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altText1虚空行者 is in the s tier of champions

虚空行者 with 沙漠死神

altText2虚空行者 is in the a tier of champions
AssassinMage
FighterTank

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numAnalyzed
胜率
47.3 %
kda
2.22
受欢迎度
2.5 %

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At MOBA Champion, we take in the stats from from millions of LoL games directly from Riot Games each and every week. 虚空行者 has been on the same team as 沙漠死神 in 1318 recent, competitive matches. By amassing so much accurate data straight from the publishers of LoL, we are sure that we can give you robust, accurate builds to help 虚空行者 play with 沙漠死神. It is relatively rare for 虚空行者 to play alongside 沙漠死神 as allies. This pairing has only taken place in approx. 2.5% of games with 虚空行者.

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Unfortunately, 虚空行者 does a below average job of synergizing with 沙漠死神. Typically, he wins a poor 47.3% of games the champions try and work together in. If you want to do better as 虚空行者 when fighting on the same team as 沙漠死神 by learning how to better synergize your tactics with him, then check out the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之盾生命药水

下一个项目

5分钟
爆裂魔杖女神之泪

Core 虚空行者 Items

22分钟
灭世者的死亡之帽残疫时光之杖

可选项目

中娅沙漏风暴狂涌炽天使之拥卢登的伙伴

Summoner Spells

summonerflash summoner spell D
summonerteleport summoner spell F

技能顺序

为虚空行者提升等级的第一个技能e
>
为虚空行者提供的第二种能力,以提高水平q
>
虚空行者 最大化的最后一项技能w

符文

启迪先攻神奇之鞋未来市场星界洞悉
主宰猛然冲击终极猎人
Adaptive ForceAdaptive ForceMagic Resist
虚空行者's passive ability p
虚空行者's q ability q
虚空行者's w ability w
虚空行者's e ability e
虚空行者's ultimate ability r
1
Q
2
W
3
E
4
E
5
E
6
R
7
E
8
Q
9
E
10
Q
11
R
12
Q
13
Q
14
W
15
W
16
R

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- 卡萨丁的终极技能有很多用途,并且比多数终极技能的冷却时间短,你可以把它作为常规技能来用。

- 卡萨丁有多条装备路线,他可以通过法力和法术强度装备来做一个法师,或者出冷却缩减和魔法抗性的装备来对抗对方的法师。

- 尽量获得苍蓝雕纹魔像增益来缓冲【R虚空行走】不断提升的法力消耗。

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- 如果时刻注意用【Q汲魂痛击】来补刀的话,就能在游戏的后期拥有强大的冲击力。

- 如果你1个人单走一路,那么【E灵魂烈焰】会是一个很好的刷兵手段。如果你在一条有2个英雄的兵线上,并且推进太远的话,【E灵魂烈焰】就不那么好用了。在【Q汲魂痛击】的单体补刀与【E灵魂烈焰】范围伤害技能的刷兵之间找到正确的平衡点。

- 如果你防御力低下,人们就会集中攻击你,就算是你在终极技能的持续时间中。即使你要走物攻路线,也要尽量购买一些提高生存能力的装备。

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虚空行者 Image
winRate
47.3 %
VS
winRate
52.7 %
沙漠死神 Image
7.6
< kills >
7.7
5.9
< deaths >
5.5
5.5
< assists >
5.7
1.71
< killingSprees >
1.69
167
< cs >
170
0.05
< dragons >
0.06
0.34
< inhibitors >
0.39
1,718
< physicalDamage >
1,726
20,265
< magicDamage >
20,251
576
< trueDamage >
582
22,559
< damageDealt >
22,560
29,799
< damageTaken >
29,444
11,934
< goldEarned >
12,061
1.55
< towers >
1.69
0.02
< barons >
0.02
5,824
< heal >
5,994
15,289
< xp >
15,396
15
< visionScore >
16
8
< wardsPlaced >
8
178
< ccTime >
187

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The 虚空行者 沙漠死神 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 沙漠死神, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 虚空行者 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 沙漠死神. His KDA fell from NaN to NaN. This negative change shows that 沙漠死神 helps 虚空行者 perform worse in competitive League of Legends rounds. Yet, the small difference shows that this performance change is not very impactful.

When 虚空行者 tries to synergize with 沙漠死神, he observes a little drop in his total damage dealt. This change may signal that 沙漠死神 does not help cover for him to dish out more damage or that his participation also helps extend the game's duration. Similarly, when 虚空行者 is played together with 沙漠死神 on the same team, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing with 沙漠死神.

Additionally, when 虚空行者 plays with 沙漠死神 on the same side, he typically receives a little more damage than when he fights alone. Getting dealt more damage may mean that 沙漠死神 does a poor job of protecting 虚空行者 during teamfights.

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伤害数据

虚空行者
沙漠死神
物理伤害
魔法伤害
真实伤害

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虚空行者
沙漠死神

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There is no one best ally for 虚空行者 that will 100% of the time be his #1 teammate. However, overall, 沙漠死神 is a below average ally for 虚空行者. By locking into the same team as 虚空行者, he drops their win rate by -2.7% to 47.3%. This clearly indicates that there is a harmful synergy between 虚空行者 and 沙漠死神 that allows them to perform not as well together than alone.

沙漠死神 has a lower difficulty than 虚空行者. That means you don't need to be cautious when arranging 沙漠死神 allies to go into battle on the same side as, as they will have to have a relatively low level of skill to be able to cooperate well with you.

When playing cooperatively, 虚空行者 players will likely observe an overall large increase in your team’s ability to to do a lot of AP damage. Combined, these champs can blast through enemies with magic damage.

In contrast, by grouping 虚空行者 and 沙漠死神 together, you will not be providing your team much support. Make sure to have other champs on your team that nullifies this gap in this pairing's kit.

Regardless of the skill of your 沙漠死神 ally, you should focus on increasing your gold income, warding to avoid ambushes, and clearing objectives. If you follow these simple suggestions, you will do well, regardless.

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If you would like to learn all of the intricacies of 虚空行者 to work well with 沙漠死神 during both the early game and mid / late game phases of League, you should keep reading to learn some more lessons on this champion pairing. If you pay attention to the build and stats displayed here, you will grow your win rate by a lot.

The ideal items to include in your 虚空行者 and 沙漠死神 synergy build consist of 灭世者的死亡之帽, 残疫, and 时光之杖. When 虚空行者 incorporated at least these three pieces in his build, he did significantly better when fighting alongside 沙漠死神 than with many other common item sets. In fact, 虚空行者 boasted an average win rate of 47.3% helping carry 沙漠死神 with these items in his kit.

To have the greatest likelihood of vanquishing your oponents, you should use the 先攻, 神奇之鞋, 未来市场, 星界洞悉, 猛然冲击, and 终极猎人 runes from the 启迪 and 主宰 rune sets. Out of all the rune sets players chose for this team composition, this sequence of runes resulted in the greatest win rate. Moreover, these runes gave a 47.3% winrate overall.

If you need to get 虚空行者 and 沙漠死神 cooperations tips and builds for a a specific skill level, please choose one from the selection menu provided above. At first, the statistics and strategies displayed are calculated using all rounds completed with both champions.