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altText1魂锁典狱长 is in the a tier of champions

魂锁典狱长 with 影流之主

altText2魂锁典狱长 is in the b tier of champions
SupportFighter
Assassin

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numAnalyzed
胜率
46.8 %
kda
2.59
受欢迎度
3.3 %

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We pull the results of from millions of League rounds directly from Riot Games each week. 魂锁典狱长 has fought alongside 影流之主 in 4892 recently played, ranked games. By amassing so much accurate data straight from the creators of LoL, we feel confident that we can give you robust, accurate builds to help 魂锁典狱长 play with 影流之主. It is relatively rare for 魂锁典狱长 to play alongside 影流之主 as allies. This pairing has only taken place in about 3.3% of games with 魂锁典狱长.

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Unfortunately, 魂锁典狱长 has done a awful job of synergizing with 影流之主. Typically, he wins a poor 46.8% of rounds the champions fight alongside one another. If you want to do better as 魂锁典狱长 when playing with 影流之主 by learning how to better synergize your playstyle with him, then dig into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
生命药水云游图鉴

下一个项目

5分钟
红水晶燃烧宝石

Core 魂锁典狱长 Items

22分钟
基克的聚合荆棘之甲钢铁烈阳之匣

可选项目

救赎兰顿之兆败魔无终恨意

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为魂锁典狱长提升等级的第一个技能q
>
为魂锁典狱长提供的第二种能力,以提高水平e
>
魂锁典狱长 最大化的最后一项技能w

符文

启迪冰川增幅海克斯科技闪现罗网饼干配送星界洞悉
坚决骸骨镀层坚定
Ability HasteArmorArmor
魂锁典狱长's passive ability p
魂锁典狱长's q ability q
魂锁典狱长's w ability w
魂锁典狱长's e ability e
魂锁典狱长's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
E
12
R
13
E
14
W
15
W
16
W

guide.title

guide.playingAs

- 沟通,是用好锤石的【W魂引之灯】的关键。让你的队友了解你要怎样用它。

- 【Q死亡判决】和【E厄运钟摆】可以任意组合,从而形成强力连招。

- 锤石不用亲自击杀单位也可以收集灵魂。规划好你的地图走位,来尽可能多地接近死亡,从而让你最有效率地收集灵魂。

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- 在使用死亡印记前使用一次【W影奥义!分身】,能够让劫安全地从战斗中逃脱。

- 在你使用终极技能之前,要攒好能量和技能冷却,以最大化【R禁奥义!瞬狱影杀阵】的伤害输出。

- 快速双击【W影奥义!分身】,将会让劫立刻传送到影分身的位置,从而快速逃生。

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魂锁典狱长 Image
winRate
46.8 %
VS
winRate
53.2 %
影流之主 Image
2.1
< kills >
2.2
6.3
< deaths >
6.2
14.2
< assists >
14.1
0.37
< killingSprees >
0.39
35
< cs >
34
0.04
< dragons >
0.04
0.46
< inhibitors >
0.46
1,193
< physicalDamage >
1,225
7,418
< magicDamage >
7,197
808
< trueDamage >
778
9,419
< damageDealt >
9,201
22,215
< damageTaken >
21,838
8,608
< goldEarned >
8,591
1.7
< towers >
1.79
0.01
< barons >
0.01
2,360
< heal >
2,366
10,698
< xp >
10,536
57
< visionScore >
55
24
< wardsPlaced >
23
267
< ccTime >
263

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The 魂锁典狱长 影流之主 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 影流之主, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 魂锁典狱长 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 影流之主. His KDA went down from NaN to NaN. This drop shows that 影流之主 helps 魂锁典狱长 perform not as well in competitive League of Legends matches. Yet, the small difference indicates that this performance change is only marginal.

When 魂锁典狱长 plays on the same team as 影流之主, he sees a little increase in his complete damage dealt. This difference may demonstrate that 影流之主 provides protection for him to deal more damage or that his presence on the team also helps extend the round's duration. Similarly, when 魂锁典狱长 is played alongside 影流之主 on the same team, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing with 影流之主.

Additionally, when 魂锁典狱长 plays with 影流之主 on the same side, he typically takes a little more damage than when he fights alone. Receiving more damage may indicate that 影流之主 does a poor job of covering 魂锁典狱长 during team fights.

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伤害数据

魂锁典狱长
影流之主
物理伤害
魔法伤害
真实伤害

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魂锁典狱长
影流之主

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There is no universally accepted best synergy for 魂锁典狱长 that will no matter what be his ideal teammate. Yet, 影流之主 is a relatively poor companion for 魂锁典狱长. By locking into the same side as 魂锁典狱长, he drops their win rate by -1.7% to 46.8%. This demonstrates that there is a negative strategic relationship between 魂锁典狱长 and 影流之主 that allows them to perform worse together than without each other.

影流之主 has a lower difficulty than 魂锁典狱长. That means you don't need to be cautious when lining up 影流之主 teammates to fight alongside, as they will have to have a relatively low level of skill to do well with you.

Fighting on the same side, 魂锁典狱长 players will likely see an overall large increase in your team’s ability to deal physical damage. Combined, these champs can tear through the other team with a lot of physcial damage.

Conversely, by bringing 魂锁典狱长 and 影流之主 together, you probably will not be granting your team very much magical damage output. We recommend you bring other champions on your team that neutralizes this gap in this pairing's kit.

Regardless of the skill of your 影流之主 teammate, you should focus on maximizing your gold income, outlasting your enemies, and taking down objectives. If you do this, you will do well, regardless.

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If you would like to learn all of the intricacies of 魂锁典狱长 in order to pair well with 影流之主 during both the early game and mid / late game phases of LoL games, you should continue reading to gather a few extra tips and tricks for this champion pairing. If you mind the build and suggestions shown above, you will grow your win rate significantly.

The best items to prioritize in your 魂锁典狱长 and 影流之主 synergy build consist of 基克的聚合, 荆棘之甲, and 钢铁烈阳之匣. When 魂锁典狱长 included at least these three items in his build, he performed much better as an ally of 影流之主 than with many other typical builds. In fact, 魂锁典狱长 boasted an average win rate of 46.8% when synergizing his build and playstyle to 影流之主 with this build.

To have the best likelihood of vanquishing your oponents, you should equip the 冰川增幅, 海克斯科技闪现罗网, 饼干配送, 星界洞悉, 骸骨镀层, and 坚定 runes from the 启迪 and 坚决 rune sets. Out of all the rune sets players used for this champion pairing, this combination of runes yielded the greatest win rate. In fact, these runes averaged a 46.8% winrate overall.

If you would like to get 魂锁典狱长 with 影流之主 synergy tips and stats for a a particular player tier, feel free to choose one from the selection menu provided above. By default, the stats and build suggestions displayed are computed using all rounds finished with both champs.