- 购买一个能够减速的装备非常有用:【冰霜之锤】,【亡者的板甲】或者【冰霜战锤】。
- 希瓦娜的攻击能够给她的全部技能带来好处。提供攻击速度的装备对于她而言比其他英雄更有价值。
- 【W烈火燎原】是打野的理想选择。野怪会受到完整持续时间的打击,并且该技能的移动速度加成能够增强她的抓人能力。
- 【E烈焰吐息】在混线时非常值得投入点数。
- 如果时刻注意用【Q汲魂痛击】来补刀的话,就能在游戏的后期拥有强大的冲击力。
- 如果你1个人单走一路,那么【E灵魂烈焰】会是一个很好的刷兵手段。如果你在一条有2个英雄的兵线上,并且推进太远的话,【E灵魂烈焰】就不那么好用了。在【Q汲魂痛击】的单体补刀与【E灵魂烈焰】范围伤害技能的刷兵之间找到正确的平衡点。
- 如果你防御力低下,人们就会集中攻击你,就算是你在终极技能的持续时间中。即使你要走物攻路线,也要尽量购买一些提高生存能力的装备。
The 龙血武姬 沙漠死神 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 沙漠死神, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, 龙血武姬 sees a very large drop in her KDA (ratio of kills and assists to deaths) when paired with 沙漠死神. His KDA went down from NaN to NaN. This decrease shows that 沙漠死神 helps 龙血武姬 perform worse in ranked League of Legends matches. Yet, the small difference shows that this performance change is only marginal.
When 龙血武姬 is paired with 沙漠死神, she observes a little decrease in her full damage dealt. This could demonstrate that 沙漠死神 doesn't help cover for her to deal more damage or that his presence also helps increase the round's duration. Similarly, when 龙血武姬 is played together with 沙漠死神 on the same side, he usually scores many fewer killing sprees than when she plays alone. This is contrasting evidence that she is worse when playing synergisticly with 沙漠死神.
Moreover, when 龙血武姬 plays with 沙漠死神 on the same side, she on average receives a little more damage than when she plays alone. Getting dealt more damage may indicate that 沙漠死神 does a poor job of covering 龙血武姬 during team fights.
There is no one best companion for 龙血武姬 that will 100% of the time be her ideal ally. Yet, overall, 沙漠死神 is a pretty good ally for 龙血武姬. By locking into the same side as 龙血武姬, he raises their win rate by 1.1% to 50.2%. This proves that there is a potentially meaningful synergy between 龙血武姬 and 沙漠死神 that allows them to perform better together than without each other.
沙漠死神 has a greater difficulty than 龙血武姬. That means 龙血武姬 players should be very careful when enlisting 沙漠死神 allies to go into battle on the same side as, as they will need a greater level of skill to work well with you.
When playing together, you will likely see an overall large increase in your team’s ability to destroy wih physical damage. Together, these champions can provide a great amount of sustained physical damage.
Conversely, by pairing 龙血武姬 and 沙漠死神 together, you probably will not be providing your other allies much crowd control. Plan to pick other champs on your team that fills this relative disparity in this pairing's kit.
Regardless of the skill of your 沙漠死神 teammate, you should focus on increasing your gold income, outlasting your enemies, and clearing objectives. If you follow these simple suggestions, you will do well, regardless.
If you would like to learn all of the intricacies of 龙血武姬 in order to pair well with 沙漠死神 during both the laning and mid / late game phases of League games, you should continue reading to gather a few extra lessons on this champion pairing. If you listen to the build and stats displayed here, you will grow your win rate significantly.
The top items to build first in your 龙血武姬 and 沙漠死神 synergy build consist of 灭世者的死亡之帽, 纳什之牙, and 风暴狂涌. When 龙血武姬 incorporated at least these three great items in her build, she performed significantly better when fighting alongside 沙漠死神 than with most other commonly used builds. In fact, 龙血武姬 had an average winrate of 50.2% when synergizing her build and playstyle to 沙漠死神 with this build.
To have the best likelihood of vanquishing your oponents, 龙血武姬 players should equip the 黑暗收割, 猛然冲击, 眼球收集器, 寻宝猎人, 风暴聚集, and 超然 runes from the 主宰 and 巫术 rune sets. Of all the rune sets that we analyzed for 龙血武姬 and 沙漠死神 pairings, this set of runes resulted in the top win rate. Notably, these runes gave a 50.2% winrate overall.
If you would like to get 龙血武姬 with 沙漠死神 synergy tips and builds for a an individual rank, please select one from the selection menu shown above. By default, the statistics and build suggestions given are computed using all matches finished with these champions.