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altText1刀锋之影 is in the a tier of champions

刀锋之影 with 不屈之枪

altText2刀锋之影 is in the b tier of champions
Assassin
FighterAssassin

subTitle

numAnalyzed
胜率
47.7 %
kda
2.17
受欢迎度
3 %

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At MOBA Champion, we download data from from millions of League of Legends rounds directly from Riot Games each week. 刀锋之影 has gone into battle with 不屈之枪 in 2428 recent, competitive games. By amassing so much great data directly from the hosts of League of Legends, we are sure that we can give you high quality, usable builds to help 刀锋之影 play with 不屈之枪. It is relatively rare for 刀锋之影 to play with 不屈之枪 as allies. This pairing has only taken place in about 3.0% of matches with 刀锋之影.

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Unfortunately, 刀锋之影 has done a below average job of teaming up with 不屈之枪. Usually, he wins a poor 47.7% of rounds the champions play on the same team. If you want to play better as 刀锋之影 when fighting on the same team as 不屈之枪 by figuring out how to better synergize your gameplay with him, then review the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
长剑复用型药水

下一个项目

5分钟
长剑十字镐

Core 刀锋之影 Items

22分钟
幽梦之灵公理圆弧亵渎九头蛇

可选项目

夜之锋刃狂妄赛瑞尔达的怨恨禁忌时机

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为刀锋之影提升等级的第一个技能w
>
为刀锋之影提供的第二种能力,以提高水平q
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刀锋之影 最大化的最后一项技能e

符文

主宰电刑猛然冲击眼球收集器无情猎手
巫术灵光披风绝对专注
Adaptive ForceAdaptive ForceArmor
刀锋之影's passive ability p
刀锋之影's q ability q
刀锋之影's w ability w
刀锋之影's e ability e
刀锋之影's ultimate ability r
1
W
2
Q
3
W
4
E
5
W
6
R
7
W
8
Q
9
W
10
Q
11
R
12
Q
13
Q
14
E
15
E
16
R

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- 暗影突袭是很强的逃生技能,但也可以用来对敌方团队发起攻势。

- 【E刺客之道】可用来抄敌人的后路,来为【Q诺克萨斯式外交】的近战攻击营造施放条件。

- 作战前先选好目标,将所有技能都集中在一个目标身上效果甚佳,但是如果将技能分散用于多个目标,则会收效甚微。

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【矢志不退】会在5次技能或普攻后激活——提前做好计划,可使你在战斗中激活一次以上的【矢志不退】。

先用【Q贯星长枪】消耗敌人,然后再跳过去将其处决。

如果一名敌人即将走出你的【E神佑枪阵】的范围,你可以再次施放这个技能来立刻用圣盾进行猛击。

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刀锋之影 Image
winRate
47.7 %
VS
winRate
52.3 %
不屈之枪 Image
8.6
< kills >
8.8
7
< deaths >
6.9
6.6
< assists >
6.1
1.95
< killingSprees >
1.99
130
< cs >
137
0.51
< dragons >
0.43
0.35
< inhibitors >
0.34
21,582
< physicalDamage >
21,880
63
< magicDamage >
79
1,208
< trueDamage >
1,218
22,854
< damageDealt >
23,178
28,383
< damageTaken >
27,970
12,749
< goldEarned >
12,762
1.43
< towers >
1.41
0.11
< barons >
0.1
7,019
< heal >
6,404
14,754
< xp >
14,711
18
< visionScore >
18
6
< wardsPlaced >
6
196
< ccTime >
189

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The 刀锋之影 不屈之枪 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 不屈之枪, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 刀锋之影 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 不屈之枪. His KDA fell from NaN to NaN. This negative change shows that 不屈之枪 helps 刀锋之影 perform poorer in ranked League games. Yet, the small difference proves that this performance change is not very impactful.

When 刀锋之影 is an ally to 不屈之枪, he gets a little decrease in his full damage output. This change may demonstrate that 不屈之枪 doesn't help cover for him to deal more damage or that his allyship also helps increase the game's duration. Similarly, when 刀锋之影 is played alongside 不屈之枪 on the same team, he usually scores many fewer killing sprees compared to when he plays without 不屈之枪. This is contrasting evidence that he is worse when playing synergisticly with 不屈之枪.

Additionally, when 刀锋之影 plays with 不屈之枪 on the same side, he on average takes a little more damage than when he fights alone. Receiving more damage could mean that 不屈之枪 does a poor job of protecting 刀锋之影 during teamfights.

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伤害数据

刀锋之影
不屈之枪
物理伤害
魔法伤害
真实伤害

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刀锋之影
不屈之枪

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There is no ideal synergy for 刀锋之影 that will always be his #1 ally. However, overall, 不屈之枪 is a not very good ally for 刀锋之影. By locking into the same team as 刀锋之影, he lowers their win rate by -1.3% to 47.7%. This clearly indicates that there is a harmful bond between 刀锋之影 and 不屈之枪 that results in them performing worse together than alone.

不屈之枪 has a much lower diffuclty than 刀锋之影. That means 刀锋之影 players don't need to be cautious when lining up 不屈之枪 teammates to go into battle on the same side as, as they will have to have a much lower level of skill to work well with you.

Fighting alongside, you should expect to see an overall large increase in your team’s capacity to dish out massive AD. When paired, these champions should be able to take down targets with auto-attacks and other AD damage abilities.

Although, by grouping 刀锋之影 and 不屈之枪 together, you probably will not be providing your other teammates a lot of AP. Plan to pick other champs on your team that fills this relative gap in this pairing's kit.

Regardless of your 不屈之枪 ally's ability, you need to focus on maximizing your gold income, staying alive by avoiding foolish fights, and taking down objectives. If you heed this simple advice, you should do well anyway.

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If you would like to truly master 刀锋之影 to pair well with 不屈之枪 during both the early game and mid / late game phases of League of Legends games, you should keep reading to gather additional tricks and insights into this champion pairing. If you pay attention to the build and stats presented above, you should grow your win rate by a lot.

The ideal items to get in your 刀锋之影 and 不屈之枪 synergy build consist of 幽梦之灵, 公理圆弧, and 亵渎九头蛇. When 刀锋之影 bought at least these three pieces in his build, he did significantly better as an ally of 不屈之枪 than with many other commonly used builds. In fact, 刀锋之影 had an average win rate of 47.7% when synergizing his build and playstyle to 不屈之枪 with this build.

To have the highest probability of coming out on top against your oponents, 刀锋之影 players should use the 电刑, 猛然冲击, 眼球收集器, 无情猎手, 绝对专注, and 灵光披风 runes from the 主宰 and 巫术 rune sets. Of all the rune combinations we have analyed for this champion pairing, this combo of runes yielded the top win rate. Moreover, these runes averaged a 47.7% winrate overall.

If you want to view 刀锋之影 and 不屈之枪 synergy tips and builds for a a specific player tier, feel free to select one from the selection menu shown above. At first, the stats and tips and suggestions shown are calculated using every match played with both champions.