- 【E指令:防卫】可用于自身,让魔偶更快回到你身边。配合使用【E指令:防卫】和【Q指令:攻击】能对敌人进行快速骚扰。
- 如果魔偶在奥莉安娜手上,那么【W指令:杂音】是很强劲的逃生技能。在加速的同时又能让敌人减速,效果很强大。
- 如果你正确掌控魔偶的位置,【R指令:冲击波】能让你拉近敌人或者远离敌人。
- 你可以在使用【E星流横溢】带着【Q星河急涌】的星核一起飞行,从而让星核的爆炸范围得到可观的增长。
- 【E星流横溢】可让你在地图上快速地移动;多多利用它来对其它路线施加压力。
- 如果需要的话,可把【R星弦高落】留给敌方的近战英雄——除此之外,你也可以从远处利用它的减速效果来开团。
The 发条魔灵 铸星龙王 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 铸星龙王, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, 发条魔灵 sees a large worsening in her KDA (ratio of kills and assists to deaths) when paired with 铸星龙王. His KDA fell from NaN to NaN. This drop shows that 铸星龙王 helps 发条魔灵 perform not as well in ranked League of Legends rounds. Yet, the small difference demonstrates that this performance change is not very impactful.
When 发条魔灵 is an ally to 铸星龙王, she gets a large drop in her complete damage dealt. This change may signal that 铸星龙王 does not provide protection for her to dish out more damage or that his allyship also helps extend the match's duration. Similarly, when 发条魔灵 is played together with 铸星龙王 on the same side, he usually scores many fewer killing sprees compared to when she plays alone. This is contrasting evidence that she is worse when playing alongside 铸星龙王.
Additionally, when 发条魔灵 plays with 铸星龙王 on the same side, she on average receives a little less damage than when she fights alone. Receiving not as much damage may indicate that 铸星龙王 does a decent job of protecting 发条魔灵 during teamfights.
There is no universally accepted best champion pairing for 发条魔灵 that will no matter what be her ideal teammate. However, 铸星龙王 is a not very good companion for 发条魔灵. By playing on the same team as 发条魔灵, he decreases their win rate by -2.6% to 44.9%. This clearly indicates that there is a negative bond between 发条魔灵 and 铸星龙王 that results in them performing worse together than alone.
铸星龙王 has a lower difficulty than 发条魔灵. That means 发条魔灵 players don't need to be cautious when arranging 铸星龙王 allies to go into battle on the same side as, as they will have to have a relatively low level of skill to be able to fight well with you.
Fighting on the same side, you should witness an overall large increase in your team’s capability to to do a lot of AP damage. Together, these champions can blast through enemies with magic damage.
Conversely, by pairing 发条魔灵 and 铸星龙王 together, you may not be giving your side a great deal of anti-tank damage dealing potential. Plan to bring other champs on your team that helps cover this relative hole in their abilities.
Regardless of the ability of your 铸星龙王 teammate, you should focus on increasing your income, staying alive by avoiding foolish fights, and clearing objectives. If you follow these simple suggestions, you will do well anyway.
To truly master 发条魔灵 to work well with 铸星龙王 during both the laning and mid / late game phases of League of Legends, you should keep reading to pick up a few extra tricks and insights into this champion pairing. If you listen to the build and stats shown here, you will increase your win rate significantly.
The ideal items to include in your 发条魔灵 and 铸星龙王 synergy build consist of 炽天使之拥, 灭世者的死亡之帽, and 风暴狂涌. When 发条魔灵 included at least these three pieces in her build, she performed much better as an ally of 铸星龙王 than with most other typical builds. In fact, 发条魔灵 boasted an average winrate of 44.9% when playing alongside 铸星龙王 with these items in her kit.
To have the best probability of crushing your oponents, 发条魔灵 players should equip the 召唤:艾黎, 法力流系带, 超然, 焦灼, 饼干配送, and 星界洞悉 runes from the 巫术 and 启迪 rune sets. Out of all the rune builds players chose for this champion pairing, this mixture of runes yielded the greatest win rate. Notably, these runes averaged a 44.9% win rate overall.
If you want to see 发条魔灵 and 铸星龙王 synergy tips and builds for a a distinct player tier, please select one from the selection menu shown above. If viewing for the first time, the statistics and build suggestions displayed are computed using all matches completed with both champions.