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altText1不屈之枪 is in the b tier of champions

不屈之枪 with 时间刺客

altText2不屈之枪 is in the s tier of champions
FighterAssassin
AssassinFighter

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numAnalyzed
胜率
51.7 %
kda
2.1
受欢迎度
4.5 %

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Our servers download data from from millions of LoL games directly from Riot Games each week. 不屈之枪 has gone into battle with 时间刺客 in 7751 recent, ranked matches. By gathering so much complete data directly from the hosts of League, we are totally sure that we can produce robust, usable builds to help 不屈之枪 play with 时间刺客. It is somewhat uncommon for 不屈之枪 to play with 时间刺客 as teammates. This has only happened in about 4.5% of matches with 不屈之枪.

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不屈之枪 does a decent job of teaming up with 时间刺客. Typically, he wins an acceptable 51.7% of games the champions fight together on the same side. If you want to win more matches as 不屈之枪 when playing with 时间刺客 by figuring out how to better synergize your gameplay with him, then look into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
鞋子十字镐

Core 不屈之枪 Items

22分钟
斯特拉克的挑战护手焚天星蚀

可选项目

幽梦之灵狂妄夜之锋刃死亡之舞

Summoner Spells

summonerflash summoner spell D
summonerteleport summoner spell F

技能顺序

为不屈之枪提升等级的第一个技能q
>
为不屈之枪提供的第二种能力,以提高水平w
>
不屈之枪 最大化的最后一项技能e

符文

精密强攻凯旋传说:韧性致命一击
主宰恶意中伤无情猎手
Adaptive ForceAdaptive ForceMagic Resist
不屈之枪's passive ability p
不屈之枪's q ability q
不屈之枪's w ability w
不屈之枪's e ability e
不屈之枪's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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guide.playingAs

【矢志不退】会在5次技能或普攻后激活——提前做好计划,可使你在战斗中激活一次以上的【矢志不退】。

先用【Q贯星长枪】消耗敌人,然后再跳过去将其处决。

如果一名敌人即将走出你的【E神佑枪阵】的范围,你可以再次施放这个技能来立刻用圣盾进行猛击。

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- 【R时空断裂】是一个有效的逃生手段,但它在用来进攻时也会非常给力。

- 如果你能够在一名敌方英雄身上触发【Z型驱动共振】,那么即使要承担一定风险也非常值得一试。它所提供的移速加成会让你轻松脱身。

- 【E相位俯冲】的位移是个非常好的起手技能,能让你轻松连上艾克的其它技能。用它来让【Q时间卷曲器】完成双次命中,或者达到【W时光交错】的引爆范围。

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不屈之枪 Image
winRate
51.7 %
VS
winRate
48.3 %
时间刺客 Image
7.1
< kills >
7.4
7
< deaths >
6.9
7.6
< assists >
7.2
1.64
< killingSprees >
1.71
105
< cs >
106
0.2
< dragons >
0.23
0.39
< inhibitors >
0.39
19,609
< physicalDamage >
19,601
770
< magicDamage >
776
1,222
< trueDamage >
1,231
21,602
< damageDealt >
21,609
26,032
< damageTaken >
26,401
11,187
< goldEarned >
11,313
1.62
< towers >
1.62
0.05
< barons >
0.05
4,781
< heal >
5,143
12,869
< xp >
13,015
32
< visionScore >
30
14
< wardsPlaced >
13
66
< ccTime >
70

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The 不屈之枪 时间刺客 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 时间刺客, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 不屈之枪 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 时间刺客. His KDA worsened from NaN to NaN. This negative change shows that 时间刺客 helps 不屈之枪 perform worse in ranked League games. Yet, the small difference indicates that this performance change is only marginal.

When 不屈之枪 plays on the same team as 时间刺客, he gets a small decrease in his complete damage output. This difference could demonstrate that 时间刺客 does not support by providing cover for him to dish out more damage or that his presence also helps increase the round's duration. Similarly, when 不屈之枪 is played with 时间刺客 on the same team, he usually scores many fewer killing sprees than when he plays on his own. This is contrasting evidence that he is worse when playing synergisticly with 时间刺客.

Additionally, when 不屈之枪 plays with 时间刺客 on the same side, he on average takes a little less damage than when he fights alone. Getting dealt not as much damage could indicate that 时间刺客 does a decent job of covering 不屈之枪 during teamfights.

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伤害数据

不屈之枪
时间刺客
物理伤害
魔法伤害
真实伤害

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不屈之枪
时间刺客

championDifferences.whoIsBetter

There is no universally accepted best ally for 不屈之枪 that will no matter what be his #1 teammate. Yet, 时间刺客 is a good ally for 不屈之枪. By being on the same team as 不屈之枪, he raises their win rate by 2.3% to 51.7%. This clearly indicates that there is a potentially meaningful synergy between 不屈之枪 and 时间刺客 that results in them performing stronger together than without each other.

时间刺客 has a much greater difficulty compared to 不屈之枪. That means you should be careful when enlisting 时间刺客 teammates to play with, as they will have to have a much higher level of skill to be able to fight well with you.

When playing alongside, you will likely observe an overall large increase in your team’s capability to destroy wih physical damage. Combined, these champions should be able to take down targets with auto-attacks and other AD damage abilities.

Although, by pairing 不屈之枪 and 时间刺客 together, you probably will not be providing your side a great deal of engage. Make sure to bring other champions on your team that nullifies this hole in this pairing's capabilities.

Regardless of your 时间刺客 ally's skill level, you need to focus on maximizing your income, warding to avoid ambushes, and clearing objectives. If you follow these simple suggestions, you should do well anyway.

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If you would like to learn all of the intricacies of 不屈之枪 to work well with 时间刺客 during both the lane and mid / late game phases of League of Legends, you should continue reading to master additional lessons on this champion pairing. If you listen to the build and stats presented above, you will grow your win rate by a lot.

The best finished items to focus on in your 不屈之枪 and 时间刺客 synergy build include 斯特拉克的挑战护手, 焚天, and 星蚀. When 不屈之枪 incorporated at least these three great items in his build, he performed significantly better when fighting alongside 时间刺客 than with many other commonly used builds. In fact, 不屈之枪 had an average win rate of 51.7% when playing alongside 时间刺客 with this build.

To have the highest chance of annihilating your oponents, you should take the 强攻, 凯旋, 传说:韧性, 致命一击, 恶意中伤, and 无情猎手 runes from the 精密 and 主宰 rune sets. Out of all the runes players picked for this team composition, this composite of runes yielded the best win rate. Notably, these runes provided a 51.7% win rate overall.

If you want to view 不屈之枪 and 时间刺客 collaboration tips and stats for a a particular division, please select one from the selection menu provided above. By default, the stats and guides given are computed using all games played with these champions.