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altText1猩红收割者 is in the s tier of champions

猩红收割者 with 魂锁典狱长

altText2猩红收割者 is in the a tier of champions
Mage
SupportFighter

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numAnalyzed
胜率
49.9 %
kda
2.41
受欢迎度
4.1 %

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At MOBA Champion, we pull the stats from from millions of League of Legends matches directly from Riot Games each and every week. 猩红收割者 has fought alongside 魂锁典狱长 in 4519 recently played, ranked matches. By amassing so much accurate data directly from the creators of League, we are totally sure that we can present to you high quality, usable builds to help 猩红收割者 synergize with 魂锁典狱长. It is somewhat uncommon for 猩红收割者 to play with 魂锁典狱长 as allies. This pairing has only happened in approx. 4.1% of matches with 猩红收割者.

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猩红收割者 does a average job of synergizing with 魂锁典狱长. Typically, he wins an acceptable 49.9% of games the champions play on the same team. If you want to maximize your potential as 猩红收割者 when playing with 魂锁典狱长 by figuring out how to better synergize your playstyle with him, then dig into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
黑暗封印生命药水

下一个项目

5分钟
增幅典籍幽魂面具

Core 猩红收割者 Items

22分钟
灭世者的死亡之帽裂隙制造者影焰

可选项目

中娅沙漏风暴狂涌虚空之杖兰德里的折磨

Summoner Spells

summonerflash summoner spell D
summonerhaste summoner spell F

技能顺序

为猩红收割者提升等级的第一个技能q
>
为猩红收割者提供的第二种能力,以提高水平e
>
猩红收割者 最大化的最后一项技能w

符文

巫术召唤:艾黎灵光披风超然焦灼
精密凯旋坚毅不倒
Ability HasteAdaptive ForceMagic Resist
猩红收割者's passive ability p
猩红收割者's q ability q
猩红收割者's w ability w
猩红收割者's e ability e
猩红收割者's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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- 鲜血转换会在治疗弗拉基米尔之前立即对敌人造成伤害,令它成为游戏中最好的最后一击方法之一。

- 在能攻击到最多单位的地方施放血之瘟疫。

- 血红之池能躲避飞来的法术,它可以用来避开控制技能。

guide.playingAgainst

- 沟通,是用好锤石的【W魂引之灯】的关键。让你的队友了解你要怎样用它。

- 【Q死亡判决】和【E厄运钟摆】可以任意组合,从而形成强力连招。

- 锤石不用亲自击杀单位也可以收集灵魂。规划好你的地图走位,来尽可能多地接近死亡,从而让你最有效率地收集灵魂。

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猩红收割者 Image
winRate
49.9 %
VS
winRate
50.1 %
魂锁典狱长 Image
6.3
< kills >
6.3
5.1
< deaths >
5.3
6
< assists >
5.9
1.41
< killingSprees >
1.42
185
< cs >
184
0.07
< dragons >
0.07
0.42
< inhibitors >
0.43
1,007
< physicalDamage >
993
22,829
< magicDamage >
22,922
346
< trueDamage >
371
24,183
< damageDealt >
24,287
32,494
< damageTaken >
33,179
11,683
< goldEarned >
11,730
1.95
< towers >
1.95
0.03
< barons >
0.03
28,074
< heal >
28,099
14,744
< xp >
14,839
15
< visionScore >
16
8
< wardsPlaced >
8
117
< ccTime >
120

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The 猩红收割者 魂锁典狱长 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 魂锁典狱长, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 猩红收割者 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 魂锁典狱长. His KDA went down from NaN to NaN. This negative change shows that 魂锁典狱长 helps 猩红收割者 perform not as well in ranked League rounds. Yet, the small difference indicates that this performance change is only marginal.

When 猩红收割者 plays on the same team as 魂锁典狱长, he observes a little decrease in his total damage dealt. This difference may signal that 魂锁典狱长 does not support by providing protection for him to deal more damage or that his support also helps extend the round's duration. Similarly, when 猩红收割者 is played with 魂锁典狱长 on the same team, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing synergisticly with 魂锁典狱长.

Additionally, when 猩红收割者 plays with 魂锁典狱长 on the same side, he typically receives a little less damage than when he plays alone. Taking not as much damage could mean that 魂锁典狱长 does a decent job of protecting 猩红收割者 in team fights.

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伤害数据

猩红收割者
魂锁典狱长
物理伤害
魔法伤害
真实伤害

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猩红收割者
魂锁典狱长

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There is no perfect synergy for 猩红收割者 that will no matter what be his #1 synergy. However, 魂锁典狱长 is a very typical ally for 猩红收割者. By being on the same side as 猩红收割者, he drops their win rate by -0.1% to 49.9%. This demonstrates that there is a weak synergy between 猩红收割者 and 魂锁典狱长 that results in them performing not as well together than alone.

魂锁典狱长 has a lower difficulty than 猩红收割者. That means you don't need to be careful when arranging 魂锁典狱长 teammates to go into battle on the same side as, as they will need a relatively low level of skill to do well with you.

Playing on the same side, you should expect to observe an overall large increase in your team’s ability to to do a lot of AP damage. When paired, these champs can deal quite a lot of AP type damage.

Although, by aligning 猩红收割者 and 魂锁典狱长 together, you may not be giving your other teammates a great deal of anti-tank damage dealing potential. We recommend you have other champions on your team that fills this relative gap in this pairing's capabilities.

Regardless of your 魂锁典狱长 ally's ability, you need to focus on maximizing your income, outlasting your enemies, and clearing objectives. If you heed this simple advice, you will do well, regardless.

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To learn all of the intricacies of 猩红收割者 to synergize with 魂锁典狱长 during both the laning and mid / late game phases of League, you should continue reading to gather some more tricks and insights into this champion pairing. If you use the build and tips presented above, you will increase your win rate by a lot.

The most crucial finished items to focus on in your 猩红收割者 and 魂锁典狱长 synergy build include 灭世者的死亡之帽, 裂隙制造者, and 影焰. When 猩红收割者 bought at least these three great items in his build, he did a lot better when fighting alongside 魂锁典狱长 than with most other typical builds. In fact, 猩红收割者 had an average win rate of 49.9% when playing alongside 魂锁典狱长 with these items in his kit.

To have the greatest chance of crushing your oponents, you should take the 召唤:艾黎, 灵光披风, 超然, 焦灼, 凯旋, and 坚毅不倒 runes from the 巫术 and 精密 rune sets. Out of all the rune combinations players chose for this team composition, this set of runes resulted in the top win rate. In fact, these runes averaged a 49.9% winrate overall.

If you would like to see 猩红收割者 and 魂锁典狱长 synergy tips and stats for a a distinct skill level, please select one from the selection menu provided above. At first, the stats and strategies shown are calculated using all games with data with these champions.