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altText1不屈之枪 is in the b tier of champions

不屈之枪 with 痛苦之拥

altText2不屈之枪 is in the s tier of champions
FighterAssassin
AssassinMage

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numAnalyzed
胜率
48.4 %
kda
2.06
受欢迎度
3 %

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Our servers take in data from from millions of LoL matches directly from Riot Games each and every week. 不屈之枪 has gone into battle with 痛苦之拥 in 5096 recently played, ranked games. By amassing so much relevant data straight from the creators of League of Legends, we are totally sure that we can showcase high-quality, accurate builds to help 不屈之枪 play with 痛苦之拥. It is relatively rare for 不屈之枪 to play with 痛苦之拥 on the same side. This has only occurred in approx. 3.0% of matches with 不屈之枪.

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Unfortunately, 不屈之枪 does a poor job of teaming up with 痛苦之拥. Typically, he wins a dismal 48.4% of rounds the champions fight together on the same side. If you want to do better as 不屈之枪 when fighting on the same team as 痛苦之拥 by learning how to better synergize your gameplay with her, then dig into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
鞋子十字镐

Core 不屈之枪 Items

22分钟
黑色切割者血鸣星蚀

可选项目

斯特拉克的挑战护手赛瑞尔达的怨恨破败王者之刃夜之锋刃

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为不屈之枪提升等级的第一个技能q
>
为不屈之枪提供的第二种能力,以提高水平w
>
不屈之枪 最大化的最后一项技能e

符文

精密强攻凯旋传说:韧性致命一击
主宰猛然冲击寻宝猎人
Adaptive ForceAdaptive ForceMagic Resist
不屈之枪's passive ability p
不屈之枪's q ability q
不屈之枪's w ability w
不屈之枪's e ability e
不屈之枪's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

guide.title

guide.playingAs

【矢志不退】会在5次技能或普攻后激活——提前做好计划,可使你在战斗中激活一次以上的【矢志不退】。

先用【Q贯星长枪】消耗敌人,然后再跳过去将其处决。

如果一名敌人即将走出你的【E神佑枪阵】的范围,你可以再次施放这个技能来立刻用圣盾进行猛击。

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- 在生命值较低时,伊芙琳可利用【恶魔魅影】的治疗效果和【伪装】重返战场,打敌人一个措手不及。

- 在潜行时,要注意你是否被敌方英雄所侦测到。你可以通过敌方英雄头上逐渐变黄和变红的眼睛来识别。

- 【引诱】的准备时间也许看上去有点久,但它所具备的魅惑和魔抗击碎效果会为伊芙琳带来极大优势,所以等待是值得的。

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不屈之枪 Image
winRate
48.4 %
VS
winRate
51.6 %
痛苦之拥 Image
7.1
< kills >
7.4
7.1
< deaths >
6.9
7.5
< assists >
7.2
1.66
< killingSprees >
1.71
116
< cs >
106
0.14
< dragons >
0.23
0.37
< inhibitors >
0.39
19,846
< physicalDamage >
19,601
747
< magicDamage >
776
1,232
< trueDamage >
1,231
21,826
< damageDealt >
21,609
26,375
< damageTaken >
26,401
11,322
< goldEarned >
11,313
1.58
< towers >
1.62
0.03
< barons >
0.05
4,546
< heal >
5,143
13,164
< xp >
13,015
31
< visionScore >
30
14
< wardsPlaced >
13
60
< ccTime >
70

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The 不屈之枪 痛苦之拥 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 痛苦之拥, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 不屈之枪 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 痛苦之拥. His KDA decreased from NaN to NaN. This drop shows that 痛苦之拥 helps 不屈之枪 perform not as well in competitive League games. Yet, the small difference shows that this performance change is not very impactful.

When 不屈之枪 tries to synergize with 痛苦之拥, he sees a small increase in his full damage dealt. This may demonstrate that 痛苦之拥 supports by providing protection for him to deal more damage or that her support also helps increase the game's duration. Similarly, when 不屈之枪 is played with 痛苦之拥 on the same side, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing with 痛苦之拥.

Moreover, when 不屈之枪 plays with 痛苦之拥 on the same team, he typically takes a little less damage than when he plays alone. Getting dealt not as much damage may indicate that 痛苦之拥 does a decent job of protecting 不屈之枪 during team fights.

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伤害数据

不屈之枪
痛苦之拥
物理伤害
魔法伤害
真实伤害

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不屈之枪
痛苦之拥

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There is no perfect companion for 不屈之枪 that will 100% of the time be his #1 ally. However, overall, 痛苦之拥 is a very typical companion for 不屈之枪. By playing on the same team as 不屈之枪, she drops their win rate by -1.0% to 48.4%. This proves that there is not really a strong strategic relationship between 不屈之枪 and 痛苦之拥 that allows them to perform worse together than without each other.

痛苦之拥 has a much greater difficulty compared to 不屈之枪. That means 不屈之枪 players should be careful when finding 痛苦之拥 allies to go into battle on the same side as, as they will have to have a much higher level of skill to be able to work well with you.

When playing together, you will likely observe an overall large increase in your team’s ability to destroy wih physical damage. Together, these two should be able to take down targets with auto-attacks and other AD damage abilities.

In contrast, by grouping 不屈之枪 and 痛苦之拥 together, you probably will not be granting your side a great deal of engage. We recommend you pick other champions on your team that fills this relative hole in their potential.

Regardless of the ability of your 痛苦之拥 teammate, you need to focus on maximizing your income, outlasting your enemies, and clearing objectives. If you follow these simple suggestions, you will do well, regardless.

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To truly master 不屈之枪 in order to work well with 痛苦之拥 during both the laning and mid / late game phases of LoL games, you should keep reading to gather additional tips and tricks for this champion pairing. If you mind the build and suggestions displayed above, you will increase your win rate significantly.

The best finished items to build first in your 不屈之枪 and 痛苦之拥 synergy build consist of 黑色切割者, 血鸣, and 星蚀. When 不屈之枪 used at least these three items in his build, he performed much better as an ally of 痛苦之拥 than with many other common builds. In fact, 不屈之枪 had an average win rate of 48.4% helping carry 痛苦之拥 with this build.

To have the best probability of coming out on top against your oponents, 不屈之枪 players should use the 强攻, 凯旋, 传说:韧性, 致命一击, 猛然冲击, and 寻宝猎人 runes from the 精密 and 主宰 rune sets. Of all the runes players used for this team composition, this combination of runes yielded the greatest win rate. Notably, these runes averaged a 48.4% win rate overall.

If you would like to get 不屈之枪 with 痛苦之拥 collaboration tips and builds for a a particular skill level, feel free to choose one from the selection menu shown above. If viewing for the first time, the stats and tips and suggestions displayed are calculated using every match played with these champions.