一望无际的恕瑞玛大漠上,回荡着嗥吠啸鸣的合唱,那是沙丘猎狗的呼号。这些凶狠的食肉动物会成群结队,在这片贫瘠的土地上争夺狩猎的资格。在众多狗群之中,有一群地位最高,因为它们不仅拥有犬科动物的血性,更有来自暗裔的远古力量。
- 沟通,是用好锤石的【W魂引之灯】的关键。让你的队友了解你要怎样用它。
- 【Q死亡判决】和【E厄运钟摆】可以任意组合,从而形成强力连招。
- 锤石不用亲自击杀单位也可以收集灵魂。规划好你的地图走位,来尽可能多地接近死亡,从而让你最有效率地收集灵魂。
The 百裂冥犬 魂锁典狱长 synergy stats shown here demonstrate the areas of their gameplay that do better (or worse) when paired with 魂锁典狱长, compared to their overall stats. Significant differences are areas of focus that highlight how their gameplay changes when paired with this other champion.
Overall, 百裂冥犬 sees a large worsening in their KDA (ratio of kills and assists to deaths) when paired with 魂锁典狱长. His KDA went down from NaN to NaN. This decrease shows that 魂锁典狱长 helps 百裂冥犬 perform worse in ranked League matches. Yet, the small difference shows that this performance change is not very impactful.
When 百裂冥犬 is an ally to 魂锁典狱长, they gets a barely noticable drop in their complete damage dealt. This change could indicate that 魂锁典狱长 doesn't help protection for them to dish out more damage or that his presence on the team also helps extend the round's duration. Similarly, when 百裂冥犬 is played alongside 魂锁典狱长 on the same side, he usually scores many fewer killing sprees compared to when they plays on his own. This is contrasting evidence that they is worse when playing synergisticly with 魂锁典狱长.
Moreover, when 百裂冥犬 plays with 魂锁典狱长 on the same team, they on average takes a little less damage than when they plays alone. Getting dealt not as much damage could mean that 魂锁典狱长 does a decent job of covering 百裂冥犬 during team fights.
There is no perfect companion for 百裂冥犬 that will 100% of the time be their #1 teammate. However, 魂锁典狱长 is a terrible ally for 百裂冥犬. By locking into the same side as 百裂冥犬, he lowers their win rate by -3.5% to 46.7%. This clearly indicates that there is a terrible bond between 百裂冥犬 and 魂锁典狱长 that results in them performing worse together than alone.
魂锁典狱长 has a much greater difficulty compared to 百裂冥犬. That means 百裂冥犬 players should be careful when arranging 魂锁典狱长 teammates to go into battle on the same side as, as they will require a much greater level of skill to be able to do well with you.
Playing on the same side, 百裂冥犬 players will likely witness an overall large increase in your team’s ability to destroy wih physical damage. Combined, these champs can tear through the other team with a lot of physcial damage.
Although, by bringing 百裂冥犬 and 魂锁典狱长 together, you probably will not be providing your other teammates a great deal of AP. Plan to pick other champs on your team that fills this relative hole in their potential.
Regardless of your 魂锁典狱长 ally's skill level, you need to focus on increasing your gold income, staying alive by avoiding foolish fights, and taking down objectives. If you heed this simple advice, you should do well anyway.
If you would like to learn all of the intricacies of 百裂冥犬 in order to pair well with 魂锁典狱长 during both the lane and mid / late game phases of League, you should keep reading to learn a few extra tricks and insights into this champion pairing. If you pay attention to the build and stats presented above, you will grow your win rate by a lot.
The best finished items to build first in your 百裂冥犬 and 魂锁典狱长 synergy build include 赛瑞尔达的怨恨, 狂妄, and 禁忌时机. When 百裂冥犬 used at least these three finished items in their build, they did much better as an ally of 魂锁典狱长 than with most other typical builds. In fact, 百裂冥犬 boasted an average win rate of 46.7% helping carry 魂锁典狱长 with these items in their kit.
To have the best chance of beating your oponents, 百裂冥犬 players should equip the 先攻, 神奇之鞋, 饼干配送, 星界洞悉, 猛然冲击, and 寻宝猎人 runes from the 启迪 and 主宰 rune sets. Out of all the rune combinations players chose for 百裂冥犬 and 魂锁典狱长 pairings, this order of runes resulted in the greatest win rate. Moreover, these runes provided a 46.7% win rate overall.
If you would like to view 百裂冥犬 with 魂锁典狱长 cooperations tips and builds for a an individual skill level, feel free to choose one from the selection menu shown above. At first, the statistics and build suggestions displayed are calculated using every round completed with these champions.