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altText1狂暴之心 is in the b tier of champions

狂暴之心 with 时间刺客

altText2狂暴之心 is in the s tier of champions
MageMarksman
AssassinFighter

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胜率
48.6 %
kda
1.97
受欢迎度
2.9 %

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Our servers download the stats from from millions of League rounds directly from Riot Games each and every week. 狂暴之心 has fought alongside 时间刺客 in 1197 recently played, competitive matches. By accumulating so much complete data directly from the hosts of League of Legends, we have complete confidence that we can produce high quality, insightful builds to help 狂暴之心 play with 时间刺客. It is relatively rare for 狂暴之心 to play alongside 时间刺客 as teammates. This has only occurred in approximately 2.9% of rounds with 狂暴之心.

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Unfortunately, 狂暴之心 has done a below average job of playing alongside 时间刺客. Normally, he wins an acceptable 48.6% of matches the champions try and work together in. If you want to win more matches as 狂暴之心 when fighting on the same team as 时间刺客 by learning how to better synergize your play style with him, then dig into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之戒生命药水

下一个项目

5分钟
增幅典籍荧尘

Core 狂暴之心 Items

22分钟
灭世者的死亡之帽海克斯科技火箭腰带风暴狂涌

可选项目

虚空之杖中娅沙漏影焰蜕生

Summoner Spells

summonerflash summoner spell D
summonerteleport summoner spell F

技能顺序

为狂暴之心提升等级的第一个技能q
>
为狂暴之心提供的第二种能力,以提高水平w
>
狂暴之心 最大化的最后一项技能e

符文

巫术召唤:艾黎灵光披风超然焦灼
主宰血之滋味终极猎人
Attack SpeedAdaptive ForceArmor
狂暴之心's passive ability p
狂暴之心's q ability q
狂暴之心's w ability w
狂暴之心's e ability e
狂暴之心's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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- 你可以用【Q奥义!千鸟】向对手发起第一段的【忍法!雷缚印】效果,然后再释放【W奥义!电刃】。

- 【E奥义!雷铠】可以用来切入战场,因为击中敌人所带来的能量回复可以使他稍后使用其他技能。

- 你可以叠加3枚【忍法!雷缚印】来晕眩你的对手。

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- 【R时空断裂】是一个有效的逃生手段,但它在用来进攻时也会非常给力。

- 如果你能够在一名敌方英雄身上触发【Z型驱动共振】,那么即使要承担一定风险也非常值得一试。它所提供的移速加成会让你轻松脱身。

- 【E相位俯冲】的位移是个非常好的起手技能,能让你轻松连上艾克的其它技能。用它来让【Q时间卷曲器】完成双次命中,或者达到【W时光交错】的引爆范围。

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狂暴之心 Image
winRate
48.6 %
VS
winRate
51.4 %
时间刺客 Image
5.8
< kills >
6.4
6.1
< deaths >
6.1
6.2
< assists >
6.3
1.36
< killingSprees >
1.47
158
< cs >
162
0.05
< dragons >
0.06
0.39
< inhibitors >
0.42
2,257
< physicalDamage >
2,123
19,982
< magicDamage >
20,963
577
< trueDamage >
635
22,816
< damageDealt >
23,722
21,941
< damageTaken >
22,165
11,224
< goldEarned >
11,516
1.91
< towers >
1.99
0.02
< barons >
0.02
3,075
< heal >
3,060
14,400
< xp >
14,650
19
< visionScore >
19
9
< wardsPlaced >
9
74
< ccTime >
73

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The 狂暴之心 时间刺客 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 时间刺客, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 狂暴之心 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 时间刺客. His KDA worsened from NaN to NaN. This drop shows that 时间刺客 helps 狂暴之心 perform poorer in competitive League games. Yet, the small difference indicates that this performance change is only marginal.

When 狂暴之心 tries to synergize with 时间刺客, he observes a little decrease in his full damage dealt. This difference may indicate that 时间刺客 does not provide cover for him to deal more damage or that his participation also helps increase the game's duration. Similarly, when 狂暴之心 is played with 时间刺客 on the same side, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing with 时间刺客.

Additionally, when 狂暴之心 plays with 时间刺客 on the same side, he typically receives a little less damage than when he plays alone. Receiving not as much damage may indicate that 时间刺客 does a decent job of protecting 狂暴之心 during teamfights.

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伤害数据

狂暴之心
时间刺客
物理伤害
魔法伤害
真实伤害

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狂暴之心
时间刺客

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There is no top ally for 狂暴之心 that will 100% of the time be his #1 ally. Yet, overall, 时间刺客 is a very typical teammate for 狂暴之心. By locking into the same team as 狂暴之心, he has no effect on their win rate by 0.0% to 48.6%. This clearly indicates that there is a weak synergy between 狂暴之心 and 时间刺客 that results in them performing at the same level together than without each other.

时间刺客 has a much greater difficulty compared to 狂暴之心. That means 狂暴之心 players should be cautious when finding 时间刺客 comrades to fight alongside, as they will require a much greater level of skill to be able to cooperate well with you.

Fighting on the same side, 狂暴之心 players will likely observe an overall large increase in your team’s capacity to deal magical damage. When paired, these champs are able to dish out a surprising amount of magic type damage.

Conversely, by aligning 狂暴之心 and 时间刺客 together, you may not be providing your side very much cover. We recommend you have other champs on your team that neutralizes this relative gap in this pairing's abilities.

Regardless of your 时间刺客 ally's ability, you need to focus on increasing your gold income, outlasting your enemies, and clearing objectives. If you heed this simple advice, you should do well, regardless.

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If you would like to truly master 狂暴之心 to synergize with 时间刺客 during both the lane and mid / late game phases of League games, you should continue reading to master a few extra tips and tricks for this champion pairing. If you listen to the build and stats displayed above, you should grow your win rate significantly.

The top items to prioritize in your 狂暴之心 and 时间刺客 synergy build include 灭世者的死亡之帽, 海克斯科技火箭腰带, and 风暴狂涌. When 狂暴之心 used at least these three finished items in his build, he did a lot better when paired up with 时间刺客 than with many other common item sets. In fact, 狂暴之心 had an average win rate of 48.6% when playing alongside 时间刺客 with these items in his kit.

To have the highest probability of beating your oponents, 狂暴之心 players should use the 召唤:艾黎, 灵光披风, 超然, 焦灼, 血之滋味, and 终极猎人 runes from the 巫术 and 主宰 rune sets. Out of all the rune builds players picked for this champion pairing, this composite of runes yielded the highest win rate. Moreover, these runes provided a 48.6% winrate overall.

If you want to see 狂暴之心 and 时间刺客 synergy tips and stats for a a specific player tier, please choose one from the selection menu displayed above. At first, the stats and strategies given are computed using every round with data with both champions.