【矢志不退】会在5次技能或普攻后激活——提前做好计划,可使你在战斗中激活一次以上的【矢志不退】。
先用【Q贯星长枪】消耗敌人,然后再跳过去将其处决。
如果一名敌人即将走出你的【E神佑枪阵】的范围,你可以再次施放这个技能来立刻用圣盾进行猛击。
- 屠刀对中立怪物的杀伤力很强。可以通过中立怪物打钱,直到终极必杀技能够治疗你,而不用回到基地。
- 时机正好的背水一战可以引诱敌方英雄来攻击你,即使他们没有足够的攻击输出消灭你。
- 振奋盔甲能够增加使用终极必杀技所回复的生命值,缩短所有技能的冷却时间。
The 不屈之枪 祖安狂人 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 祖安狂人, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 不屈之枪 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 祖安狂人. His KDA decreased from NaN to NaN. This negative change shows that 祖安狂人 helps 不屈之枪 perform poorer in ranked League matches. Yet, the small difference indicates that this performance change is not very impactful.
When 不屈之枪 plays on the same team as 祖安狂人, he sees a little decrease in his complete damage dealt. This change may indicate that 祖安狂人 does not help protection for him to dish out more damage or that his allyship also helps extend the game's duration. Similarly, when 不屈之枪 is played with 祖安狂人 on the same team, he usually scores many fewer killing sprees compared to when he plays without 祖安狂人. This is contrasting evidence that he is worse when playing with 祖安狂人.
Additionally, when 不屈之枪 plays with 祖安狂人 on the same team, he on average receives a little more damage than when he plays alone. Taking more damage could indicate that 祖安狂人 does a poor job of covering 不屈之枪 in team fights.
There is no perfect synergy for 不屈之枪 that will no matter what be his best synergy. Yet, overall, 祖安狂人 is a good ally for 不屈之枪. By playing on the same side as 不屈之枪, he increases their win rate by 2.1% to 51.5%. This signals that there is a good bond between 不屈之枪 and 祖安狂人 that results in them performing stronger together than without each other.
祖安狂人 has a greater difficulty than 不屈之枪. That means you should be cautious when lining up 祖安狂人 teammates to fight alongside, as they will require a greater level of skill to play well with you.
Working together, you should see an overall large increase in your team’s capacity to dish out massive AD. Combined, these champions should be able to take down targets with auto-attacks and other AD damage abilities.
Conversely, by aligning 不屈之枪 and 祖安狂人 together, you probably will not be giving your team enough crowd control. Plan to pick other champs on your team that nullifies this gap in this pairing's playstyle.
Regardless of your 祖安狂人 ally's skill level, you need to focus on maximizing your income, outlasting your enemies, and clearing objectives. If you do this, you should do well anyway.
If you would like to truly master 不屈之枪 to pair well with 祖安狂人 during both the lane and mid / late game phases of League of Legends rounds, you should keep reading to pick up additional tips and tricks for this champion pairing. If you mind the build and stats presented here, you will grow your win rate significantly.
The ideal finished items to build first in your 不屈之枪 and 祖安狂人 synergy build consist of 破败王者之刃, 血鸣, and 禁忌时机. When 不屈之枪 combined at least these three pieces in his build, he did much better when paired up with 祖安狂人 than with many other commonly used builds. In fact, 不屈之枪 had an average winrate of 51.5% when synergizing his build and playstyle to 祖安狂人 with these items in his kit.
To have the best chance of defeating your oponents, 不屈之枪 players should use the 强攻, 凯旋, 传说:韧性, 致命一击, 恶意中伤, and 无情猎手 runes from the 精密 and 主宰 rune sets. Of all the rune builds players picked for this champion pairing, this mixture of runes resulted in the best win rate. Moreover, these runes gave a 51.5% win rate overall.
By default, tips, statistics, and builds on how to synergize 祖安狂人 with 不屈之枪 are presented for all skill levels combined. If you would like to filter the statistics and builds to a distinct division, you may use the selection menu earlier on the page.