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altText1机械公敌 is in the s tier of champions

机械公敌 with 战争之影

altText2机械公敌 is in the a tier of champions
FighterMage
FighterTank

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numAnalyzed
胜率
50.1 %
kda
2.18
受欢迎度
2.5 %

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We pull the stats from from millions of LoL matches straight from Riot Games each and every week. 机械公敌 has gone into battle with 战争之影 in 1650 recent, competitive games. By accumulating so much great data directly from the creators of League, we are totally sure that we can give you robust, usable builds to help 机械公敌 play with 战争之影. It is relatively rare for 机械公敌 to play alongside 战争之影 as allies. This pairing has only taken place in about 2.5% of rounds with 机械公敌.

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机械公敌 has done a average job of synergizing with 战争之影. Typically, he wins an acceptable 50.1% of matches the champions try and work together in. If you want to maximize your potential as 机械公敌 when fighting on the same team as 战争之影 by figuring out how to better synergize your strategy with him, then review the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之戒生命药水

下一个项目

5分钟
增幅典籍法师之靴

Core 机械公敌 Items

22分钟
灭世者的死亡之帽风暴狂涌兰德里的折磨

可选项目

影焰中娅沙漏海克斯科技火箭腰带裂隙制造者

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为机械公敌提升等级的第一个技能q
>
为机械公敌提供的第二种能力,以提高水平e
>
机械公敌 最大化的最后一项技能w

符文

巫术奥术彗星灵光披风绝对专注焦灼
坚决骸骨镀层坚定
Adaptive ForceAdaptive ForceMagic Resist
机械公敌's passive ability p
机械公敌's q ability q
机械公敌's w ability w
机械公敌's e ability e
机械公敌's ultimate ability r
1
E
2
Q
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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guide.playingAs

- 尝试让敌人待在纵火盛宴的作用范围内,这样可以持续造成更多伤害。

- 如果你即将获胜,可以使用终极技能阻止敌人逃离。

- 尝试让自己待在危险温度从而将技能效果最大化。如果技能使用过于频繁,很容易过热。

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- 【E毁灭冲锋】会根据移动的距离来输出更多的伤害。试着使用【R暗影冲击】或者诸如【幽灵疾步】或【闪现】等召唤师技能来最大化此技能的伤害。

- 【W恐惧之灵】会在周围敌人受到伤害时恢复赫卡里姆的生命值,即使这些伤害是赫卡里姆的队友造成的。在大型团战中施放这个技能,可以最大化地提升赫卡里姆的生存能力。

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机械公敌 Image
winRate
50.1 %
VS
winRate
49.9 %
战争之影 Image
6.9
< kills >
7
6.2
< deaths >
6.4
6.6
< assists >
7
1.6
< killingSprees >
1.63
163
< cs >
150
0.08
< dragons >
0.25
0.36
< inhibitors >
0.38
980
< physicalDamage >
975
23,061
< magicDamage >
23,237
938
< trueDamage >
1,076
24,980
< damageDealt >
25,289
23,920
< damageTaken >
25,754
11,493
< goldEarned >
11,815
1.68
< towers >
1.59
0.04
< barons >
0.07
2,591
< heal >
3,879
14,388
< xp >
14,660
19
< visionScore >
19
9
< wardsPlaced >
9
257
< ccTime >
284

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The 机械公敌 战争之影 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 战争之影, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 机械公敌 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 战争之影. His KDA worsened from NaN to NaN. This negative change shows that 战争之影 helps 机械公敌 perform not as well in ranked LoL rounds. Yet, the small difference indicates that this performance change is not very impactful.

When 机械公敌 tries to synergize with 战争之影, he observes a small decrease in his total damage output. This change may indicate that 战争之影 does not support by providing cover for him to dish out more damage or that his presence also helps extend the game's duration. Similarly, when 机械公敌 is played with 战争之影 on the same team, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing with 战争之影.

Additionally, when 机械公敌 plays with 战争之影 on the same side, he on average takes less damage than when he plays alone. Getting dealt not as much damage may indicate that 战争之影 does a decent job of covering 机械公敌 during team fights.

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伤害数据

机械公敌
战争之影
物理伤害
魔法伤害
真实伤害

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机械公敌
战争之影

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There is no universally accepted best synergy for 机械公敌 that will 100% of the time be his top synergy. However, 战争之影 is a very typical ally for 机械公敌. By locking into the same side as 机械公敌, he increases their win rate by 0.8% to 50.1%. This proves that there is only a small bond between 机械公敌 and 战争之影 that allows them to perform better together than alone.

战争之影 has a much lower diffuclty than 机械公敌. That means 机械公敌 players don't need to be careful when finding 战争之影 allies to go into battle on the same side as, as they will have to have a much lower level of skill to be able to fight well with you.

Working together, 机械公敌 players should expect to see an overall large increase in your team’s capacity to deal magic damage. When paired, these champions can blast through enemies with magic damage.

Conversely, by aligning 机械公敌 and 战争之影 together, you will not be giving your other teammates much support. Make sure to include other champions on your team that offsets this disparity in their playstyle.

Regardless of your 战争之影 ally's skill level, you should focus on maximizing your gold income, staying alive by avoiding foolish fights, and taking down objectives. If you do this, you will do well anyway.

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If you would like to learn all of the intricacies of 机械公敌 in order to work well with 战争之影 during both the lane and mid / late game phases of League matches, you should continue reading to master some more tricks and insights into this champion pairing. If you use the build and tips presented here, you will grow your win rate by a lot.

The top items to have in your 机械公敌 and 战争之影 synergy build include 灭世者的死亡之帽, 风暴狂涌, and 兰德里的折磨. When 机械公敌 included at least these three great items in his build, he performed significantly better when fighting alongside 战争之影 than with most other common item sets. In fact, 机械公敌 boasted an average win rate of 50.1% when synergizing his build and playstyle to 战争之影 with this build.

To have the best probability of beating your oponents, 机械公敌 players should equip the 奥术彗星, 灵光披风, 绝对专注, 焦灼, 骸骨镀层, and 坚定 runes from the 巫术 and 坚决 rune sets. Out of all the rune builds we have analyed for this team composition, this mixture of runes resulted in the top win rate. In fact, these runes averaged a 50.1% win rate overall.

If you want to see 机械公敌 and 战争之影 synergy tips and builds for a a distinct skill level, please choose one from the selection menu displayed above. By default, the stats and build suggestions displayed are computed using every round with data with both champs.