- 如果时刻注意用【Q汲魂痛击】来补刀的话,就能在游戏的后期拥有强大的冲击力。
- 如果你1个人单走一路,那么【E灵魂烈焰】会是一个很好的刷兵手段。如果你在一条有2个英雄的兵线上,并且推进太远的话,【E灵魂烈焰】就不那么好用了。在【Q汲魂痛击】的单体补刀与【E灵魂烈焰】范围伤害技能的刷兵之间找到正确的平衡点。
- 如果你防御力低下,人们就会集中攻击你,就算是你在终极技能的持续时间中。即使你要走物攻路线,也要尽量购买一些提高生存能力的装备。
- 【E毒性爆发】范围很大,在使用之前尽量给对手多叠几层【死亡毒液】。
- 你可以用【W剧毒之桶】来追上那些超出射程的敌人。
- 图奇是游戏中最高攻击速度的英雄之一,尽量购买像黑色切割者、或智慧末刃等带有攻击附带效果的道具。
The 沙漠死神 瘟疫之源 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 瘟疫之源, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 沙漠死神 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 瘟疫之源. His KDA went down from NaN to NaN. This worsening shows that 瘟疫之源 helps 沙漠死神 perform poorer in competitive League rounds. Yet, the small difference shows that this performance change is only marginal.
When 沙漠死神 is an ally to 瘟疫之源, he gets a little increase in his total damage output. This change could indicate that 瘟疫之源 supports by providing cover for him to deal more damage or that his presence also helps extend the round's duration. Similarly, when 沙漠死神 is played with 瘟疫之源 on the same side, he usually scores many fewer killing sprees compared to when he plays without 瘟疫之源. This is contrasting evidence that he is worse when playing synergisticly with 瘟疫之源.
Moreover, when 沙漠死神 plays with 瘟疫之源 on the same side, he on average takes a little more damage than when he plays alone. Taking more damage could indicate that 瘟疫之源 does a poor job of covering 沙漠死神 in team fights.
There is no perfect champion pairing for 沙漠死神 that will always be his ideal synergy. However, overall, 瘟疫之源 is a very typical companion for 沙漠死神. By playing on the same side as 沙漠死神, he increases their win rate by 0.2% to 50.5%. This demonstrates that there is a weak bond between 沙漠死神 and 瘟疫之源 that results in them performing stronger together than without each other.
瘟疫之源 has a lower difficulty than 沙漠死神. That means 沙漠死神 players don't need to be very careful when enlisting 瘟疫之源 comrades to play with, as they will have to have a lower level of skill to be able to cooperate well with you.
Working on the same side, 沙漠死神 players should expect to witness an overall large increase in your team’s capability to deal physical damage. Combined, these two can provide a great amount of sustained physical damage.
In contrast, by bringing 沙漠死神 and 瘟疫之源 together, you may not be providing your team much crowd control. Make sure to include other champions on your team that neutralizes this gap in this pairing's potential.
Regardless of the skill of your 瘟疫之源 ally, you should focus on increasing your gold income, staying alive by avoiding foolish fights, and clearing objectives. If you heed this simple advice, you will do well, regardless.
If you would like to learn all of the intricacies of 沙漠死神 in order to work well with 瘟疫之源 during both the laning and mid / late game phases of League, you should continue reading to learn a few extra tips and tricks for this champion pairing. If you use the build and suggestions presented above, you should grow your win rate significantly.
The most crucial finished items to have in your 沙漠死神 and 瘟疫之源 synergy build consist of 三相之力, 冰霜之心, and 亡者的板甲. When 沙漠死神 incorporated at least these three finished items in his build, he did much better as an ally of 瘟疫之源 than with most other commonly used builds. In fact, 沙漠死神 boasted an average win rate of 50.5% when synergizing his build and playstyle to 瘟疫之源 with these items in his kit.
To have the greatest likelihood of crushing your oponents, 沙漠死神 players should take the 迅捷步法, 凯旋, 传说:韧性, 坚毅不倒, 复苏之风, and 坚定 runes from the 精密 and 坚决 rune sets. Out of all the rune sets players used for this champion pairing, this mixture of runes yielded the top win rate. Notably, these runes provided a 50.5% winrate overall.
If you would like to view 沙漠死神 with 瘟疫之源 collaboration tips and builds for a a distinct division rank, feel free to choose one from the selection menu above. At first, the stats and guides displayed are calculated using all rounds completed with both champs.