- 火箭并不总是最佳选择!金克丝的轻机枪在预热完毕后,也拥有难以置信的威力。当敌方英雄快要抓到你时,就换成轻机枪射个痛快吧!
- 金克丝的火箭会对爆炸范围内的所有敌人造成完全伤害。在对线时,可以朝小兵发射火箭来溅射附近的敌方英雄,并且还不会吸引小兵的仇恨。
- 当战斗开始时,尽量呆在交战区域的边缘位置,用火箭和震荡电磁波来从远处轰击对手。除非你觉得己方优势很明显,否则不要跑上前去用轻机枪扫射。
- 秒放版的【透骨尖钉】更快且能造成额外伤害
你的很多进攻型技能也是你的逃生工具。务必确保你总有一套方案来撤离战斗。
- 用蓄力版的【透骨尖钉】命中一名敌人,总会将该敌人拖拽一段相同的距离。在近战距离使用它,可将敌人拽到你身后。
- 派克非常脆,因此不要害怕暂时撤出战斗。在敌人看不见你时,你可以通过【溺水之幸】来回复显著的生命值。
The 暴走萝莉 血港鬼影 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 血港鬼影, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, 暴走萝莉 sees a large worsening in her KDA (ratio of kills and assists to deaths) when paired with 血港鬼影. His KDA decreased from NaN to NaN. This drop shows that 血港鬼影 helps 暴走萝莉 perform worse in competitive League of Legends rounds. Yet, the small difference indicates that this performance change is not very impactful.
When 暴走萝莉 tries to synergize with 血港鬼影, she gets a marginal improvement in her full damage dealt. This difference could indicate that 血港鬼影 helps provide cover for her to dish out more damage or that his support also helps increase the round's duration. Similarly, when 暴走萝莉 is played with 血港鬼影 on the same side, he usually scores many fewer killing sprees compared to when she plays alone. This is contrasting evidence that she is worse when playing synergisticly with 血港鬼影.
Moreover, when 暴走萝莉 plays with 血港鬼影 on the same side, she often receives a little more damage than when she fights alone. Taking more damage could indicate that 血港鬼影 does a poor job of covering 暴走萝莉 during team fights.
There is no top ally for 暴走萝莉 that will always be her #1 teammate. Yet, overall, 血港鬼影 is a below average teammate for 暴走萝莉. By playing on the same team as 暴走萝莉, he decreases their win rate by -1.6% to 48.2%. This clearly indicates that there is a harmful synergy between 暴走萝莉 and 血港鬼影 that allows them to perform worse together than alone.
血港鬼影 has a greater difficulty than 暴走萝莉. That means you need to be very careful when lining up 血港鬼影 comrades to fight alongside, as they will have to have a greater level of skill to be able to fight well with you.
Fighting alongside, 暴走萝莉 players will likely witness an overall large increase in your team’s capacity to destroy wih physical damage. Together, these two can provide a great amount of sustained physical damage.
Conversely, by bringing 暴走萝莉 and 血港鬼影 together, you may not be providing your other allies very much magical damage output. Make sure to pick other champs on your team that helps cover this gap in this pairing's capabilities.
Regardless of your 血港鬼影 ally's ability, you should focus on increasing your gold income, warding to avoid ambushes, and clearing objectives. If you heed this simple advice, you should do well, regardless.
If you would like to learn all of the intricacies of 暴走萝莉 in order to pair well with 血港鬼影 during both the laning and mid / late game phases of League of Legends games, you should continue reading to learn additional lessons on this champion pairing. If you pay attention to the build and stats shown here, you will increase your win rate by a lot.
The ideal items to have in your 暴走萝莉 and 血港鬼影 synergy build include 无尽之刃, 幻影之舞, and 海妖杀手. When 暴走萝莉 included at least these three finished items in her build, she performed significantly better as an ally of 血港鬼影 than with many other typical builds. In fact, 暴走萝莉 had an average win rate of 48.2% when playing alongside 血港鬼影 with this build.
To have the highest likelihood of crushing your oponents, 暴走萝莉 players should equip the 致命节奏, 气定神闲, 传说:血统, 砍倒, 绝对专注, and 风暴聚集 runes from the 精密 and 巫术 rune sets. Out of all the rune sets players chose for this champion pairing, this blending of runes resulted in the best win rate. Notably, these runes averaged a 48.2% winrate overall.
If you need to get 暴走萝莉 with 血港鬼影 synergy tips and stats for a a specific division rank, feel free to select one from the selection menu displayed above. By default, the statistics and tips and suggestions shown are computed using all games with data with both champions.