- 【E毁灭冲锋】会根据移动的距离来输出更多的伤害。试着使用【R暗影冲击】或者诸如【幽灵疾步】或【闪现】等召唤师技能来最大化此技能的伤害。
- 【W恐惧之灵】会在周围敌人受到伤害时恢复赫卡里姆的生命值,即使这些伤害是赫卡里姆的队友造成的。在大型团战中施放这个技能,可以最大化地提升赫卡里姆的生存能力。
- 火箭并不总是最佳选择!金克丝的轻机枪在预热完毕后,也拥有难以置信的威力。当敌方英雄快要抓到你时,就换成轻机枪射个痛快吧!
- 金克丝的火箭会对爆炸范围内的所有敌人造成完全伤害。在对线时,可以朝小兵发射火箭来溅射附近的敌方英雄,并且还不会吸引小兵的仇恨。
- 当战斗开始时,尽量呆在交战区域的边缘位置,用火箭和震荡电磁波来从远处轰击对手。除非你觉得己方优势很明显,否则不要跑上前去用轻机枪扫射。
The 战争之影 暴走萝莉 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 暴走萝莉, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 战争之影 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 暴走萝莉. His KDA decreased from NaN to NaN. This negative change shows that 暴走萝莉 helps 战争之影 perform worse in competitive League games. Yet, the small difference demonstrates that this performance change is only marginal.
When 战争之影 is paired with 暴走萝莉, he observes a barely noticable drop in his complete damage output. This could demonstrate that 暴走萝莉 does not support by providing cover for him to dish out more damage or that her support also helps extend the game's duration. Similarly, when 战争之影 is played together with 暴走萝莉 on the same side, he usually scores many fewer killing sprees compared to when he plays without 暴走萝莉. This is contrasting evidence that he is worse when playing with 暴走萝莉.
Moreover, when 战争之影 plays with 暴走萝莉 on the same side, he typically takes a little less damage than when he plays alone. Taking not as much damage could indicate that 暴走萝莉 does a decent job of protecting 战争之影 during team fights.
There is no universally accepted best ally for 战争之影 that will 100% of the time be his ideal ally. Yet, 暴走萝莉 is a very typical teammate for 战争之影. By locking into the same team as 战争之影, she decreases their win rate by -0.4% to 48.1%. This proves that there is a weak strategic relationship between 战争之影 and 暴走萝莉 that allows them to perform worse together than without each other.
暴走萝莉 has a lower difficulty than 战争之影. That means 战争之影 players don't need to be cautious when finding 暴走萝莉 teammates to fight alongside, as they will have to have a lower level of skill to work well with you.
Working together, 战争之影 players will likely observe an overall large increase in your team’s capacity to dish out massive AD. When paired, these champs can tear through the other team with a lot of physcial damage.
Although, by aligning 战争之影 and 暴走萝莉 together, you may not be giving your side a lot of support. Make sure to include other champs on your team that offsets this hole in this pairing's potential.
Regardless of the ability of your 暴走萝莉 ally, you should focus on maximizing your income, outlasting your enemies, and taking down objectives. If you follow these simple suggestions, you will do well, regardless.
To learn all of the intricacies of 战争之影 to synergize with 暴走萝莉 during both the laning and mid / late game phases of League of Legends matches, you should continue reading to gather additional tricks and insights into this champion pairing. If you pay attention to the build and tips presented above, you will grow your win rate significantly.
The ideal finished items to prioritize in your 战争之影 and 暴走萝莉 synergy build include 三相之力, 朔极之矛, and 焚天. When 战争之影 used at least these three finished items in his build, he performed significantly better when fighting alongside 暴走萝莉 than with most other commonly used item sets. In fact, 战争之影 had an average win rate of 48.1% helping carry 暴走萝莉 with these items in his kit.
To have the highest chance of coming out on top against your oponents, 战争之影 players should use the 相位猛冲, 灵光披风, 迅捷, 水上行走, 眼球收集器, and 寻宝猎人 runes from the 巫术 and 主宰 rune sets. Out of all the runes we have analyed for 战争之影 and 暴走萝莉 pairings, this mixture of runes yielded the greatest win rate. Notably, these runes provided a 48.1% winrate overall.
If you would like to see 战争之影 with 暴走萝莉 cooperations tips and stats for a a particular player tier, please choose one from the selection menu above. By default, the statistics and guides shown are calculated using every round finished with both champions.