- 菲兹的技能伤害会受到法术强度的加成——在面对高爆发队伍的威胁时,可以考虑购买【中娅沙漏】或【女妖面纱】——并且如果你有信心不靠生命值加成提供的生存能力的话,可以选择【灭世者的死亡之帽】或【巫妖之祸】。
- 菲兹在移动时能无视单位的碰撞体积,可以跨过小兵直取敌方英雄,并用你的【W海石三叉戟】的被动效果戳他——然后在几秒后开启主动效果继续戳。
- 菲兹的终极技能,【R巨鲨强袭】,能够朝着一名敌人施放,或者朝着敌人即将走过的区域施放。
- 你可以在使用【E星流横溢】带着【Q星河急涌】的星核一起飞行,从而让星核的爆炸范围得到可观的增长。
- 【E星流横溢】可让你在地图上快速地移动;多多利用它来对其它路线施加压力。
- 如果需要的话,可把【R星弦高落】留给敌方的近战英雄——除此之外,你也可以从远处利用它的减速效果来开团。
The 潮汐海灵 铸星龙王 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 铸星龙王, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 潮汐海灵 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 铸星龙王. His KDA worsened from NaN to NaN. This negative change shows that 铸星龙王 helps 潮汐海灵 perform worse in competitive LoL games. Yet, the small difference proves that this performance change is only marginal.
When 潮汐海灵 is paired with 铸星龙王, he observes a little drop in his complete damage output. This change may indicate that 铸星龙王 does not support by providing protection for him to dish out more damage or that his presence also helps extend the round's duration. Similarly, when 潮汐海灵 is played together with 铸星龙王 on the same team, he usually scores many fewer killing sprees compared to when he plays without 铸星龙王. This is contrasting evidence that he is worse when playing synergisticly with 铸星龙王.
Moreover, when 潮汐海灵 plays with 铸星龙王 on the same team, he usually takes more damage than when he fights alone. Taking more damage may mean that 铸星龙王 does a poor job of protecting 潮汐海灵 in teamfights.
There is no universally accepted best ally for 潮汐海灵 that will 100% of the time be his #1 teammate. However, overall, 铸星龙王 is a very typical companion for 潮汐海灵. By playing on the same team as 潮汐海灵, he lowers their win rate by -0.8% to 51.8%. This clearly indicates that there is a weak bond between 潮汐海灵 and 铸星龙王 that results in them performing not as well together than without each other.
铸星龙王 has a greater difficulty than 潮汐海灵. That means 潮汐海灵 players should be cautious when finding 铸星龙王 comrades to fight alongside, as they will require a greater level of skill to cooperate well with you.
Fighting on the same side, 潮汐海灵 players should expect to observe an overall large increase in your team’s capability to deal magical damage. When paired, these champs can deal quite a lot of AP type damage.
In contrast, by pairing 潮汐海灵 and 铸星龙王 together, you may not be granting your other allies a great deal of crowd control. Make sure to pick other champions on your team that fills this disparity in this pairing's capabilities.
Regardless of the ability of your 铸星龙王 ally, you should focus on increasing your gold income, staying alive by avoiding foolish fights, and clearing objectives. If you follow these simple suggestions, you will do well, regardless.
If you would like to truly master 潮汐海灵 to work well with 铸星龙王 during both the laning and mid / late game phases of LoL games, you should keep reading to learn some more lessons on this champion pairing. If you pay attention to the build and suggestions displayed here, you should grow your win rate by a lot.
The best finished items to use in your 潮汐海灵 and 铸星龙王 synergy build include 灭世者的死亡之帽, 巫妖之祸, and 风暴狂涌. When 潮汐海灵 incorporated at least these three finished items in his build, he did a lot better when fighting alongside 铸星龙王 than with many other commonly used item sets. In fact, 潮汐海灵 boasted an average winrate of 51.8% helping carry 铸星龙王 with this build.
To have the highest chance of crushing your oponents, 潮汐海灵 players should use the 电刑, 猛然冲击, 眼球收集器, 寻宝猎人, 致命一击, and 凯旋 runes from the 主宰 and 精密 rune sets. Out of all the rune combinations players used for 潮汐海灵 and 铸星龙王 pairings, this combo of runes resulted in the highest win rate. Notably, these runes gave a 51.8% win rate overall.
If you want to get 潮汐海灵 and 铸星龙王 cooperations tips and builds for a a specific skill level, feel free to choose one from the selection menu above. At first, the statistics and build suggestions displayed are calculated using every game played with these champions.