- 菲兹的技能伤害会受到法术强度的加成——在面对高爆发队伍的威胁时,可以考虑购买【中娅沙漏】或【女妖面纱】——并且如果你有信心不靠生命值加成提供的生存能力的话,可以选择【灭世者的死亡之帽】或【巫妖之祸】。
- 菲兹在移动时能无视单位的碰撞体积,可以跨过小兵直取敌方英雄,并用你的【W海石三叉戟】的被动效果戳他——然后在几秒后开启主动效果继续戳。
- 菲兹的终极技能,【R巨鲨强袭】,能够朝着一名敌人施放,或者朝着敌人即将走过的区域施放。
用相同技能命中多个英雄,能有助于快速激活【黑暗起兮】。
你的防守手段就是进攻。保持不停战斗来积攒更厚的【不坏之身】护盾。
对低血量的敌人使用【轮回绝境】可以确保击杀并将其属性保持到打完一场团战。
The 潮汐海灵 铁铠冥魂 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 铁铠冥魂, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 潮汐海灵 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 铁铠冥魂. His KDA worsened from NaN to NaN. This negative change shows that 铁铠冥魂 helps 潮汐海灵 perform poorer in ranked LoL matches. Yet, the small difference demonstrates that this performance change is not very impactful.
When 潮汐海灵 plays on the same team as 铁铠冥魂, he gets a barely noticable drop in his full damage dealt. This change may indicate that 铁铠冥魂 doesn't help protection for him to deal more damage or that his participation also helps extend the round's duration. Similarly, when 潮汐海灵 is played with 铁铠冥魂 on the same side, he usually scores many fewer killing sprees than when he plays on his own. This is contrasting evidence that he is worse when playing synergisticly with 铁铠冥魂.
Moreover, when 潮汐海灵 plays with 铁铠冥魂 on the same team, he on average receives a little less damage than when he plays alone. Getting dealt not as much damage could indicate that 铁铠冥魂 does a decent job of protecting 潮汐海灵 in team fights.
There is no top synergy for 潮汐海灵 that will 100% of the time be his top ally. Yet, 铁铠冥魂 is a decent ally for 潮汐海灵. By being on the same team as 潮汐海灵, he improves their win rate by 2.5% to 55.1%. This clearly indicates that there is a good strategic relationship between 潮汐海灵 and 铁铠冥魂 that allows them to perform at the top of their game together than without each other.
铁铠冥魂 has a lower difficulty than 潮汐海灵. That means 潮汐海灵 players don't need to be very careful when finding 铁铠冥魂 teammates to go into battle on the same side as, as they will require a relatively low level of skill to be able to fight well with you.
Playing alongside, you should expect to observe an overall large increase in your team’s capacity to deal magic damage. When paired, these two are able to dish out a surprising amount of magic type damage.
Conversely, by pairing 潮汐海灵 and 铁铠冥魂 together, you may not be granting your side a great deal of utility. Plan to pick other champions on your team that neutralizes this relative disparity in their potential.
Regardless of the skill of your 铁铠冥魂 ally, you need to focus on maximizing your gold income, warding to avoid ambushes, and taking down objectives. If you heed this simple advice, you will do well, regardless.
To truly master 潮汐海灵 in order to pair well with 铁铠冥魂 during both the laning and mid / late game phases of LoL, you should keep reading to pick up some more lessons on this champion pairing. If you pay attention to the build and stats presented above, you should increase your win rate by a lot.
The most important finished items to use in your 潮汐海灵 and 铁铠冥魂 synergy build include 巫妖之祸, 海克斯科技火箭腰带, and 风暴狂涌. When 潮汐海灵 combined at least these three items in his build, he performed significantly better as an ally of 铁铠冥魂 than with many other commonly used item sets. In fact, 潮汐海灵 boasted an average win rate of 55.1% when synergizing his build and playstyle to 铁铠冥魂 with these items in his kit.
To have the highest chance of defeating your oponents, you should equip the 电刑, 猛然冲击, 眼球收集器, 灵性猎手, 法力流系带, and 超然 runes from the 主宰 and 巫术 rune sets. Out of all the runes we have analyed for 潮汐海灵 and 铁铠冥魂 pairings, this mixture of runes yielded the highest win rate. Moreover, these runes averaged a 55.1% win rate overall.
If you want to get 潮汐海灵 with 铁铠冥魂 cooperations tips and stats for a an individual skill level, feel free to choose one from the selection menu provided above. By default, the stats and build suggestions displayed are calculated using every game finished with both champions.