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altText1虚空掠夺者 is in the a tier of champions

虚空掠夺者 with 刀锋之影

altText2虚空掠夺者 is in the a tier of champions
Assassin
Assassin

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numAnalyzed
胜率
46.3 %
kda
2.3
受欢迎度
1.2 %

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At MOBA Champion, we download the results of from millions of LoL matches directly from Riot Games each and every week. 虚空掠夺者 has gone into battle with 刀锋之影 in 1338 recently played, ranked games. By gathering so much complete data straight from the publishers of LoL, we are confident that we can present to you high-quality, accurate builds to help 虚空掠夺者 play with 刀锋之影. It is very rare for 虚空掠夺者 to play alongside 刀锋之影 on the same team. This pairing has only happened in about 1.2% of games with 虚空掠夺者.

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Unfortunately, 虚空掠夺者 does a terrible job of synergizing with 刀锋之影. On average, he wins a lowly 46.3% of the time the champions fight together on the same side. If you want to play better as 虚空掠夺者 when playing with 刀锋之影 by learning how to better synergize your play style with him, then dig into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
风行狐幼体生命药水

下一个项目

5分钟
鞋子长剑

Core 虚空掠夺者 Items

22分钟
夜之锋刃赛瑞尔达的怨恨禁忌时机

可选项目

狂妄亵渎九头蛇幽梦之灵感电三轮刃

Summoner Spells

summonerflash summoner spell D
summonersmite summoner spell F

技能顺序

为虚空掠夺者提升等级的第一个技能q
>
为虚空掠夺者提供的第二种能力,以提高水平w
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虚空掠夺者 最大化的最后一项技能e

符文

主宰黑暗收割猛然冲击眼球收集器寻宝猎人
巫术绝对专注风暴聚集
Adaptive ForceAdaptive ForceArmor
虚空掠夺者's passive ability p
虚空掠夺者's q ability q
虚空掠夺者's w ability w
虚空掠夺者's e ability e
虚空掠夺者's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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- 在身旁一段距离内没有任何友军的敌人可以被视为孤立无援。【Q品尝恐惧】会显著提升对这些目标的伤害。

- 【无形恐惧】会在卡兹克不被敌方队伍看见时激活。可以利用草丛或者【R虚空来袭】重复激活它。别忘了用普通攻击来给敌方英雄施加【无形恐惧】的效果。

- 卡兹克在选择作战地点和作战时机方面有着极大的自由。谨慎地参加团战,从而获取胜利。

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- 暗影突袭是很强的逃生技能,但也可以用来对敌方团队发起攻势。

- 【E刺客之道】可用来抄敌人的后路,来为【Q诺克萨斯式外交】的近战攻击营造施放条件。

- 作战前先选好目标,将所有技能都集中在一个目标身上效果甚佳,但是如果将技能分散用于多个目标,则会收效甚微。

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虚空掠夺者 Image
winRate
46.3 %
VS
winRate
53.7 %
刀锋之影 Image
8.1
< kills >
8.3
6.3
< deaths >
6.3
6.4
< assists >
6.1
1.81
< killingSprees >
1.9
28
< cs >
27
1.72
< dragons >
1.7
0.32
< inhibitors >
0.33
17,660
< physicalDamage >
17,790
1,120
< magicDamage >
1,085
1,038
< trueDamage >
998
19,819
< damageDealt >
19,874
33,821
< damageTaken >
33,569
12,895
< goldEarned >
12,821
1.02
< towers >
1.01
0.38
< barons >
0.36
16,550
< heal >
16,467
14,216
< xp >
13,997
24
< visionScore >
23
6
< wardsPlaced >
6
229
< ccTime >
219

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The 虚空掠夺者 刀锋之影 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 刀锋之影, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 虚空掠夺者 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 刀锋之影. His KDA went down from NaN to NaN. This drop shows that 刀锋之影 helps 虚空掠夺者 perform poorer in ranked League matches. Yet, the small difference proves that this performance change is not very impactful.

When 虚空掠夺者 is an ally to 刀锋之影, he observes a small decrease in his full damage output. This change may indicate that 刀锋之影 does not support by providing protection for him to dish out more damage or that his presence also helps extend the game's duration. Similarly, when 虚空掠夺者 is played alongside 刀锋之影 on the same team, he usually scores many fewer killing sprees than when he plays without 刀锋之影. This is contrasting evidence that he is worse when playing with 刀锋之影.

Additionally, when 虚空掠夺者 plays with 刀锋之影 on the same side, he usually takes a little more damage than when he fights alone. Getting dealt more damage may mean that 刀锋之影 does a poor job of protecting 虚空掠夺者 in teamfights.

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伤害数据

虚空掠夺者
刀锋之影
物理伤害
魔法伤害
真实伤害

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虚空掠夺者
刀锋之影

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There is no top ally for 虚空掠夺者 that will always be his #1 ally. Yet, 刀锋之影 is a not very good ally for 虚空掠夺者. By being on the same side as 虚空掠夺者, he lowers their win rate by -2.9% to 46.3%. This proves that there is a negative bond between 虚空掠夺者 and 刀锋之影 that results in them performing worse together than alone.

刀锋之影 has a greater difficulty than 虚空掠夺者. That means you must be very careful when arranging 刀锋之影 comrades to go into battle on the same side as, as they will have to have a greater level of skill to fight well with you.

Fighting together, 虚空掠夺者 players should witness an overall large increase in your team’s capability to dish out massive AD. When paired, these champions can tear through the other team with a lot of physcial damage.

Conversely, by bringing 虚空掠夺者 and 刀锋之影 together, you probably will not be granting your other teammates a great deal of magical damage output. Plan to have other champions on your team that fills this relative hole in this pairing's abilities.

Regardless of the ability of your 刀锋之影 teammate, you need to focus on increasing your income, staying alive by avoiding foolish fights, and clearing objectives. If you do this, you should do well anyway.

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To truly master 虚空掠夺者 to pair well with 刀锋之影 during both the early game and mid / late game phases of LoL rounds, you should continue reading to learn a few extra tricks and insights into this champion pairing. If you listen to the build and stats shown above, you should grow your win rate significantly.

The most important finished items to build first in your 虚空掠夺者 and 刀锋之影 synergy build consist of 夜之锋刃, 赛瑞尔达的怨恨, and 禁忌时机. When 虚空掠夺者 included at least these three finished items in his build, he did significantly better when fighting alongside 刀锋之影 than with many other typical builds. In fact, 虚空掠夺者 boasted an average win rate of 46.3% when playing alongside 刀锋之影 with this build.

To have the greatest probability of defeating your oponents, you should use the 黑暗收割, 猛然冲击, 眼球收集器, 寻宝猎人, 绝对专注, and 风暴聚集 runes from the 主宰 and 巫术 rune sets. Of all the runes players picked for this champion pairing, this set of runes yielded the greatest win rate. Moreover, these runes provided a 46.3% win rate overall.

If you want to view 虚空掠夺者 and 刀锋之影 collaboration tips and stats for a an individual player tier, feel free to choose one from the selection menu displayed above. If viewing for the first time, the statistics and tips and suggestions given are computed using every game finished with both champions.