- 火箭并不总是最佳选择!金克丝的轻机枪在预热完毕后,也拥有难以置信的威力。当敌方英雄快要抓到你时,就换成轻机枪射个痛快吧!
- 金克丝的火箭会对爆炸范围内的所有敌人造成完全伤害。在对线时,可以朝小兵发射火箭来溅射附近的敌方英雄,并且还不会吸引小兵的仇恨。
- 当战斗开始时,尽量呆在交战区域的边缘位置,用火箭和震荡电磁波来从远处轰击对手。除非你觉得己方优势很明显,否则不要跑上前去用轻机枪扫射。
- 【E时光发条】能让友军追杀敌人,或者从败仗逃脱。
- 【R时光倒流】能有效保护本方的主力输出英雄,但过早使用该技能会导致敌方转移攻击目标,降低效果。
- 你可以连续使用【Q定时炸弹】和【W穿梭未来】来快速地将两颗定时炸弹放到一个目标上。放置第二颗炸弹会引爆第一颗,并晕眩附近的敌人。
The 暴走萝莉 时光守护者 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 时光守护者, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, 暴走萝莉 sees a very large drop in her KDA (ratio of kills and assists to deaths) when paired with 时光守护者. His KDA worsened from NaN to NaN. This decrease shows that 时光守护者 helps 暴走萝莉 perform poorer in ranked League of Legends games. Yet, the small difference demonstrates that this performance change is not very impactful.
When 暴走萝莉 is paired with 时光守护者, she gets a little increase in her full damage output. This may indicate that 时光守护者 helps provide protection for her to dish out more damage or that his support also helps extend the round's duration. Similarly, when 暴走萝莉 is played together with 时光守护者 on the same team, he usually scores many fewer killing sprees than when she plays alone. This is contrasting evidence that she is worse when playing with 时光守护者.
Moreover, when 暴走萝莉 plays with 时光守护者 on the same team, she typically receives more damage than when she fights alone. Receiving more damage could mean that 时光守护者 does a poor job of covering 暴走萝莉 during team fights.
There is no one best synergy for 暴走萝莉 that will always be her best synergy. Yet, overall, 时光守护者 is a very typical companion for 暴走萝莉. By being on the same team as 暴走萝莉, he increases their win rate by 0.7% to 50.5%. This signals that there is not really a strong strategic relationship between 暴走萝莉 and 时光守护者 that allows them to perform better together than without each other.
时光守护者 has a lower difficulty than 暴走萝莉. That means 暴走萝莉 players don't need to be cautious when enlisting 时光守护者 comrades to go into battle on the same side as, as they will need a relatively low level of skill to do well with you.
Fighting cooperatively, 暴走萝莉 players should expect to witness an overall large increase in your team’s capacity to deal magic damage. Together, these champions can blast through enemies with magic damage.
Although, by pairing 暴走萝莉 and 时光守护者 together, you will not be giving your side much engage potential. Plan to have other champs on your team that offsets this relative gap in their capabilities.
Regardless of the skill of your 时光守护者 teammate, you should focus on increasing your income, warding to avoid ambushes, and taking down objectives. If you follow these simple suggestions, you will do well, regardless.
If you would like to learn all of the intricacies of 暴走萝莉 in order to pair well with 时光守护者 during both the early game and mid / late game phases of LoL rounds, you should continue reading to learn some more tricks and insights into this champion pairing. If you mind the build and suggestions shown above, you will grow your win rate by a lot.
The most crucial finished items to build first in your 暴走萝莉 and 时光守护者 synergy build consist of 多米尼克领主的致意, 卢安娜的飓风, and 海妖杀手. When 暴走萝莉 bought at least these three great items in her build, she did much better when paired up with 时光守护者 than with most other typical item sets. In fact, 暴走萝莉 boasted an average winrate of 50.5% when playing alongside 时光守护者 with this build.
To have the best probability of defeating your oponents, 暴走萝莉 players should take the 致命节奏, 气定神闲, 传说:血统, 致命一击, 绝对专注, and 风暴聚集 runes from the 精密 and 巫术 rune sets. Out of all the rune combinations players picked for this team composition, this combo of runes resulted in the highest win rate. Notably, these runes averaged a 50.5% winrate overall.
If you would like to get 暴走萝莉 with 时光守护者 cooperations tips and stats for a a specific player tier, feel free to select one from the selection menu shown above. By default, the stats and build suggestions given are computed using all games with data with both champions.