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altText1大发明家 is in the b tier of champions

大发明家 with 牧魂人

altText2大发明家 is in the b tier of champions
MageSupport
FighterTank

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numAnalyzed
胜率
50.7 %
kda
1.74
受欢迎度
2.2 %

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We download the stats from from millions of LoL games directly from Riot Games each and every week. 大发明家 has gone into battle with 牧魂人 in 1258 recently played, competitive games. By amassing so much complete data directly from the developers of League of Legends, we are completely sure that we can present to you high-quality, insightful builds to help 大发明家 play with 牧魂人. It is relatively rare for 大发明家 to play with 牧魂人 as allies. This pairing has only taken place in approximately 2.2% of games with 大发明家.

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大发明家 has done a ok job of synergizing with 牧魂人. Usually, he wins an acceptable 50.7% of games the champions try and work together in. If you want to win more matches as 大发明家 when playing with 牧魂人 by learning how to better synergize your play style with him, then review the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
生命药水云游图鉴

下一个项目

5分钟
增幅典籍遗失的章节

Core 大发明家 Items

22分钟
瑞莱的冰晶节杖中娅沙漏兰德里的折磨

可选项目

灭世者的死亡之帽风暴狂涌残疫卢登的伙伴

Summoner Spells

summonerflash summoner spell D
summonerteleport summoner spell F

技能顺序

为大发明家提升等级的第一个技能q
>
为大发明家提供的第二种能力,以提高水平w
>
大发明家 最大化的最后一项技能e

符文

巫术奥术彗星法力流系带绝对专注焦灼
主宰血之滋味寻宝猎人
Adaptive ForceAdaptive ForceArmor
大发明家's passive ability p
大发明家's q ability q
大发明家's w ability w
大发明家's e ability e
大发明家's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

guide.title

guide.playingAs

- 对于黑默丁格的生存而言,【E电子风暴手雷】的成功命中是非常重要的。减速和晕眩效果都能让敌人乖乖呆在远处被你痛揍,但它也是对付敌方奇袭的第一道防线。

- 炮塔的布局是战斗中一个决定性因素。对于大多数敌人,扎堆放置炮塔来攻击敌人是最佳方法,但如果敌人有很多群伤技能,那么你的防御塔可能很快就会被摧毁。此外,将炮塔放置在草丛中,可以进行有利于己方的突袭。

guide.playingAgainst

- 你不需要施放【唤醒】来重新获得施放【临终仪式】的能力。

- 你可以让室女去单带一路,但要慎重,因为她是你战斗力的重要组成部分。

- 室女将会协助你进行战斗,所以要明智地选择你的目标。

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大发明家 Image
winRate
50.7 %
VS
winRate
49.3 %
牧魂人 Image
4.5
< kills >
4.8
6.5
< deaths >
6.4
6.8
< assists >
7.1
1.02
< killingSprees >
1.09
122
< cs >
134
0.16
< dragons >
0.16
0.47
< inhibitors >
0.49
737
< physicalDamage >
822
22,393
< magicDamage >
23,760
747
< trueDamage >
688
23,878
< damageDealt >
25,270
20,118
< damageTaken >
20,524
10,563
< goldEarned >
10,957
1.79
< towers >
2.02
0.05
< barons >
0.06
1,975
< heal >
2,107
12,968
< xp >
13,685
30
< visionScore >
28
14
< wardsPlaced >
13
251
< ccTime >
264

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The 大发明家 牧魂人 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 牧魂人, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 大发明家 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 牧魂人. His KDA went down from NaN to NaN. This drop shows that 牧魂人 helps 大发明家 perform worse in competitive LoL matches. Yet, the small difference proves that this performance change is not very impactful.

When 大发明家 tries to synergize with 牧魂人, he observes a small decrease in his total damage dealt. This difference may signal that 牧魂人 does not provide cover for him to deal more damage or that his support also helps increase the round's duration. Similarly, when 大发明家 is played alongside 牧魂人 on the same team, he usually scores many fewer killing sprees compared to when he plays without 牧魂人. This is contrasting evidence that he is worse when playing synergisticly with 牧魂人.

Moreover, when 大发明家 plays with 牧魂人 on the same team, he often takes a little less damage than when he fights alone. Getting dealt not as much damage may indicate that 牧魂人 does a decent job of protecting 大发明家 in team fights.

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伤害数据

大发明家
牧魂人
物理伤害
魔法伤害
真实伤害

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大发明家
牧魂人

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There is no perfect champion pairing for 大发明家 that will 100% of the time be his top ally. Yet, overall, 牧魂人 is a good teammate for 大发明家. By playing on the same team as 大发明家, he increases their win rate by 1.1% to 50.7%. This signals that there is pretty good strategic relationship between 大发明家 and 牧魂人 that allows them to perform at the top of their game together than without each other.

牧魂人 has a lower difficulty than 大发明家. That means you don't need to be careful when enlisting 牧魂人 comrades to play with, as they will need a relatively low level of skill to play well with you.

When playing cooperatively, 大发明家 players should observe an overall large increase in your team’s capability to deal magic damage. Together, these champs are able to dish out a surprising amount of magic type damage.

Conversely, by bringing 大发明家 and 牧魂人 together, you may not be granting your team very much sustained damage output. Make sure to have other champs on your team that helps cover this disparity in their abilities.

Regardless of your 牧魂人 ally's ability, you should focus on maximizing your gold income, staying alive by avoiding foolish fights, and taking down objectives. If you heed this simple advice, you will do well anyway.

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To learn all of the intricacies of 大发明家 in order to pair well with 牧魂人 during both the laning and mid / late game phases of League, you should continue reading to gather some more lessons on this champion pairing. If you use the build and tips displayed above, you will increase your win rate significantly.

The top finished items to build first in your 大发明家 and 牧魂人 synergy build include 瑞莱的冰晶节杖, 中娅沙漏, and 兰德里的折磨. When 大发明家 incorporated at least these three great items in his build, he performed a lot better when fighting alongside 牧魂人 than with many other typical builds. In fact, 大发明家 had an average winrate of 50.7% when playing alongside 牧魂人 with this build.

To have the highest likelihood of coming out on top against your oponents, 大发明家 players should equip the 奥术彗星, 法力流系带, 绝对专注, 焦灼, 血之滋味, and 寻宝猎人 runes from the 巫术 and 主宰 rune sets. Of all the runes players picked for this champion pairing, this blending of runes resulted in the best win rate. Moreover, these runes gave a 50.7% win rate overall.

If you want to get 大发明家 with 牧魂人 collaboration tips and builds for a a particular rank, please select one from the selection menu displayed above. By default, the statistics and strategies displayed are computed using every game completed with these champs.