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altText1沙漠死神 is in the a tier of champions

沙漠死神 with 探险家

altText2沙漠死神 is in the b tier of champions
FighterTank
MarksmanMage

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numAnalyzed
胜率
46.7 %
kda
1.91
受欢迎度
5.5 %

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Our servers pull data from from millions of League of Legends matches directly from Riot Games each and every week. 沙漠死神 has been on the same team as 探险家 in 6252 recently played, ranked matches. By amassing so much complete data from the hosts of League of Legends, we are sure that we can produce high-quality, accurate builds to help 沙漠死神 synergize with 探险家. It is somewhat uncommon for 沙漠死神 to play with 探险家 on the same team. This pairing has only happened in approximately 5.5% of games with 沙漠死神.

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Unfortunately, 沙漠死神 has done a awful job of playing alongside 探险家. Normally, he wins a dismal 46.7% of matches the champs fight alongside one another. If you want to do better as 沙漠死神 when playing with 探险家 by learning how to better synergize your play style with him, then review the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之盾生命药水

下一个项目

5分钟
耀光明朗之靴

Core 沙漠死神 Items

22分钟
斯特拉克的挑战护手振奋盔甲三相之力

可选项目

巨型九头蛇焚天破舰者亡者的板甲

Summoner Spells

summonerhaste summoner spell D
summonerteleport summoner spell F

技能顺序

为沙漠死神提升等级的第一个技能q
>
为沙漠死神提供的第二种能力,以提高水平w
>
沙漠死神 最大化的最后一项技能e

符文

精密迅捷步法凯旋传说:韧性坚毅不倒
坚决复苏之风坚定
Ability HasteMove SpeedTenacity and Slow Resist
沙漠死神's passive ability p
沙漠死神's q ability q
沙漠死神's w ability w
沙漠死神's e ability e
沙漠死神's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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guide.playingAs

- 如果时刻注意用【Q汲魂痛击】来补刀的话,就能在游戏的后期拥有强大的冲击力。

- 如果你1个人单走一路,那么【E灵魂烈焰】会是一个很好的刷兵手段。如果你在一条有2个英雄的兵线上,并且推进太远的话,【E灵魂烈焰】就不那么好用了。在【Q汲魂痛击】的单体补刀与【E灵魂烈焰】范围伤害技能的刷兵之间找到正确的平衡点。

- 如果你防御力低下,人们就会集中攻击你,就算是你在终极技能的持续时间中。即使你要走物攻路线,也要尽量购买一些提高生存能力的装备。

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- 使用奥术跃迁来使你的其他技能更容易命中。

- 你可以施放精准弹幕来攻击多波小兵,甚至怪物。

- 你可以将伊泽瑞尔作为一个物理系后期或者法系后期来玩,这取决于你如何升级技能和出装备。

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沙漠死神 Image
winRate
46.7 %
VS
winRate
53.3 %
探险家 Image
4.9
< kills >
5
5.3
< deaths >
5.2
5.2
< assists >
5.3
1.13
< killingSprees >
1.15
171
< cs >
168
0.12
< dragons >
0.12
0.55
< inhibitors >
0.56
13,893
< physicalDamage >
13,870
5,413
< magicDamage >
5,324
432
< trueDamage >
418
19,738
< damageDealt >
19,613
38,066
< damageTaken >
37,362
11,701
< goldEarned >
11,624
2.52
< towers >
2.58
0.03
< barons >
0.03
14,119
< heal >
13,874
15,208
< xp >
15,156
15
< visionScore >
15
8
< wardsPlaced >
8
558
< ccTime >
529

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The 沙漠死神 探险家 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 探险家, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 沙漠死神 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 探险家. His KDA fell from NaN to NaN. This negative change shows that 探险家 helps 沙漠死神 perform not as well in competitive League of Legends games. Yet, the small difference proves that this performance change is only marginal.

When 沙漠死神 is an ally to 探险家, he gets a marginal improvement in his total damage output. This may signal that 探险家 provides protection for him to deal more damage or that his support also helps extend the game's duration. Similarly, when 沙漠死神 is played with 探险家 on the same team, he usually scores many fewer killing sprees than when he plays on his own. This is contrasting evidence that he is worse when playing with 探险家.

Moreover, when 沙漠死神 plays with 探险家 on the same team, he often takes a little more damage than when he fights alone. Taking more damage could indicate that 探险家 does a poor job of protecting 沙漠死神 in teamfights.

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伤害数据

沙漠死神
探险家
物理伤害
魔法伤害
真实伤害

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沙漠死神
探险家

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There is no one best companion for 沙漠死神 that will 100% of the time be his top ally. Yet, 探险家 is a very bad ally for 沙漠死神. By being on the same side as 沙漠死神, he decreases their win rate by -3.6% to 46.7%. This signals that there is a very bad strategic relationship between 沙漠死神 and 探险家 that allows them to perform worse together than without each other.

探险家 has a greater difficulty than 沙漠死神. That means you need to be very careful when arranging 探险家 allies to fight alongside, as they will require a greater level of skill to be able to cooperate well with you.

When playing together, you will likely witness an overall large increase in your team’s capability to dish out massive AD. Together, these champions should be able to take down targets with auto-attacks and other AD damage abilities.

Conversely, by bringing 沙漠死神 and 探险家 together, you may not be giving your side very much support. We recommend you pick other champs on your team that nullifies this disparity in this pairing's potential.

Regardless of the ability of your 探险家 ally, you should focus on maximizing your gold income, warding to avoid ambushes, and clearing objectives. If you follow these simple suggestions, you should do well, regardless.

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To learn all of the intricacies of 沙漠死神 in order to work well with 探险家 during both the early game and mid / late game phases of League of Legends, you should continue reading to pick up additional tips and tricks for this champion pairing. If you listen to the build and suggestions presented here, you will grow your win rate by a lot.

The most crucial finished items to use in your 沙漠死神 and 探险家 synergy build consist of 斯特拉克的挑战护手, 振奋盔甲, and 三相之力. When 沙漠死神 used at least these three items in his build, he performed significantly better when paired up with 探险家 than with many other commonly used item sets. In fact, 沙漠死神 had an average win rate of 46.7% when playing alongside 探险家 with this build.

To have the highest chance of beating your oponents, you should use the 迅捷步法, 凯旋, 传说:韧性, 坚毅不倒, 复苏之风, and 坚定 runes from the 精密 and 坚决 rune sets. Out of all the rune sets players used for 沙漠死神 and 探险家 pairings, this mix of runes yielded the highest win rate. Notably, these runes gave a 46.7% winrate overall.

By default, tips, statistics, and builds on how to pair 探险家 with 沙漠死神 are displayed for all skill levels, merged. To scope the stats and builds to a particular player tier, you should use the selection menu at the top of this page.