- 在兵线上时,尽量试着从一个安全的距离上利用【解脱之手】的穿透伤害来消耗敌人。
【帝国视界】本身非常难以命中敌人,所以要时刻留意地图各处的遭遇战,来对那些被干扰了注意力或被控制的敌人使用,这样就能更易命中敌人。
- 如果你很难用【永不复行】来束缚住敌人,可以试试趁着敌人靠近敌方小兵的时候释放该技能,来用爆炸带给TA惊喜。
- 【恶魔升华】也许会让斯维因非常难以被击杀,但敌人也可以非常容易地走出技能范围。如果敌人的机动性已经高到爆表,可以尝试购买一些减速装备,来将敌人留在技能范围内。
- 如果时刻注意用【Q汲魂痛击】来补刀的话,就能在游戏的后期拥有强大的冲击力。
- 如果你1个人单走一路,那么【E灵魂烈焰】会是一个很好的刷兵手段。如果你在一条有2个英雄的兵线上,并且推进太远的话,【E灵魂烈焰】就不那么好用了。在【Q汲魂痛击】的单体补刀与【E灵魂烈焰】范围伤害技能的刷兵之间找到正确的平衡点。
- 如果你防御力低下,人们就会集中攻击你,就算是你在终极技能的持续时间中。即使你要走物攻路线,也要尽量购买一些提高生存能力的装备。
The 诺克萨斯统领 沙漠死神 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 沙漠死神, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 诺克萨斯统领 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 沙漠死神. His KDA decreased from NaN to NaN. This worsening shows that 沙漠死神 helps 诺克萨斯统领 perform poorer in ranked League games. Yet, the small difference proves that this performance change is not very impactful.
When 诺克萨斯统领 tries to synergize with 沙漠死神, he observes a little decrease in his total damage output. This change may signal that 沙漠死神 does not support by providing cover for him to dish out more damage or that his presence also helps extend the game's duration. Similarly, when 诺克萨斯统领 is played alongside 沙漠死神 on the same team, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing synergisticly with 沙漠死神.
Moreover, when 诺克萨斯统领 plays with 沙漠死神 on the same team, he on average takes a little less damage than when he plays alone. Taking not as much damage could indicate that 沙漠死神 does a decent job of covering 诺克萨斯统领 in teamfights.
There is no ideal synergy for 诺克萨斯统领 that will always be his #1 ally. However, overall, 沙漠死神 is a very typical ally for 诺克萨斯统领. By locking into the same side as 诺克萨斯统领, he improves their win rate by 0.1% to 51.4%. This signals that there is a weak bond between 诺克萨斯统领 and 沙漠死神 that results in them performing stronger together than without each other.
沙漠死神 has a lower difficulty than 诺克萨斯统领. That means 诺克萨斯统领 players don't need to be very careful when arranging 沙漠死神 allies to fight alongside, as they will require a lower level of skill to be able to cooperate well with you.
Working alongside, you should expect to witness an overall large increase in your team’s capacity to deal magical damage. When paired, these two can deal quite a lot of AP type damage.
In contrast, by bringing 诺克萨斯统领 and 沙漠死神 together, you probably will not be providing your other allies very much utility. We recommend you bring other champs on your team that offsets this relative disparity in their capabilities.
Regardless of your 沙漠死神 ally's ability, you should focus on increasing your income, outlasting your enemies, and clearing objectives. If you follow these simple suggestions, you should do well anyway.
If you would like to truly master 诺克萨斯统领 in order to synergize with 沙漠死神 during both the early game and mid / late game phases of League rounds, you should keep reading to pick up additional tips and tricks for this champion pairing. If you listen to the build and stats shown here, you should increase your win rate by a lot.
The ideal items to focus on in your 诺克萨斯统领 and 沙漠死神 synergy build consist of 瑞莱的冰晶节杖, 裂隙制造者, and 兰德里的折磨. When 诺克萨斯统领 bought at least these three items in his build, he did a lot better when paired up with 沙漠死神 than with many other common item sets. In fact, 诺克萨斯统领 had an average win rate of 51.4% when playing alongside 沙漠死神 with this build.
To have the highest probability of coming out on top against your oponents, you should use the 电刑, 恶意中伤, 眼球收集器, 终极猎人, 星界洞悉, and 三重补药 runes from the 主宰 and 启迪 rune sets. Out of all the rune sets players chose for this team composition, this blending of runes resulted in the highest win rate. Notably, these runes gave a 51.4% win rate overall.
If you need to view 诺克萨斯统领 with 沙漠死神 collaboration tips and builds for a a distinct player tier, please choose one from the selection menu provided above. At first, the stats and build suggestions shown are computed using all rounds finished with these champions.