- 火箭并不总是最佳选择!金克丝的轻机枪在预热完毕后,也拥有难以置信的威力。当敌方英雄快要抓到你时,就换成轻机枪射个痛快吧!
- 金克丝的火箭会对爆炸范围内的所有敌人造成完全伤害。在对线时,可以朝小兵发射火箭来溅射附近的敌方英雄,并且还不会吸引小兵的仇恨。
- 当战斗开始时,尽量呆在交战区域的边缘位置,用火箭和震荡电磁波来从远处轰击对手。除非你觉得己方优势很明显,否则不要跑上前去用轻机枪扫射。
- 绝望光环在对付其他坦克时很有效,确保你的绝望光环能攻击到对方最高生命值的英雄。
- 阿木木极度依赖队友,尽量与友军同线来取得最大的效果。
- 冷却时间减少的阿木木很强,但他很难通过装备来获取冷却缩减。击杀苍蓝雕纹魔像获得增益来减少冷却时间,而不需要牺牲装备数值。
The 暴走萝莉 殇之木乃伊 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 殇之木乃伊, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, 暴走萝莉 sees a very large drop in her KDA (ratio of kills and assists to deaths) when paired with 殇之木乃伊. His KDA fell from NaN to NaN. This negative change shows that 殇之木乃伊 helps 暴走萝莉 perform not as well in competitive LoL games. Yet, the small difference proves that this performance change is not very impactful.
When 暴走萝莉 is an ally to 殇之木乃伊, she observes a marginal improvement in her complete damage dealt. This change could signal that 殇之木乃伊 supports by providing protection for her to dish out more damage or that his participation also helps extend the match's duration. Similarly, when 暴走萝莉 is played together with 殇之木乃伊 on the same side, he usually scores many fewer killing sprees compared to when she plays without 殇之木乃伊. This is contrasting evidence that she is worse when playing with 殇之木乃伊.
Moreover, when 暴走萝莉 plays with 殇之木乃伊 on the same team, she typically takes a little more damage than when she fights alone. Receiving more damage could mean that 殇之木乃伊 does a poor job of covering 暴走萝莉 during team fights.
There is no top champion pairing for 暴走萝莉 that will no matter what be her ideal ally. However, overall, 殇之木乃伊 is a very typical teammate for 暴走萝莉. By being on the same side as 暴走萝莉, he lowers their win rate by -0.8% to 49.0%. This signals that there is only a small bond between 暴走萝莉 and 殇之木乃伊 that results in them performing not as well together than alone.
殇之木乃伊 has a much lower diffuclty than 暴走萝莉. That means 暴走萝莉 players don't need to be very careful when lining up 殇之木乃伊 teammates to go into battle on the same side as, as they will have to have a much lower level of skill to cooperate well with you.
When playing on the same side, 暴走萝莉 players will likely witness an overall large increase in your team’s capacity to to do a lot of AP damage. Together, these champs can deal quite a lot of AP type damage.
Conversely, by pairing 暴走萝莉 and 殇之木乃伊 together, you may not be giving your side a lot of protection for burst damage. Plan to include other champions on your team that offsets this relative disparity in their potential.
Regardless of your 殇之木乃伊 ally's ability, you should focus on increasing your income, staying alive by avoiding foolish fights, and taking down objectives. If you do this, you will do well, regardless.
If you would like to truly master 暴走萝莉 to work well with 殇之木乃伊 during both the lane and mid / late game phases of LoL matches, you should continue reading to learn some more lessons on this champion pairing. If you use the build and tips presented above, you will grow your win rate by a lot.
The top items to prioritize in your 暴走萝莉 and 殇之木乃伊 synergy build include 多米尼克领主的致意, 幻影之舞, and 海妖杀手. When 暴走萝莉 incorporated at least these three items in her build, she did a lot better when fighting alongside 殇之木乃伊 than with many other typical item sets. In fact, 暴走萝莉 had an average winrate of 49.0% helping carry 殇之木乃伊 with these items in her kit.
To have the highest probability of coming out on top against your oponents, you should take the 致命节奏, 气定神闲, 传说:血统, 致命一击, 血之滋味, and 寻宝猎人 runes from the 精密 and 主宰 rune sets. Of all the rune combinations players used for this champion pairing, this combo of runes resulted in the greatest win rate. Moreover, these runes provided a 49.0% winrate overall.
If you want to get 暴走萝莉 with 殇之木乃伊 synergy tips and stats for a a specific player tier, feel free to choose one from the selection menu above. If viewing for the first time, the statistics and build suggestions shown are computed using every round completed with both champions.