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altText1战争之影 is in the a tier of champions

战争之影 with 麦林炮手

altText2战争之影 is in the b tier of champions
FighterTank
MarksmanAssassin

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numAnalyzed
胜率
46.6 %
kda
2.33
受欢迎度
3.1 %

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At MOBA Champion, we take in data from from millions of League of Legends games directly from Riot Games each week. 战争之影 has been on the same team as 麦林炮手 in 2970 recently played, ranked matches. By amassing so much complete data straight from the makers of LoL, we are completely sure that we can produce robust, usable builds to help 战争之影 play with 麦林炮手. It is relatively rare for 战争之影 to play with 麦林炮手 on the same team. This pairing has only happened in approximately 3.1% of rounds with 战争之影.

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Unfortunately, 战争之影 does a pathetic job of synergizing with 麦林炮手. On average, he wins a poor 46.6% of games the champs fight together on the same side. If you want to do better as 战争之影 when playing alongside 麦林炮手 by learning how to better synergize your strategy with her, then dig into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
风行狐幼体生命药水

下一个项目

5分钟
考尔菲德的战锤明朗之靴

Core 战争之影 Items

22分钟
朔极之矛死亡之舞星蚀

可选项目

赛瑞尔达的怨恨斯特拉克的挑战护手玛莫提乌斯之噬亵渎九头蛇

Summoner Spells

summonerhaste summoner spell D
summonersmite summoner spell F

技能顺序

为战争之影提升等级的第一个技能q
>
为战争之影提供的第二种能力,以提高水平w
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战争之影 最大化的最后一项技能e

符文

巫术相位猛冲灵光披风迅捷水上行走
精密凯旋传说:韧性
Adaptive ForceAdaptive ForceHealth Scaling
战争之影's passive ability p
战争之影's q ability q
战争之影's w ability w
战争之影's e ability e
战争之影's ultimate ability r
1
Q
2
W
3
Q
4
E
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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- 【E毁灭冲锋】会根据移动的距离来输出更多的伤害。试着使用【R暗影冲击】或者诸如【幽灵疾步】或【闪现】等召唤师技能来最大化此技能的伤害。

- 【W恐惧之灵】会在周围敌人受到伤害时恢复赫卡里姆的生命值,即使这些伤害是赫卡里姆的队友造成的。在大型团战中施放这个技能,可以最大化地提升赫卡里姆的生存能力。

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- 你可以用【急速射击】来帮你尽快在敌方英雄身上叠满【爆炸火花】。

- 崔丝塔娜的巨枪可以让它远距离攻击目标。利用这个可以防止你的敌人靠近你。

- 在你对一个敌人叠满【爆炸火花】的层数后,再用【火箭跳跃】跳到这个敌人身上,就能对这个敌人造成爆发性的伤害。

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战争之影 Image
winRate
46.6 %
VS
winRate
53.4 %
麦林炮手 Image
6.6
< kills >
6.9
6.1
< deaths >
6.1
7.6
< assists >
8.1
1.48
< killingSprees >
1.57
34
< cs >
35
1.47
< dragons >
1.55
0.34
< inhibitors >
0.35
13,574
< physicalDamage >
14,271
2,602
< magicDamage >
2,668
752
< trueDamage >
776
16,929
< damageDealt >
17,715
40,266
< damageTaken >
41,147
11,938
< goldEarned >
12,215
1.1
< towers >
1.19
0.35
< barons >
0.35
20,599
< heal >
21,274
13,791
< xp >
14,150
19
< visionScore >
19
5
< wardsPlaced >
5
230
< ccTime >
233

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The 战争之影 麦林炮手 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 麦林炮手, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 战争之影 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 麦林炮手. His KDA went down from NaN to NaN. This worsening shows that 麦林炮手 helps 战争之影 perform poorer in competitive League of Legends games. Yet, the small difference proves that this performance change is not very impactful.

When 战争之影 tries to synergize with 麦林炮手, he gets a little drop in his full damage dealt. This change could demonstrate that 麦林炮手 does not help cover for him to deal more damage or that her support also helps increase the round's duration. Similarly, when 战争之影 is played with 麦林炮手 on the same team, he usually scores many fewer killing sprees compared to when he plays without 麦林炮手. This is contrasting evidence that he is worse when playing with 麦林炮手.

Moreover, when 战争之影 plays with 麦林炮手 on the same team, he usually receives a little less damage than when he fights alone. Receiving not as much damage may indicate that 麦林炮手 does a decent job of protecting 战争之影 in team fights.

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伤害数据

战争之影
麦林炮手
物理伤害
魔法伤害
真实伤害

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战争之影
麦林炮手

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There is no universally accepted best synergy for 战争之影 that will 100% of the time be his best ally. However, 麦林炮手 is a not very good teammate for 战争之影. By locking into the same side as 战争之影, she drops their win rate by -1.9% to 46.6%. This clearly indicates that there is a harmful synergy between 战争之影 and 麦林炮手 that results in them performing worse together than without each other.

麦林炮手 has a lower difficulty than 战争之影. That means 战争之影 players don't need to be cautious when finding 麦林炮手 allies to play with, as they will need a relatively low level of skill to be able to cooperate well with you.

Fighting cooperatively, you will likely witness an overall large increase in your team’s capability to destroy wih physical damage. When paired, these two can provide a great amount of sustained physical damage.

Although, by grouping 战争之影 and 麦林炮手 together, you probably will not be giving your other teammates much utility. We recommend you pick other champions on your team that nullifies this relative disparity in this pairing's potential.

Regardless of the skill of your 麦林炮手 ally, you should focus on maximizing your income, warding to avoid ambushes, and clearing objectives. If you do this, you will do well anyway.

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If you would like to learn all of the intricacies of 战争之影 to pair well with 麦林炮手 during both the early game and mid / late game phases of League rounds, you should continue reading to learn additional tips and tricks for this champion pairing. If you listen to the build and tips presented here, you will grow your win rate significantly.

The most important finished items to prioritize in your 战争之影 and 麦林炮手 synergy build consist of 朔极之矛, 死亡之舞, and 星蚀. When 战争之影 incorporated at least these three finished items in his build, he did significantly better when paired up with 麦林炮手 than with most other typical item sets. In fact, 战争之影 boasted an average winrate of 46.6% when synergizing his build and playstyle to 麦林炮手 with this build.

To have the greatest chance of defeating your oponents, 战争之影 players should use the 相位猛冲, 灵光披风, 迅捷, 水上行走, 传说:韧性, and 凯旋 runes from the 巫术 and 精密 rune sets. Out of all the runes players chose for 战争之影 and 麦林炮手 pairings, this mix of runes yielded the greatest win rate. Moreover, these runes averaged a 46.6% win rate overall.

If you want to see 战争之影 and 麦林炮手 cooperations tips and builds for a a particular division rank, please select one from the selection menu provided above. If viewing for the first time, the statistics and tips and suggestions displayed are calculated using every match run with both champs.