- 【R时空断裂】是一个有效的逃生手段,但它在用来进攻时也会非常给力。
- 如果你能够在一名敌方英雄身上触发【Z型驱动共振】,那么即使要承担一定风险也非常值得一试。它所提供的移速加成会让你轻松脱身。
- 【E相位俯冲】的位移是个非常好的起手技能,能让你轻松连上艾克的其它技能。用它来让【Q时间卷曲器】完成双次命中,或者达到【W时光交错】的引爆范围。
- 如果时刻注意用【Q汲魂痛击】来补刀的话,就能在游戏的后期拥有强大的冲击力。
- 如果你1个人单走一路,那么【E灵魂烈焰】会是一个很好的刷兵手段。如果你在一条有2个英雄的兵线上,并且推进太远的话,【E灵魂烈焰】就不那么好用了。在【Q汲魂痛击】的单体补刀与【E灵魂烈焰】范围伤害技能的刷兵之间找到正确的平衡点。
- 如果你防御力低下,人们就会集中攻击你,就算是你在终极技能的持续时间中。即使你要走物攻路线,也要尽量购买一些提高生存能力的装备。
The 时间刺客 沙漠死神 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 沙漠死神, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 时间刺客 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 沙漠死神. His KDA went down from NaN to NaN. This negative change shows that 沙漠死神 helps 时间刺客 perform worse in ranked League rounds. Yet, the small difference shows that this performance change is not very impactful.
When 时间刺客 tries to synergize with 沙漠死神, he gets a barely noticable drop in his complete damage dealt. This difference could signal that 沙漠死神 doesn't help cover for him to deal more damage or that his participation also helps extend the round's duration. Similarly, when 时间刺客 is played alongside 沙漠死神 on the same team, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing synergisticly with 沙漠死神.
Moreover, when 时间刺客 plays with 沙漠死神 on the same team, he usually takes a little less damage than when he fights alone. Receiving not as much damage could mean that 沙漠死神 does a decent job of covering 时间刺客 during team fights.
There is no universally accepted best ally for 时间刺客 that will always be his top ally. Yet, overall, 沙漠死神 is a very typical companion for 时间刺客. By playing on the same side as 时间刺客, he decreases their win rate by -0.7% to 50.3%. This signals that there is a weak strategic relationship between 时间刺客 and 沙漠死神 that allows them to perform not as well together than without each other.
沙漠死神 has a lower difficulty than 时间刺客. That means you don't need to be careful when finding 沙漠死神 comrades to go into battle on the same side as, as they will have to have a relatively low level of skill to be able to do well with you.
Playing cooperatively, you should expect to witness an overall large increase in your team’s capability to deal magic damage. Combined, these champions are able to dish out a surprising amount of magic type damage.
Conversely, by aligning 时间刺客 and 沙漠死神 together, you may not be giving your other allies a great deal of support. We recommend you include other champs on your team that nullifies this relative hole in this pairing's playstyle.
Regardless of your 沙漠死神 ally's skill level, you need to focus on increasing your gold income, staying alive by avoiding foolish fights, and taking down objectives. If you follow these simple suggestions, you will do well, regardless.
If you would like to truly master 时间刺客 in order to pair well with 沙漠死神 during both the laning and mid / late game phases of League rounds, you should keep reading to master additional tips and tricks for this champion pairing. If you use the build and tips displayed here, you will grow your win rate by a lot.
The ideal finished items to get in your 时间刺客 and 沙漠死神 synergy build include 灭世者的死亡之帽, 巫妖之祸, and 纳什之牙. When 时间刺客 incorporated at least these three items in his build, he performed significantly better when paired up with 沙漠死神 than with most other typical builds. In fact, 时间刺客 boasted an average winrate of 50.3% helping carry 沙漠死神 with this build.
To have the best probability of crushing your oponents, you should equip the 黑暗收割, 猛然冲击, 眼球收集器, 寻宝猎人, 神奇之鞋, and 未来市场 runes from the 主宰 and 启迪 rune sets. Of all the rune builds we have analyed for this champion pairing, this blending of runes yielded the best win rate. Notably, these runes gave a 50.3% winrate overall.
If you need to see 时间刺客 and 沙漠死神 collaboration tips and builds for a a specific player tier, please choose one from the selection menu displayed above. By default, the statistics and strategies shown are computed using all matches completed with both champs.