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altText1巨魔之王 is in the s tier of champions

巨魔之王 with 复仇之矛

altText2巨魔之王 is in the b tier of champions
FighterTank
Marksman

subTitle

numAnalyzed
胜率
49.4 %
kda
1.68
受欢迎度
0.8 %

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At MOBA Champion, we take in the stats from from millions of League of Legends rounds straight from Riot Games each and every week. 巨魔之王 has fought alongside 复仇之矛 in 1930 recent, competitive games. By pooling so much complete data directly from the developers of League of Legends, we are completely sure that we can give you high-quality, accurate builds to help 巨魔之王 play with 复仇之矛. It is very rare for 巨魔之王 to play alongside 复仇之矛 on the same team. This pairing has only occurred in approx. 0.8% of rounds with 巨魔之王.

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Unfortunately, 巨魔之王 does a dismal job of fighting on the same side as 复仇之矛. Typically, he wins an acceptable 49.4% of matches the champs play on the same team. If you want to do better as 巨魔之王 when fighting on the same team as 复仇之矛 by learning how to better synergize your gameplay with her, then dig into the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
鞋子短剑

Core 巨魔之王 Items

22分钟
三相之力破败王者之刃巨型九头蛇

可选项目

贪欲九头蛇破舰者智慧末刃振奋盔甲

Summoner Spells

summonerhaste summoner spell D
summonerteleport summoner spell F

技能顺序

为巨魔之王提升等级的第一个技能q
>
为巨魔之王提供的第二种能力,以提高水平w
>
巨魔之王 最大化的最后一项技能e

符文

精密致命节奏凯旋传说:欢欣坚毅不倒
坚决爆破骸骨镀层
Attack SpeedAdaptive ForceHealth Scaling
巨魔之王's passive ability p
巨魔之王's q ability q
巨魔之王's w ability w
巨魔之王's e ability e
巨魔之王's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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guide.playingAs

- 用强权至上来削弱强大的敌方坦克或以此让你的队伍集中火力。

- 特朗德尔擅长在冰封领域内战斗。试着把敌人引到此区域内。

- 利齿撕咬能够很好地降低敌人的物理伤害,试着将此技能用于敌方的物理输出英雄。

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- 撕裂是一个有用的补刀手段,因为它会在击杀一个单位后重置冷却时间。

- 进行一个触发了武术姿态的移动指令时,将不会清除掉卡莉丝塔的普攻目标。

- 由于她的被动技能,卡莉丝塔的移动速度会通过攻击速度而得到显著提升。

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巨魔之王 Image
winRate
49.4 %
VS
winRate
50.6 %
复仇之矛 Image
5.1
< kills >
5.4
6.2
< deaths >
6.3
5.3
< assists >
5.5
1.18
< killingSprees >
1.23
144
< cs >
143
0.46
< dragons >
0.5
0.8
< inhibitors >
0.82
15,298
< physicalDamage >
15,758
2,323
< magicDamage >
2,360
551
< trueDamage >
546
18,173
< damageDealt >
18,664
35,183
< damageTaken >
36,023
12,144
< goldEarned >
12,372
3.28
< towers >
3.4
0.09
< barons >
0.12
16,194
< heal >
16,624
14,308
< xp >
14,565
18
< visionScore >
18
8
< wardsPlaced >
8
336
< ccTime >
339

summary.titleContinued

The 巨魔之王 复仇之矛 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 复仇之矛, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 巨魔之王 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 复仇之矛. His KDA went down from NaN to NaN. This worsening shows that 复仇之矛 helps 巨魔之王 perform worse in ranked LoL games. Yet, the small difference demonstrates that this performance change is not very impactful.

When 巨魔之王 plays on the same team as 复仇之矛, he sees a barely noticable drop in his complete damage dealt. This may signal that 复仇之矛 does not support by providing protection for him to deal more damage or that her presence also helps increase the game's duration. Similarly, when 巨魔之王 is played with 复仇之矛 on the same team, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing synergisticly with 复仇之矛.

Moreover, when 巨魔之王 plays with 复仇之矛 on the same side, he on average receives a little less damage than when he plays alone. Getting dealt not as much damage could mean that 复仇之矛 does a decent job of covering 巨魔之王 in team fights.

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伤害数据

巨魔之王
复仇之矛
物理伤害
魔法伤害
真实伤害

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巨魔之王
复仇之矛

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There is no top champion pairing for 巨魔之王 that will 100% of the time be his top ally. Yet, overall, 复仇之矛 is a terrible companion for 巨魔之王. By being on the same team as 巨魔之王, she lowers their win rate by -3.3% to 49.4%. This shows that there is a terrible bond between 巨魔之王 and 复仇之矛 that allows them to perform not as well together than without each other.

复仇之矛 has a greater difficulty than 巨魔之王. That means 巨魔之王 players should be cautious when arranging 复仇之矛 comrades to fight alongside, as they will require a greater level of skill to be able to play well with you.

Working alongside, you should expect to observe an overall large increase in your team’s capacity to dish out massive AD. Together, these champions can provide a great amount of sustained physical damage.

In contrast, by bringing 巨魔之王 and 复仇之矛 together, you probably will not be giving your side enough magic damage. We recommend you have other champions on your team that offsets this hole in their playstyle.

Regardless of the skill of your 复仇之矛 teammate, you should focus on increasing your gold income, staying alive by avoiding foolish fights, and clearing objectives. If you do this, you should do well anyway.

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If you would like to truly master 巨魔之王 to work well with 复仇之矛 during both the early game and mid / late game phases of League of Legends rounds, you should keep reading to learn a few extra lessons on this champion pairing. If you pay attention to the build and tips presented above, you will increase your win rate by a lot.

The most important finished items to focus on in your 巨魔之王 and 复仇之矛 synergy build consist of 三相之力, 破败王者之刃, and 巨型九头蛇. When 巨魔之王 combined at least these three great items in his build, he performed a lot better when fighting alongside 复仇之矛 than with many other typical builds. In fact, 巨魔之王 had an average winrate of 49.4% when synergizing his build and playstyle to 复仇之矛 with these items in his kit.

To have the highest probability of defeating your oponents, you should use the 致命节奏, 凯旋, 传说:欢欣, 坚毅不倒, 骸骨镀层, and 爆破 runes from the 精密 and 坚决 rune sets. Out of all the rune builds players chose for this champion pairing, this set of runes resulted in the greatest win rate. Notably, these runes gave a 49.4% winrate overall.

If you would like to see 巨魔之王 with 复仇之矛 cooperations tips and builds for a a particular division rank, please select one from the selection menu displayed above. At first, the statistics and tips and suggestions given are calculated using every round completed with these champions.