- 你可以用【Q奥义!千鸟】向对手发起第一段的【忍法!雷缚印】效果,然后再释放【W奥义!电刃】。
- 【E奥义!雷铠】可以用来切入战场,因为击中敌人所带来的能量回复可以使他稍后使用其他技能。
- 你可以叠加3枚【忍法!雷缚印】来晕眩你的对手。
- 别忘了,敌人也可以使用你的【神奇旅程】的传送门,并且你的终极技能也会对你的友军生效!
- 让你的【游神圣坛】充分充能——它们会在充满能量时治疗更多生命值。
- 收集调和之音来增强木灵们的攻击,是非常重要的,但不要怠慢了你的对线搭档!可以尝试带着另一个友军用你的【神奇旅程】在某条战线上来一次盛大登场。
The 狂暴之心 星界游神 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 星界游神, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 狂暴之心 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 星界游神. His KDA went down from NaN to NaN. This decrease shows that 星界游神 helps 狂暴之心 perform not as well in ranked League rounds. Yet, the small difference indicates that this performance change is not very impactful.
When 狂暴之心 tries to synergize with 星界游神, he gets a small increase in his complete damage output. This could demonstrate that 星界游神 supports by providing protection for him to deal more damage or that his presence on the team also helps extend the round's duration. Similarly, when 狂暴之心 is played together with 星界游神 on the same side, he usually scores many fewer killing sprees than when he plays on his own. This is contrasting evidence that he is worse when playing with 星界游神.
Additionally, when 狂暴之心 plays with 星界游神 on the same team, he often takes a little more damage than when he fights alone. Receiving more damage may indicate that 星界游神 does a poor job of covering 狂暴之心 during team fights.
There is no universally accepted best champion pairing for 狂暴之心 that will 100% of the time be his ideal synergy. Yet, overall, 星界游神 is a very typical ally for 狂暴之心. By locking into the same side as 狂暴之心, he improves their win rate by 0.2% to 48.8%. This demonstrates that there is only a small bond between 狂暴之心 and 星界游神 that allows them to perform at the top of their game together than without each other.
星界游神 has a much greater difficulty compared to 狂暴之心. That means 狂暴之心 players must be careful when finding 星界游神 teammates to fight alongside, as they will require a much greater level of skill to be able to work well with you.
Fighting together, you should see an overall large increase in your team’s capacity to support your allies. Together, these champions should be able to manipulate the pace of team fights.
In contrast, by bringing 狂暴之心 and 星界游神 together, you will not be giving your other allies a great deal of engage. Plan to bring other champions on your team that helps cover this hole in this pairing's potential.
Regardless of the skill of your 星界游神 teammate, you should focus on maximizing your gold income, staying alive by avoiding foolish fights, and clearing objectives. If you do this, you should do well, regardless.
If you would like to learn all of the intricacies of 狂暴之心 to work well with 星界游神 during both the lane and mid / late game phases of League of Legends rounds, you should continue reading to master some more tricks and insights into this champion pairing. If you pay attention to the build and suggestions presented above, you will increase your win rate by a lot.
The most important items to have in your 狂暴之心 and 星界游神 synergy build include 灭世者的死亡之帽, 海克斯科技火箭腰带, and 风暴狂涌. When 狂暴之心 combined at least these three finished items in his build, he did significantly better when fighting alongside 星界游神 than with most other common item sets. In fact, 狂暴之心 boasted an average winrate of 48.8% when playing alongside 星界游神 with this build.
To have the best chance of crushing your oponents, 狂暴之心 players should use the 电刑, 血之滋味, 眼球收集器, 终极猎人, 绝对专注, and 焦灼 runes from the 主宰 and 巫术 rune sets. Of all the rune builds that we analyzed for this team composition, this sequence of runes resulted in the best win rate. Notably, these runes gave a 48.8% win rate overall.
If you would like to get 狂暴之心 and 星界游神 synergy tips and builds for a a particular division rank, feel free to choose one from the selection menu provided above. If viewing for the first time, the stats and strategies displayed are calculated using every match with data with both champions.