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altText1迅捷斥候 is in the a tier of champions

迅捷斥候 with 狂暴之心

altText2迅捷斥候 is in the b tier of champions
MarksmanAssassin
MageMarksman

subTitle

numAnalyzed
胜率
50.8 %
kda
1.94
受欢迎度
0.5 %

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At MOBA Champion, we download data from from millions of LoL rounds straight from Riot Games each week. 迅捷斥候 has gone into battle with 狂暴之心 in 1623 recently played, competitive matches. By pooling so much relevant data straight from the hosts of League, we are completely sure that we can present to you robust, usable builds to help 迅捷斥候 synergize with 狂暴之心. It is very rare for 迅捷斥候 to play alongside 狂暴之心 as teammates. This pairing has only taken place in approximately 0.5% of games with 迅捷斥候.

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迅捷斥候 has done a average job of teaming up with 狂暴之心. Normally, he wins an acceptable 50.8% of rounds the champs try and work together in. If you want to win more matches as 迅捷斥候 when fighting on the same team as 狂暴之心 by learning how to better synergize your tactics with him, then check out the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
生命药水云游图鉴

下一个项目

5分钟
增幅典籍遗失的章节

Core 迅捷斥候 Items

22分钟
灭世者的死亡之帽残疫兰德里的折磨

可选项目

风暴狂涌影焰扎兹沙克的溃口纳什之牙

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为迅捷斥候提升等级的第一个技能e
>
为迅捷斥候提供的第二种能力,以提高水平q
>
迅捷斥候 最大化的最后一项技能w

符文

主宰黑暗收割恶意中伤眼球收集器终极猎人
巫术超然风暴聚集
Adaptive ForceAdaptive ForceArmor
迅捷斥候's passive ability p
迅捷斥候's q ability q
迅捷斥候's w ability w
迅捷斥候's e ability e
迅捷斥候's ultimate ability r
1
E
2
Q
3
W
4
E
5
E
6
R
7
E
8
Q
9
E
10
Q
11
R
12
Q
13
Q
14
W
15
W
16
R

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- 提莫的蘑菇用来打钱是很有效的。

- 将你的蘑菇放在地图上的关键位置,比如靠近龙或纳什男爵的地方,以便在敌人试图杀死他们的时候能侦查到。

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- 你可以用【Q奥义!千鸟】向对手发起第一段的【忍法!雷缚印】效果,然后再释放【W奥义!电刃】。

- 【E奥义!雷铠】可以用来切入战场,因为击中敌人所带来的能量回复可以使他稍后使用其他技能。

- 你可以叠加3枚【忍法!雷缚印】来晕眩你的对手。

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迅捷斥候 Image
winRate
50.8 %
VS
winRate
49.2 %
狂暴之心 Image
5.2
< kills >
5.4
6.7
< deaths >
6.6
7.8
< assists >
7
1.18
< killingSprees >
1.24
107
< cs >
133
0.29
< dragons >
0.22
0.43
< inhibitors >
0.47
2,339
< physicalDamage >
2,638
22,394
< magicDamage >
22,850
1,841
< trueDamage >
1,727
26,575
< damageDealt >
27,216
22,014
< damageTaken >
22,114
11,121
< goldEarned >
11,440
1.79
< towers >
1.97
0.07
< barons >
0.06
3,247
< heal >
3,068
13,831
< xp >
14,478
34
< visionScore >
27
13
< wardsPlaced >
11
494
< ccTime >
505

summary.titleContinued

The 迅捷斥候 狂暴之心 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 狂暴之心, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 迅捷斥候 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 狂暴之心. His KDA went down from NaN to NaN. This negative change shows that 狂暴之心 helps 迅捷斥候 perform worse in ranked League games. Yet, the small difference indicates that this performance change is not very impactful.

When 迅捷斥候 is an ally to 狂暴之心, he gets a little drop in his total damage dealt. This may indicate that 狂暴之心 does not support by providing protection for him to dish out more damage or that his support also helps increase the game's duration. Similarly, when 迅捷斥候 is played together with 狂暴之心 on the same side, he usually scores many fewer killing sprees than when he plays on his own. This is contrasting evidence that he is worse when playing synergisticly with 狂暴之心.

Moreover, when 迅捷斥候 plays with 狂暴之心 on the same side, he on average receives a little less damage than when he fights alone. Receiving not as much damage could mean that 狂暴之心 does a decent job of protecting 迅捷斥候 during teamfights.

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伤害数据

迅捷斥候
狂暴之心
物理伤害
魔法伤害
真实伤害

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迅捷斥候
狂暴之心

championDifferences.whoIsBetter

There is no universally accepted best companion for 迅捷斥候 that will always be his best ally. Yet, overall, 狂暴之心 is a relatively poor companion for 迅捷斥候. By locking into the same team as 迅捷斥候, he lowers their win rate by -1.8% to 50.8%. This shows that there is a bad strategic relationship between 迅捷斥候 and 狂暴之心 that allows them to perform worse together than alone.

狂暴之心 has a lower difficulty than 迅捷斥候. That means you don't need to be cautious when arranging 狂暴之心 teammates to fight alongside, as they will require a relatively low level of skill to be able to cooperate well with you.

Working alongside, you will likely see an overall large increase in your team’s capability to deal magic damage. Together, these champs are able to dish out a surprising amount of magic type damage.

Although, by pairing 迅捷斥候 and 狂暴之心 together, you may not be giving your side a lot of engage potential. We recommend you pick other champs on your team that fills this hole in this pairing's capabilities.

Regardless of your 狂暴之心 ally's ability, you need to focus on maximizing your income, warding to avoid ambushes, and taking down objectives. If you follow these simple suggestions, you will do well anyway.

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If you would like to learn all of the intricacies of 迅捷斥候 in order to synergize with 狂暴之心 during both the early game and mid / late game phases of League of Legends, you should keep reading to pick up some more tricks and insights into this champion pairing. If you mind the build and tips displayed above, you will increase your win rate significantly.

The best finished items to use in your 迅捷斥候 and 狂暴之心 synergy build include 灭世者的死亡之帽, 残疫, and 兰德里的折磨. When 迅捷斥候 combined at least these three great items in his build, he performed much better when paired up with 狂暴之心 than with most other typical item sets. In fact, 迅捷斥候 had an average winrate of 50.8% when synergizing his build and playstyle to 狂暴之心 with this build.

To have the best likelihood of annihilating your oponents, you should use the 黑暗收割, 恶意中伤, 眼球收集器, 终极猎人, 风暴聚集, and 超然 runes from the 主宰 and 巫术 rune sets. Out of all the runes players picked for 迅捷斥候 and 狂暴之心 pairings, this mix of runes yielded the greatest win rate. Notably, these runes provided a 50.8% win rate overall.

If you would like to see 迅捷斥候 and 狂暴之心 synergy tips and stats for a a specific rank, feel free to select one from the selection menu above. By default, the statistics and tips and suggestions given are calculated using every round with data with both champs.