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altText1放逐之刃 is in the s tier of champions

放逐之刃 with 战争之影

altText2放逐之刃 is in the a tier of champions
FighterAssassin
FighterTank

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numAnalyzed
胜率
49.3 %
kda
1.95
受欢迎度
2.5 %

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At MOBA Champion, we download the stats from from millions of League matches straight from Riot Games each week. 放逐之刃 has gone into battle with 战争之影 in 2936 recently played, ranked games. By amassing so much complete data straight from the hosts of League, we feel confident that we can provide you with high-quality, insightful builds to help 放逐之刃 play with 战争之影. It is relatively rare for 放逐之刃 to play alongside 战争之影 as teammates. This pairing has only occurred in approx. 2.5% of rounds with 放逐之刃.

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Unfortunately, 放逐之刃 does a below average job of teaming up with 战争之影. Normally, she wins an acceptable 49.3% of matches the champs play on the same team. If you want to win more matches as 放逐之刃 when playing with 战争之影 by learning how to better synergize your playstyle with him, then dig into the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
鞋子十字镐

Core 放逐之刃 Items

22分钟
玛莫提乌斯之噬朔极之矛焚天

可选项目

亵渎九头蛇死亡之舞黑色切割者星蚀

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为放逐之刃提升等级的第一个技能q
>
为放逐之刃提供的第二种能力,以提高水平e
>
放逐之刃 最大化的最后一项技能w

符文

精密征服者凯旋传说:欢欣坚毅不倒
巫术灵光披风超然
Adaptive ForceAdaptive ForceMagic Resist
放逐之刃's passive ability p
放逐之刃's q ability q
放逐之刃's w ability w
放逐之刃's e ability e
放逐之刃's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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guide.playingAs

- 锐雯血少防低,但作为补偿,她的连招爆发很高。折翼之舞和震魂怒吼可以用来切入战斗,勇往直前可以用来逃跑和反骚扰。

- 锐雯的折翼之舞会朝着你在施法时的鼠标悬停位置施放。如果你想用这招穿插你的敌人,请确保你的敌人们处在锐雯和你的鼠标悬停位置之间。

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- 【E毁灭冲锋】会根据移动的距离来输出更多的伤害。试着使用【R暗影冲击】或者诸如【幽灵疾步】或【闪现】等召唤师技能来最大化此技能的伤害。

- 【W恐惧之灵】会在周围敌人受到伤害时恢复赫卡里姆的生命值,即使这些伤害是赫卡里姆的队友造成的。在大型团战中施放这个技能,可以最大化地提升赫卡里姆的生存能力。

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放逐之刃 Image
winRate
49.3 %
VS
winRate
50.7 %
战争之影 Image
6.8
< kills >
6.9
5.8
< deaths >
5.9
4.5
< assists >
4.6
1.54
< killingSprees >
1.57
176
< cs >
178
0.06
< dragons >
0.07
0.41
< inhibitors >
0.44
18,435
< physicalDamage >
18,993
49
< magicDamage >
57
1,106
< trueDamage >
1,134
19,590
< damageDealt >
20,184
24,034
< damageTaken >
24,940
11,843
< goldEarned >
12,150
2.19
< towers >
2.25
0.02
< barons >
0.02
5,051
< heal >
5,340
14,632
< xp >
14,980
16
< visionScore >
16
8
< wardsPlaced >
8
123
< ccTime >
128

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The 放逐之刃 战争之影 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 战争之影, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.

Overall, 放逐之刃 sees a very large drop in her KDA (ratio of kills and assists to deaths) when paired with 战争之影. His KDA fell from NaN to NaN. This decrease shows that 战争之影 helps 放逐之刃 perform not as well in competitive League matches. Yet, the small difference demonstrates that this performance change is not very impactful.

When 放逐之刃 is paired with 战争之影, she observes a little drop in her complete damage output. This change may demonstrate that 战争之影 does not help cover for her to deal more damage or that his presence on the team also helps increase the game's duration. Similarly, when 放逐之刃 is played alongside 战争之影 on the same side, he usually scores many fewer killing sprees compared to when she plays alone. This is contrasting evidence that she is worse when playing with 战争之影.

Additionally, when 放逐之刃 plays with 战争之影 on the same team, she typically takes a little less damage than when she fights alone. Taking not as much damage could indicate that 战争之影 does a decent job of protecting 放逐之刃 in team fights.

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伤害数据

放逐之刃
战争之影
物理伤害
魔法伤害
真实伤害

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放逐之刃
战争之影

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There is no top synergy for 放逐之刃 that will no matter what be her ideal synergy. However, 战争之影 is a very typical teammate for 放逐之刃. By locking into the same side as 放逐之刃, he drops their win rate by -0.8% to 49.3%. This demonstrates that there is only a small bond between 放逐之刃 and 战争之影 that results in them performing worse together than without each other.

战争之影 has a lower difficulty than 放逐之刃. That means you don't need to be careful when finding 战争之影 allies to fight alongside, as they will require a lower level of skill to cooperate well with you.

Playing cooperatively, 放逐之刃 players should expect to witness an overall large increase in your team’s capability to dish out massive AD. Combined, these champs can tear through the other team with a lot of physcial damage.

Conversely, by pairing 放逐之刃 and 战争之影 together, you will not be granting your team very much magical damage output. Plan to pick other champs on your team that offsets this relative disparity in this pairing's abilities.

Regardless of your 战争之影 ally's skill level, you need to focus on maximizing your gold income, outlasting your enemies, and taking down objectives. If you do this, you should do well anyway.

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If you would like to learn all of the intricacies of 放逐之刃 to pair well with 战争之影 during both the laning and mid / late game phases of LoL, you should continue reading to master a few extra tricks and insights into this champion pairing. If you pay attention to the build and tips displayed above, you will grow your win rate by a lot.

The most crucial items to include in your 放逐之刃 and 战争之影 synergy build consist of 玛莫提乌斯之噬, 朔极之矛, and 焚天. When 放逐之刃 combined at least these three items in her build, she did much better as an ally of 战争之影 than with most other typical builds. In fact, 放逐之刃 had an average winrate of 49.3% when playing alongside 战争之影 with this build.

To have the best likelihood of vanquishing your oponents, 放逐之刃 players should use the 征服者, 凯旋, 传说:欢欣, 坚毅不倒, 灵光披风, and 超然 runes from the 精密 and 巫术 rune sets. Of all the rune builds we have analyed for 放逐之刃 and 战争之影 pairings, this combination of runes yielded the greatest win rate. Moreover, these runes averaged a 49.3% winrate overall.

By default, tips, stats, and builds on how to pair 战争之影 with 放逐之刃 are shown for all skill levels, merged. If you want to scope the statistics and builds to a specific player tier, you may use the selection menu located earlier in the counter matchup guide.