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altText1不屈之枪 is in the b tier of champions

不屈之枪 with 祖安怒兽

altText2不屈之枪 is in the a tier of champions
FighterAssassin
FighterTank

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numAnalyzed
胜率
49.2 %
kda
2.19
受欢迎度
3.7 %

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At MOBA Champion, we download data from from millions of League of Legends rounds straight from Riot Games each and every week. 不屈之枪 has been on the same team as 祖安怒兽 in 6343 recently played, competitive games. By pooling so much accurate data straight from the makers of LoL, we are totally sure that we can give you robust, accurate builds to help 不屈之枪 play with 祖安怒兽. It is relatively rare for 不屈之枪 to play with 祖安怒兽 on the same side. This has only occurred in about 3.7% of games with 不屈之枪.

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Unfortunately, 不屈之枪 does a below average job of teaming up with 祖安怒兽. Normally, he wins an acceptable 49.2% of matches the champs fight together on the same side. If you want to do better as 不屈之枪 when fighting on the same team as 祖安怒兽 by learning how to better synergize your tactics with him, then check out the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
十字镐考尔菲德的战锤

Core 不屈之枪 Items

22分钟
黑色切割者血鸣星蚀

可选项目

狂妄幽梦之灵禁忌时机斯特拉克的挑战护手

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为不屈之枪提升等级的第一个技能q
>
为不屈之枪提供的第二种能力,以提高水平w
>
不屈之枪 最大化的最后一项技能e

符文

精密强攻凯旋传说:韧性致命一击
主宰恶意中伤无情猎手
Adaptive ForceAdaptive ForceMagic Resist
不屈之枪's passive ability p
不屈之枪's q ability q
不屈之枪's w ability w
不屈之枪's e ability e
不屈之枪's ultimate ability r
1
W
2
Q
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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【矢志不退】会在5次技能或普攻后激活——提前做好计划,可使你在战斗中激活一次以上的【矢志不退】。

先用【Q贯星长枪】消耗敌人,然后再跳过去将其处决。

如果一名敌人即将走出你的【E神佑枪阵】的范围,你可以再次施放这个技能来立刻用圣盾进行猛击。

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- 沃里克的终极技能的施放距离可以从任何移动速度加成中获益,包括友方的增益效果和召唤师技能。

- 跟随你的【W鲜血追猎】的血迹就能找到那些生命值较低的敌方英雄。

- 【Q野兽之口】会跟随敌人。在你按住这个技能键时,即使敌人用了奔跑、突进或传送技能,沃里克也会跟随他们出现在相应位置。

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不屈之枪 Image
winRate
49.2 %
VS
winRate
50.8 %
祖安怒兽 Image
7.2
< kills >
7.4
6.7
< deaths >
6.9
7.5
< assists >
7.2
1.67
< killingSprees >
1.71
104
< cs >
106
0.15
< dragons >
0.23
0.41
< inhibitors >
0.39
19,254
< physicalDamage >
19,601
778
< magicDamage >
776
1,215
< trueDamage >
1,231
21,248
< damageDealt >
21,609
25,404
< damageTaken >
26,401
11,088
< goldEarned >
11,313
1.66
< towers >
1.62
0.03
< barons >
0.05
4,571
< heal >
5,143
12,695
< xp >
13,015
30
< visionScore >
30
14
< wardsPlaced >
13
61
< ccTime >
70

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The 不屈之枪 祖安怒兽 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 祖安怒兽, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 不屈之枪 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 祖安怒兽. His KDA fell from NaN to NaN. This worsening shows that 祖安怒兽 helps 不屈之枪 perform worse in competitive League matches. Yet, the small difference proves that this performance change is not very impactful.

When 不屈之枪 is an ally to 祖安怒兽, he sees a small decrease in his complete damage output. This change could signal that 祖安怒兽 does not help protection for him to deal more damage or that his presence on the team also helps extend the round's duration. Similarly, when 不屈之枪 is played together with 祖安怒兽 on the same side, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing with 祖安怒兽.

Additionally, when 不屈之枪 plays with 祖安怒兽 on the same side, he on average takes a little less damage than when he fights alone. Receiving not as much damage may indicate that 祖安怒兽 does a decent job of covering 不屈之枪 during teamfights.

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伤害数据

不屈之枪
祖安怒兽
物理伤害
魔法伤害
真实伤害

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不屈之枪
祖安怒兽

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There is no perfect ally for 不屈之枪 that will always be his best ally. Yet, 祖安怒兽 is a very typical ally for 不屈之枪. By being on the same side as 不屈之枪, he drops their win rate by -0.2% to 49.2%. This shows that there is not really a strong bond between 不屈之枪 and 祖安怒兽 that results in them performing not as well together than without each other.

祖安怒兽 has a lower difficulty than 不屈之枪. That means 不屈之枪 players don't need to be careful when arranging 祖安怒兽 teammates to go into battle on the same side as, as they will have to have a lower level of skill to fight well with you.

Playing cooperatively, 不屈之枪 players should expect to observe an overall large increase in your team’s ability to dish out massive AD. When paired, these champions can provide a great amount of sustained physical damage.

In contrast, by aligning 不屈之枪 and 祖安怒兽 together, you probably will not be granting your side much AP. We recommend you have other champions on your team that neutralizes this relative hole in their kit.

Regardless of the skill of your 祖安怒兽 teammate, you need to focus on maximizing your income, outlasting your enemies, and taking down objectives. If you heed this simple advice, you should do well, regardless.

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If you would like to truly master 不屈之枪 to work well with 祖安怒兽 during both the lane and mid / late game phases of LoL games, you should continue reading to learn some more lessons on this champion pairing. If you mind the build and suggestions shown above, you will increase your win rate by a lot.

The most crucial finished items to have in your 不屈之枪 and 祖安怒兽 synergy build consist of 黑色切割者, 血鸣, and 星蚀. When 不屈之枪 included at least these three great items in his build, he did much better when paired up with 祖安怒兽 than with many other commonly used item sets. In fact, 不屈之枪 had an average winrate of 49.2% when playing alongside 祖安怒兽 with this build.

To have the highest chance of vanquishing your oponents, you should use the 强攻, 凯旋, 传说:韧性, 致命一击, 恶意中伤, and 无情猎手 runes from the 精密 and 主宰 rune sets. Out of all the runes players chose for this team composition, this order of runes resulted in the highest win rate. Notably, these runes provided a 49.2% win rate overall.

If you need to view 不屈之枪 with 祖安怒兽 collaboration tips and builds for a a specific division rank, feel free to choose one from the selection menu above. If viewing for the first time, the stats and tips and suggestions shown are computed using every game played with both champs.