- 在生命值较低时,伊芙琳可利用【恶魔魅影】的治疗效果和【伪装】重返战场,打敌人一个措手不及。
- 在潜行时,要注意你是否被敌方英雄所侦测到。你可以通过敌方英雄头上逐渐变黄和变红的眼睛来识别。
- 【引诱】的准备时间也许看上去有点久,但它所具备的魅惑和魔抗击碎效果会为伊芙琳带来极大优势,所以等待是值得的。
- 好好利用草丛!进出草丛可以大大影响你在战斗中的效果。
- 在团战开始时,用你的【Q标枪投掷】压制敌人,然后切换到美洲狮形态去追击被捕猎的目标。
- 【W丛林伏击】的陷阱会根据猎物的当前生命值来造成伤害。把它们放在己方队伍的后排,就可以在对面冲锋时帮助你的队伍对敌方的前排英雄造成伤害。
The 痛苦之拥 狂野女猎手 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 狂野女猎手, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, 痛苦之拥 sees a large worsening in her KDA (ratio of kills and assists to deaths) when paired with 狂野女猎手. His KDA fell from NaN to NaN. This fall shows that 狂野女猎手 helps 痛苦之拥 perform worse in competitive League games. Yet, the small difference demonstrates that this performance change is only marginal.
When 痛苦之拥 tries to synergize with 狂野女猎手, she observes a little decrease in her complete damage dealt. This difference could indicate that 狂野女猎手 doesn't help cover for her to dish out more damage or that her presence on the team also helps increase the round's duration. Similarly, when 痛苦之拥 is played together with 狂野女猎手 on the same team, he usually scores many fewer killing sprees compared to when she plays without 狂野女猎手. This is contrasting evidence that she is worse when playing alongside 狂野女猎手.
Additionally, when 痛苦之拥 plays with 狂野女猎手 on the same side, she on average receives a little less damage than when she plays alone. Receiving not as much damage may indicate that 狂野女猎手 does a decent job of protecting 痛苦之拥 during team fights.
There is no one best champion pairing for 痛苦之拥 that will no matter what be her best ally. Yet, overall, 狂野女猎手 is a very bad ally for 痛苦之拥. By being on the same side as 痛苦之拥, she decreases their win rate by -3.8% to 45.6%. This clearly indicates that there is an easy to overcome and exploit bond between 痛苦之拥 and 狂野女猎手 that allows them to perform not as well together than alone.
狂野女猎手 has a lower difficulty than 痛苦之拥. That means you don't need to be cautious when enlisting 狂野女猎手 comrades to fight alongside, as they will have to have a lower level of skill to be able to work well with you.
Working together, 痛苦之拥 players should expect to witness an overall large increase in your team’s capability to deal magic damage. Together, these champs can deal quite a lot of AP type damage.
In contrast, by bringing 痛苦之拥 and 狂野女猎手 together, you may not be giving your side very much tankyness. We recommend you include other champs on your team that nullifies this relative hole in this pairing's kit.
Regardless of your 狂野女猎手 ally's ability, you should focus on maximizing your income, warding to avoid ambushes, and taking down objectives. If you follow these simple suggestions, you will do well anyway.
To learn all of the intricacies of 痛苦之拥 to synergize with 狂野女猎手 during both the laning and mid / late game phases of LoL games, you should continue reading to pick up some more tips and tricks for this champion pairing. If you use the build and suggestions displayed above, you will increase your win rate significantly.
The most important items to have in your 痛苦之拥 and 狂野女猎手 synergy build consist of 灭世者的死亡之帽, 巫妖之祸, and 女妖面纱. When 痛苦之拥 used at least these three pieces in her build, she performed significantly better when paired up with 狂野女猎手 than with many other common builds. In fact, 痛苦之拥 had an average winrate of 45.6% when synergizing her build and playstyle to 狂野女猎手 with these items in her kit.
To have the greatest probability of beating your oponents, 痛苦之拥 players should take the 电刑, 猛然冲击, 眼球收集器, 无情猎手, 绝对专注, and 风暴聚集 runes from the 主宰 and 巫术 rune sets. Of all the rune combinations we have analyed for this team composition, this blending of runes yielded the highest win rate. In fact, these runes provided a 45.6% win rate overall.
If you want to see 痛苦之拥 with 狂野女猎手 synergy tips and stats for a a specific division, please choose one from the selection menu shown above. If viewing for the first time, the statistics and tips and suggestions shown are calculated using every round with data with both champions.