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altText1祖安怒兽 is in the a tier of champions

祖安怒兽 with 荣耀行刑官

altText2祖安怒兽 is in the s tier of champions
FighterTank
Marksman

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numAnalyzed
胜率
48.5 %
kda
2.03
受欢迎度
2.9 %

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At MOBA Champion, we pull data from from millions of League games directly from Riot Games each week. 祖安怒兽 has gone into battle with 荣耀行刑官 in 4773 recently played, ranked games. By amassing so much accurate data from the hosts of League of Legends, we are completely sure that we can produce high quality, usable builds to help 祖安怒兽 play with 荣耀行刑官. It is relatively rare for 祖安怒兽 to play with 荣耀行刑官 on the same team. This has only taken place in approximately 2.9% of games with 祖安怒兽.

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Unfortunately, 祖安怒兽 does a poor job of teaming up with 荣耀行刑官. Usually, he wins an acceptable 48.5% of games the champs try and work together in. If you want to play better as 祖安怒兽 when playing alongside 荣耀行刑官 by figuring out how to better synergize your tactics with him, then look into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
踏苔蜥幼苗生命药水

下一个项目

5分钟
鞋子红水晶

Core 祖安怒兽 Items

22分钟
斯特拉克的挑战护手海克斯注力刚壁巨型九头蛇

可选项目

黑色切割者冰脉护手贪欲九头蛇界弓

Summoner Spells

summonerflash summoner spell D
summonersmite summoner spell F

技能顺序

为祖安怒兽提升等级的第一个技能w
>
为祖安怒兽提供的第二种能力,以提高水平q
>
祖安怒兽 最大化的最后一项技能e

符文

精密致命节奏凯旋传说:欢欣坚毅不倒
巫术迅捷水上行走
Attack SpeedAdaptive ForceArmor
祖安怒兽's passive ability p
祖安怒兽's q ability q
祖安怒兽's w ability w
祖安怒兽's e ability e
祖安怒兽's ultimate ability r
1
Q
2
W
3
E
4
W
5
W
6
R
7
W
8
Q
9
W
10
Q
11
R
12
Q
13
Q
14
E
15
E
16
R

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- 沃里克的终极技能的施放距离可以从任何移动速度加成中获益,包括友方的增益效果和召唤师技能。

- 跟随你的【W鲜血追猎】的血迹就能找到那些生命值较低的敌方英雄。

- 【Q野兽之口】会跟随敌人。在你按住这个技能键时,即使敌人用了奔跑、突进或传送技能,沃里克也会跟随他们出现在相应位置。

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- 如果德莱文呆在原地不动,旋转飞斧将会掉落在他所在的位置附近。也许会直接落到他身上,也许会在左边或右边。

- 如果德莱文在攻击之后移动,旋转飞斧会朝着他移动的方向进行移动。利用这点来控制旋转飞斧的轨迹。

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祖安怒兽 Image
winRate
48.5 %
VS
winRate
51.5 %
荣耀行刑官 Image
6.8
< kills >
7.3
6.7
< deaths >
6.9
6.8
< assists >
6.9
1.58
< killingSprees >
1.7
54
< cs >
53
1.35
< dragons >
1.34
0.38
< inhibitors >
0.39
7,195
< physicalDamage >
7,595
8,586
< magicDamage >
8,971
799
< trueDamage >
824
16,580
< damageDealt >
17,391
38,921
< damageTaken >
39,970
11,280
< goldEarned >
11,570
1.36
< towers >
1.37
0.28
< barons >
0.28
21,150
< heal >
21,569
12,972
< xp >
13,215
19
< visionScore >
19
6
< wardsPlaced >
6
286
< ccTime >
288

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The 祖安怒兽 荣耀行刑官 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 荣耀行刑官, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 祖安怒兽 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 荣耀行刑官. His KDA fell from NaN to NaN. This worsening shows that 荣耀行刑官 helps 祖安怒兽 perform worse in competitive League of Legends matches. Yet, the small difference shows that this performance change is not very impactful.

When 祖安怒兽 is paired with 荣耀行刑官, he observes a small decrease in his full damage output. This may signal that 荣耀行刑官 does not provide cover for him to dish out more damage or that his allyship also helps increase the round's duration. Similarly, when 祖安怒兽 is played alongside 荣耀行刑官 on the same side, he usually scores many fewer killing sprees than when he plays without 荣耀行刑官. This is contrasting evidence that he is worse when playing synergisticly with 荣耀行刑官.

Moreover, when 祖安怒兽 plays with 荣耀行刑官 on the same team, he on average receives a little less damage than when he fights alone. Getting dealt not as much damage could indicate that 荣耀行刑官 does a decent job of protecting 祖安怒兽 in teamfights.

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伤害数据

祖安怒兽
荣耀行刑官
物理伤害
魔法伤害
真实伤害

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祖安怒兽
荣耀行刑官

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There is no top ally for 祖安怒兽 that will always be his top synergy. However, overall, 荣耀行刑官 is a very typical teammate for 祖安怒兽. By locking into the same side as 祖安怒兽, he lowers their win rate by -0.8% to 48.5%. This proves that there is a weak bond between 祖安怒兽 and 荣耀行刑官 that allows them to perform worse together than alone.

荣耀行刑官 has a much greater difficulty compared to 祖安怒兽. That means you must be careful when lining up 荣耀行刑官 teammates to fight alongside, as they will require a much greater level of skill to be able to cooperate well with you.

Playing on the same side, 祖安怒兽 players will likely witness an overall large increase in your team’s capacity to deal physical damage. When paired, these two can provide a great amount of sustained physical damage.

In contrast, by pairing 祖安怒兽 and 荣耀行刑官 together, you may not be giving your side a great deal of magic damage. Plan to have other champions on your team that fills this relative gap in this pairing's potential.

Regardless of your 荣耀行刑官 ally's skill level, you should focus on maximizing your gold income, staying alive by avoiding foolish fights, and clearing objectives. If you follow these simple suggestions, you will do well anyway.

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If you would like to learn all of the intricacies of 祖安怒兽 to pair well with 荣耀行刑官 during both the lane and mid / late game phases of League of Legends games, you should keep reading to pick up a few extra tricks and insights into this champion pairing. If you use the build and stats presented above, you should increase your win rate by a lot.

The most crucial finished items to have in your 祖安怒兽 and 荣耀行刑官 synergy build include 斯特拉克的挑战护手, 海克斯注力刚壁, and 巨型九头蛇. When 祖安怒兽 used at least these three pieces in his build, he performed much better when fighting alongside 荣耀行刑官 than with most other common builds. In fact, 祖安怒兽 boasted an average win rate of 48.5% helping carry 荣耀行刑官 with these items in his kit.

To have the highest probability of coming out on top against your oponents, you should use the 致命节奏, 凯旋, 传说:欢欣, 坚毅不倒, 迅捷, and 水上行走 runes from the 精密 and 巫术 rune sets. Out of all the rune builds that we analyzed for 祖安怒兽 and 荣耀行刑官 pairings, this sequence of runes yielded the greatest win rate. Notably, these runes gave a 48.5% winrate overall.

If you want to get 祖安怒兽 and 荣耀行刑官 synergy tips and builds for a a distinct skill level, feel free to choose one from the selection menu shown above. By default, the stats and strategies given are calculated using all games played with both champs.