >
11,570
1.15
< towers >
1.37
0.32
< barons >
0.28
22,338
< heal >
21,569
12,986
< xp >
13,215
19
< visionScore >
19
6
< wardsPlaced >
6
306
< ccTime >
288

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The 祖安怒兽 沙漠死神 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 沙漠死神, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 祖安怒兽 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 沙漠死神. His KDA went down from NaN to NaN. This drop shows that 沙漠死神 helps 祖安怒兽 perform worse in competitive League matches. Yet, the small difference indicates that this performance change is only marginal.

When 祖安怒兽 tries to synergize with 沙漠死神, he observes a small decrease in his full damage dealt. This could demonstrate that 沙漠死神 does not provide cover for him to dish out more damage or that his participation also helps increase the round's duration. Similarly, when 祖安怒兽 is played with 沙漠死神 on the same side, he usually scores many fewer killing sprees than when he plays on his own. This is contrasting evidence that he is worse when playing alongside 沙漠死神.

Additionally, when 祖安怒兽 plays with 沙漠死神 on the same team, he typically receives a little more damage than when he fights alone. Taking more damage may indicate that 沙漠死神 does a poor job of covering 祖安怒兽 in teamfights.

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伤害数据

祖安怒兽
沙漠死神
物理伤害
魔法伤害
真实伤害

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祖安怒兽
沙漠死神

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There is no one best ally for 祖安怒兽 that will 100% of the time be his ideal synergy. However, 沙漠死神 is a very typical ally for 祖安怒兽. By playing on the same team as 祖安怒兽, he has no effect on their win rate by 0.0% to 49.3%. This signals that there is a weak bond between 祖安怒兽 and 沙漠死神 that results in them performing at the same level together than alone.

沙漠死神 has a greater difficulty than 祖安怒兽. That means 祖安怒兽 players must be careful when lining up 沙漠死神 comrades to go into battle on the same side as, as they will require a greater level of skill to do well with you.

Playing alongside, 祖安怒兽 players should expect to see an overall large increase in your team’s capability to destroy wih physical damage. When paired, these champions can provide a great amount of sustained physical damage.

In contrast, by bringing 祖安怒兽 and 沙漠死神 together, you may not be providing your other allies a lot of crowd control. We recommend you include other champs on your team that helps cover this gap in their capabilities.

Regardless of your 沙漠死神 ally's ability, you need to focus on increasing your gold income, staying alive by avoiding foolish fights, and taking down objectives. If you follow these simple suggestions, you should do well anyway.

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To truly master 祖安怒兽 to work well with 沙漠死神 during both the early game and mid / late game phases of League, you should keep reading to master some more lessons on this champion pairing. If you mind the build and tips shown here, you will increase your win rate by a lot.

The ideal items to have in your 祖安怒兽 and 沙漠死神 synergy build consist of 斯特拉克的挑战护手, 破败王者之刃, and 巨型九头蛇. When 祖安怒兽 used at least these three items in his build, he performed a lot better when fighting alongside 沙漠死神 than with many other common builds. In fact, 祖安怒兽 had an average winrate of 49.3% when synergizing his build and playstyle to 沙漠死神 with this build.

To have the highest probability of coming out on top against your oponents, you should use the 致命节奏, 凯旋, 传说:欢欣, 坚毅不倒, 迅捷, and 水上行走 runes from the 精密 and 巫术 rune sets. Of all the rune sets players chose for 祖安怒兽 and 沙漠死神 pairings, this combo of runes resulted in the best win rate. Moreover, these runes averaged a 49.3% win rate overall.

If you need to see 祖安怒兽 with 沙漠死神 cooperations tips and builds for a a particular rank, feel free to select one from the selection menu displayed above. By default, the stats and tips and suggestions shown are calculated using every game completed with both champs.