- 暗影突袭是很强的逃生技能,但也可以用来对敌方团队发起攻势。
- 【E刺客之道】可用来抄敌人的后路,来为【Q诺克萨斯式外交】的近战攻击营造施放条件。
- 作战前先选好目标,将所有技能都集中在一个目标身上效果甚佳,但是如果将技能分散用于多个目标,则会收效甚微。
-【闪耀长枪】可以从古怪的角度发射出去,而这取决于你的指针位置——让你的指针靠近皮克斯和璐璐,会使它的作用范围发生极大改变。
- 可以将【奇思妙想】用在法师身上,以获取法强加成,将【帮忙,皮克斯!】用在射手身上,以使皮克斯的飞弹扔得更频繁,将【狂野生长】用在坦克或战士身上,以强化先手能力。
The 刀锋之影 仙灵女巫 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 仙灵女巫, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 刀锋之影 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 仙灵女巫. His KDA worsened from NaN to NaN. This fall shows that 仙灵女巫 helps 刀锋之影 perform poorer in competitive League of Legends matches. Yet, the small difference demonstrates that this performance change is only marginal.
When 刀锋之影 plays on the same team as 仙灵女巫, he gets a little drop in his full damage output. This difference could signal that 仙灵女巫 does not help cover for him to deal more damage or that her allyship also helps increase the game's duration. Similarly, when 刀锋之影 is played alongside 仙灵女巫 on the same team, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing synergisticly with 仙灵女巫.
Moreover, when 刀锋之影 plays with 仙灵女巫 on the same team, he typically receives a little less damage than when he plays alone. Receiving not as much damage may indicate that 仙灵女巫 does a decent job of covering 刀锋之影 in team fights.
There is no perfect companion for 刀锋之影 that will 100% of the time be his #1 teammate. However, 仙灵女巫 is a terrible ally for 刀锋之影. By being on the same side as 刀锋之影, she lowers their win rate by -6.8% to 42.2%. This proves that there is a terrible strategic relationship between 刀锋之影 and 仙灵女巫 that allows them to perform worse together than without each other.
仙灵女巫 has a lower difficulty than 刀锋之影. That means 刀锋之影 players don't need to be cautious when lining up 仙灵女巫 allies to go into battle on the same side as, as they will need a relatively low level of skill to be able to work well with you.
Working together, you will likely see an overall large increase in your team’s capacity to dish out massive AD. Combined, these champions should be able to take down targets with auto-attacks and other AD damage abilities.
In contrast, by pairing 刀锋之影 and 仙灵女巫 together, you probably will not be providing your other allies enough magic damage. We recommend you have other champions on your team that neutralizes this disparity in their abilities.
Regardless of the ability of your 仙灵女巫 teammate, you need to focus on increasing your income, staying alive by avoiding foolish fights, and taking down objectives. If you follow these simple suggestions, you will do well anyway.
If you would like to truly master 刀锋之影 to synergize with 仙灵女巫 during both the laning and mid / late game phases of League matches, you should continue reading to master a few extra tricks and insights into this champion pairing. If you mind the build and stats presented here, you will increase your win rate by a lot.
The best items to include in your 刀锋之影 and 仙灵女巫 synergy build consist of 幽梦之灵, 夜之锋刃, and 亵渎九头蛇. When 刀锋之影 incorporated at least these three finished items in his build, he did much better as an ally of 仙灵女巫 than with many other commonly used item sets. In fact, 刀锋之影 had an average winrate of 42.2% when synergizing his build and playstyle to 仙灵女巫 with this build.
To have the highest probability of defeating your oponents, you should take the 电刑, 猛然冲击, 眼球收集器, 无情猎手, 绝对专注, and 灵光披风 runes from the 主宰 and 巫术 rune sets. Of all the rune sets players chose for this team composition, this sequence of runes yielded the best win rate. In fact, these runes provided a 42.2% win rate overall.
By default, tips, stats, and builds on how to pair 仙灵女巫 with 刀锋之影 are given for all ranked divisions combined. If you want to filter the stats and builds to a distinct rank, you can use the selection menu earlier in the counter matchup guide.