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altText1潮汐海灵 is in the s tier of champions

潮汐海灵 with 蛮族之王

altText2潮汐海灵 is in the a tier of champions
AssassinFighter
FighterAssassin

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numAnalyzed
胜率
54.2 %
kda
2.42
受欢迎度
2.4 %

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Our servers pull data from from millions of League matches directly from Riot Games each week. 潮汐海灵 has fought alongside 蛮族之王 in 4759 recent, ranked matches. By pooling so much accurate data from the creators of League, we are totally sure that we can provide you with robust, insightful builds to help 潮汐海灵 play with 蛮族之王. It is relatively rare for 潮汐海灵 to play with 蛮族之王 as teammates. This has only occurred in approximately 2.4% of matches with 潮汐海灵.

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潮汐海灵 has done a great job of fighting on the same side as 蛮族之王. Usually, he wins a terrific 54.2% of rounds the champs play on the same team. If you want to maximize your potential as 潮汐海灵 when playing with 蛮族之王 by figuring out how to better synergize your gameplay with him, then dig into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
黑暗封印复用型药水

下一个项目

5分钟
以太精魂海克斯科技发电机

Core 潮汐海灵 Items

22分钟
灭世者的死亡之帽巫妖之祸风暴狂涌

可选项目

虚空之杖中娅沙漏影焰海克斯科技火箭腰带

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为潮汐海灵提升等级的第一个技能e
>
为潮汐海灵提供的第二种能力,以提高水平w
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潮汐海灵 最大化的最后一项技能q

符文

主宰电刑猛然冲击眼球收集器寻宝猎人
精密凯旋致命一击
Adaptive ForceAdaptive ForceMagic Resist
潮汐海灵's passive ability p
潮汐海灵's q ability q
潮汐海灵's w ability w
潮汐海灵's e ability e
潮汐海灵's ultimate ability r
1
W
2
E
3
Q
4
E
5
E
6
R
7
E
8
W
9
E
10
W
11
R
12
W
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W
14
Q
15
Q
16
R

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- 菲兹的技能伤害会受到法术强度的加成——在面对高爆发队伍的威胁时,可以考虑购买【中娅沙漏】或【女妖面纱】——并且如果你有信心不靠生命值加成提供的生存能力的话,可以选择【灭世者的死亡之帽】或【巫妖之祸】。

- 菲兹在移动时能无视单位的碰撞体积,可以跨过小兵直取敌方英雄,并用你的【W海石三叉戟】的被动效果戳他——然后在几秒后开启主动效果继续戳。

- 菲兹的终极技能,【R巨鲨强袭】,能够朝着一名敌人施放,或者朝着敌人即将走过的区域施放。

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- 推迟激活无尽怒火是促使敌方英雄过度激进地想来杀死你的有效方式。

- 如果敌人叠加护甲,可购买最后的轻语或者幽梦之灵。

- 嗜血杀戮是治疗泰达米尔的有效方式,试着在增益消失之前激活它。

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潮汐海灵 Image
winRate
54.2 %
VS
winRate
45.8 %
蛮族之王 Image
9.5
< kills >
9.6
6.2
< deaths >
6.2
5.5
< assists >
5.6
2.13
< killingSprees >
2.16
153
< cs >
156
0.07
< dragons >
0.07
0.43
< inhibitors >
0.43
2,715
< physicalDamage >
2,758
19,399
< magicDamage >
19,280
1,134
< trueDamage >
1,126
23,248
< damageDealt >
23,166
21,820
< damageTaken >
21,890
12,472
< goldEarned >
12,619
1.66
< towers >
1.76
0.02
< barons >
0.02
2,743
< heal >
2,797
14,189
< xp >
14,302
17
< visionScore >
18
8
< wardsPlaced >
8
164
< ccTime >
164

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The 潮汐海灵 蛮族之王 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 蛮族之王, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 潮汐海灵 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 蛮族之王. His KDA decreased from NaN to NaN. This decrease shows that 蛮族之王 helps 潮汐海灵 perform poorer in competitive League of Legends matches. Yet, the small difference demonstrates that this performance change is only marginal.

When 潮汐海灵 plays on the same team as 蛮族之王, he gets a little increase in his total damage output. This difference may indicate that 蛮族之王 helps provide cover for him to dish out more damage or that his presence on the team also helps extend the match's duration. Similarly, when 潮汐海灵 is played with 蛮族之王 on the same side, he usually scores many fewer killing sprees than when he plays on his own. This is contrasting evidence that he is worse when playing with 蛮族之王.

Moreover, when 潮汐海灵 plays with 蛮族之王 on the same team, he often receives a little less damage than when he fights alone. Taking not as much damage could mean that 蛮族之王 does a decent job of protecting 潮汐海灵 in teamfights.

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伤害数据

潮汐海灵
蛮族之王
物理伤害
魔法伤害
真实伤害

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潮汐海灵
蛮族之王

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There is no perfect champion pairing for 潮汐海灵 that will 100% of the time be his top teammate. Yet, overall, 蛮族之王 is a good companion for 潮汐海灵. By locking into the same team as 潮汐海灵, he improves their win rate by 1.6% to 54.2%. This signals that there is a potentially meaningful bond between 潮汐海灵 and 蛮族之王 that results in them performing at the top of their game together than without each other.

蛮族之王 has a lower difficulty than 潮汐海灵. That means you don't need to be careful when enlisting 蛮族之王 allies to fight alongside, as they will require a lower level of skill to work well with you.

Fighting on the same side, 潮汐海灵 players will likely witness an overall large increase in your team’s capability to dish out massive AD. Combined, these champions should be able to take down targets with auto-attacks and other AD damage abilities.

Conversely, by pairing 潮汐海灵 and 蛮族之王 together, you may not be giving your other allies enough support. Plan to bring other champions on your team that fills this gap in this pairing's capabilities.

Regardless of your 蛮族之王 ally's skill level, you should focus on increasing your gold income, outlasting your enemies, and taking down objectives. If you do this, you will do well, regardless.

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To truly master 潮汐海灵 in order to synergize with 蛮族之王 during both the lane and mid / late game phases of League of Legends games, you should continue reading to learn some more tricks and insights into this champion pairing. If you pay attention to the build and suggestions shown above, you should grow your win rate significantly.

The most crucial items to build first in your 潮汐海灵 and 蛮族之王 synergy build include 灭世者的死亡之帽, 巫妖之祸, and 风暴狂涌. When 潮汐海灵 bought at least these three items in his build, he performed significantly better when paired up with 蛮族之王 than with most other typical item sets. In fact, 潮汐海灵 boasted an average win rate of 54.2% helping carry 蛮族之王 with this build.

To have the greatest likelihood of crushing your oponents, you should take the 电刑, 猛然冲击, 眼球收集器, 寻宝猎人, 凯旋, and 致命一击 runes from the 主宰 and 精密 rune sets. Out of all the rune combinations we have analyed for 潮汐海灵 and 蛮族之王 pairings, this set of runes resulted in the highest win rate. Moreover, these runes averaged a 54.2% winrate overall.

If you need to view 潮汐海灵 with 蛮族之王 cooperations tips and builds for a a particular division rank, feel free to choose one from the selection menu above. By default, the stats and tips and suggestions displayed are calculated using all matches played with these champions.