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altText1惩戒之箭 is in the b tier of champions

惩戒之箭 with 影流之主

altText2惩戒之箭 is in the b tier of champions
MarksmanMage
Assassin

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numAnalyzed
胜率
47.5 %
kda
2.18
受欢迎度
3.5 %

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Our servers download the results of from millions of LoL rounds straight from Riot Games each and every week. 惩戒之箭 has been on the same team as 影流之主 in 5339 recent, competitive games. By amassing so much great data straight from the publishers of LoL, we have complete confidence that we can present to you robust, usable builds to help 惩戒之箭 synergize with 影流之主. It is relatively rare for 惩戒之箭 to play alongside 影流之主 on the same side. This has only taken place in about 3.5% of rounds with 惩戒之箭.

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Unfortunately, 惩戒之箭 has done a dismal job of fighting on the same side as 影流之主. Normally, he wins a dismal 47.5% of matches the champions fight alongside one another. If you want to play better as 惩戒之箭 when fighting on the same team as 影流之主 by figuring out how to better synergize your play style with him, then look into the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
生命药水女神之泪

下一个项目

5分钟
十字镐吸血鬼节杖

Core 惩戒之箭 Items

22分钟
守护天使破败王者之刃界弓

可选项目

赛瑞尔达的怨恨千变者贾修卢安娜的飓风夜之锋刃

Summoner Spells

summonerflash summoner spell D
summonerheal summoner spell F

技能顺序

为惩戒之箭提升等级的第一个技能q
>
为惩戒之箭提供的第二种能力,以提高水平w
>
惩戒之箭 最大化的最后一项技能e

符文

巫术奥术彗星法力流系带超然焦灼
启迪神奇之鞋饼干配送
Attack SpeedAdaptive ForceArmor
惩戒之箭's passive ability p
惩戒之箭's q ability q
惩戒之箭's w ability w
惩戒之箭's e ability e
惩戒之箭's ultimate ability r
1
E
2
W
3
Q
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

guide.title

guide.playingAs

- 试着利用穿刺之箭的超长射程来在开战前获取优势,或者在敌人逃跑时进行狙杀。

- 尽早点出枯萎箭袋,有助于压制敌方英雄,以及补刀。

- 在近距离的战斗中,快速地放出穿刺之箭有时会更好一些,而不需要每次都把它蓄满之后再放。

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- 在使用死亡印记前使用一次【W影奥义!分身】,能够让劫安全地从战斗中逃脱。

- 在你使用终极技能之前,要攒好能量和技能冷却,以最大化【R禁奥义!瞬狱影杀阵】的伤害输出。

- 快速双击【W影奥义!分身】,将会让劫立刻传送到影分身的位置,从而快速逃生。

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惩戒之箭 Image
winRate
47.5 %
VS
winRate
52.5 %
影流之主 Image
7.2
< kills >
7.2
6.5
< deaths >
6.4
7
< assists >
6.9
1.68
< killingSprees >
1.7
179
< cs >
176
0.22
< dragons >
0.2
0.5
< inhibitors >
0.49
14,442
< physicalDamage >
14,720
6,819
< magicDamage >
6,490
393
< trueDamage >
371
21,654
< damageDealt >
21,582
20,066
< damageTaken >
19,833
12,395
< goldEarned >
12,312
2.24
< towers >
2.29
0.05
< barons >
0.06
4,720
< heal >
4,643
12,968
< xp >
12,858
18
< visionScore >
18
9
< wardsPlaced >
9
260
< ccTime >
257

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The 惩戒之箭 影流之主 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 影流之主, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 惩戒之箭 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 影流之主. His KDA fell from NaN to NaN. This worsening shows that 影流之主 helps 惩戒之箭 perform not as well in ranked League of Legends rounds. Yet, the small difference demonstrates that this performance change is not very impactful.

When 惩戒之箭 is paired with 影流之主, he gets a little increase in his total damage dealt. This could signal that 影流之主 helps provide protection for him to dish out more damage or that his allyship also helps extend the match's duration. Similarly, when 惩戒之箭 is played together with 影流之主 on the same team, he usually scores many fewer killing sprees than when he plays without 影流之主. This is contrasting evidence that he is worse when playing alongside 影流之主.

Additionally, when 惩戒之箭 plays with 影流之主 on the same side, he usually takes a little more damage than when he fights alone. Taking more damage could mean that 影流之主 does a poor job of covering 惩戒之箭 during teamfights.

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伤害数据

惩戒之箭
影流之主
物理伤害
魔法伤害
真实伤害

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惩戒之箭
影流之主

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There is no universally accepted best champion pairing for 惩戒之箭 that will always be his #1 teammate. Yet, 影流之主 is a very typical companion for 惩戒之箭. By being on the same team as 惩戒之箭, he drops their win rate by -0.9% to 47.5%. This clearly indicates that there is a weak synergy between 惩戒之箭 and 影流之主 that results in them performing not as well together than without each other.

影流之主 has a much greater difficulty compared to 惩戒之箭. That means you must be cautious when lining up 影流之主 allies to fight alongside, as they will have to have a much greater level of skill to be able to do well with you.

Fighting cooperatively, 惩戒之箭 players should see an overall large increase in your team’s ability to deal physical damage. Together, these champs should be able to take down targets with auto-attacks and other AD damage abilities.

Conversely, by pairing 惩戒之箭 and 影流之主 together, you probably will not be granting your side much utility. We recommend you bring other champions on your team that fills this gap in this pairing's kit.

Regardless of the skill of your 影流之主 ally, you need to focus on maximizing your income, warding to avoid ambushes, and taking down objectives. If you follow these simple suggestions, you should do well, regardless.

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If you would like to truly master 惩戒之箭 in order to pair well with 影流之主 during both the early game and mid / late game phases of LoL, you should keep reading to pick up some more tips and tricks for this champion pairing. If you mind the build and tips shown here, you should grow your win rate significantly.

The ideal finished items to include in your 惩戒之箭 and 影流之主 synergy build include 守护天使, 破败王者之刃, and 界弓. When 惩戒之箭 included at least these three pieces in his build, he performed a lot better as an ally of 影流之主 than with most other typical builds. In fact, 惩戒之箭 boasted an average win rate of 47.5% when synergizing his build and playstyle to 影流之主 with these items in his kit.

To have the greatest probability of crushing your oponents, you should equip the 奥术彗星, 法力流系带, 超然, 焦灼, 神奇之鞋, and 饼干配送 runes from the 巫术 and 启迪 rune sets. Of all the rune sets players picked for this champion pairing, this mix of runes resulted in the highest win rate. Notably, these runes gave a 47.5% win rate overall.

By default, tips, statistics, and builds on how to pair 影流之主 with 惩戒之箭 are presented for all skill levels, merged. If you would like to scope the statistics and builds to an individual division, you should use the selection menu earlier on the page.