- 沟通,是用好锤石的【W魂引之灯】的关键。让你的队友了解你要怎样用它。
- 【Q死亡判决】和【E厄运钟摆】可以任意组合,从而形成强力连招。
- 锤石不用亲自击杀单位也可以收集灵魂。规划好你的地图走位,来尽可能多地接近死亡,从而让你最有效率地收集灵魂。
- 如果时刻注意用【Q汲魂痛击】来补刀的话,就能在游戏的后期拥有强大的冲击力。
- 如果你1个人单走一路,那么【E灵魂烈焰】会是一个很好的刷兵手段。如果你在一条有2个英雄的兵线上,并且推进太远的话,【E灵魂烈焰】就不那么好用了。在【Q汲魂痛击】的单体补刀与【E灵魂烈焰】范围伤害技能的刷兵之间找到正确的平衡点。
- 如果你防御力低下,人们就会集中攻击你,就算是你在终极技能的持续时间中。即使你要走物攻路线,也要尽量购买一些提高生存能力的装备。
The 魂锁典狱长 沙漠死神 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 沙漠死神, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 魂锁典狱长 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 沙漠死神. His KDA worsened from NaN to NaN. This negative change shows that 沙漠死神 helps 魂锁典狱长 perform worse in competitive LoL matches. Yet, the small difference proves that this performance change is only marginal.
When 魂锁典狱长 plays on the same team as 沙漠死神, he observes a small decrease in his complete damage dealt. This change could indicate that 沙漠死神 does not support by providing cover for him to deal more damage or that his participation also helps extend the game's duration. Similarly, when 魂锁典狱长 is played together with 沙漠死神 on the same side, he usually scores many fewer killing sprees than when he plays without 沙漠死神. This is contrasting evidence that he is worse when playing with 沙漠死神.
Additionally, when 魂锁典狱长 plays with 沙漠死神 on the same side, he usually takes a little less damage than when he fights alone. Taking not as much damage could indicate that 沙漠死神 does a decent job of covering 魂锁典狱长 during team fights.
There is no one best companion for 魂锁典狱长 that will always be his #1 synergy. Yet, overall, 沙漠死神 is a very typical teammate for 魂锁典狱长. By being on the same team as 魂锁典狱长, he raises their win rate by 0.5% to 49.0%. This clearly indicates that there is not really a strong bond between 魂锁典狱长 and 沙漠死神 that allows them to perform at the top of their game together than alone.
沙漠死神 has a lower difficulty than 魂锁典狱长. That means you don't need to be very careful when arranging 沙漠死神 comrades to go into battle on the same side as, as they will require a lower level of skill to work well with you.
Playing together, you will likely see an overall large increase in your team’s ability to deal physical damage. When paired, these champions should be able to take down targets with auto-attacks and other AD damage abilities.
Although, by bringing 魂锁典狱长 and 沙漠死神 together, you probably will not be granting your other teammates a great deal of protection for burst damage. Plan to bring other champions on your team that nullifies this relative disparity in their playstyle.
Regardless of your 沙漠死神 ally's skill level, you need to focus on increasing your income, warding to avoid ambushes, and clearing objectives. If you heed this simple advice, you should do well, regardless.
To learn all of the intricacies of 魂锁典狱长 in order to pair well with 沙漠死神 during both the early game and mid / late game phases of LoL rounds, you should keep reading to learn a few extra tricks and insights into this champion pairing. If you mind the build and stats presented here, you will grow your win rate by a lot.
The most important items to build first in your 魂锁典狱长 and 沙漠死神 synergy build include 荆棘之甲, 冰霜之心, and 摩天雪橇. When 魂锁典狱长 combined at least these three pieces in his build, he performed much better as an ally of 沙漠死神 than with most other typical builds. In fact, 魂锁典狱长 boasted an average win rate of 49.0% when playing alongside 沙漠死神 with these items in his kit.
To have the greatest chance of beating your oponents, you should use the 守护者, 生命源泉, 骸骨镀层, 坚定, 饼干配送, and 星界洞悉 runes from the 坚决 and 启迪 rune sets. Out of all the rune combinations players chose for this champion pairing, this mixture of runes yielded the best win rate. Notably, these runes gave a 49.0% winrate overall.
If you want to see 魂锁典狱长 with 沙漠死神 cooperations tips and stats for a a particular skill level, feel free to select one from the selection menu shown above. If viewing for the first time, the statistics and strategies given are computed using all rounds completed with both champs.