- 屠刀对中立怪物的杀伤力很强。可以通过中立怪物打钱,直到终极必杀技能够治疗你,而不用回到基地。
- 时机正好的背水一战可以引诱敌方英雄来攻击你,即使他们没有足够的攻击输出消灭你。
- 振奋盔甲能够增加使用终极必杀技所回复的生命值,缩短所有技能的冷却时间。
- 带你超神带你飞!
- 在对线时,尽量把你的士兵放在敌方小兵和敌方英雄之间。这样一来,你就可以用它们来补刀,并对你的对手施加压力。
- 要牢记的是,除非你准备一波拼死敌人,否则不要把【W沙兵现身】的两个黄沙士兵都放出去。最好时刻把一个黄沙士兵留在手中,你可以用它来穿墙逃生,也可以在远离另一个士兵时放出来追加伤害。
- 首先要把【R禁军之墙】看成一个防御型技能。你可以用它来阻止敌人追击你的队友。切记,你的队友可以走过【R禁军之墙】,因此你可以在敌方近战英雄想要开战时用它来创造优势。
The 祖安狂人 沙漠皇帝 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 沙漠皇帝, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 祖安狂人 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 沙漠皇帝. His KDA went down from NaN to NaN. This decrease shows that 沙漠皇帝 helps 祖安狂人 perform not as well in competitive League games. Yet, the small difference indicates that this performance change is only marginal.
When 祖安狂人 is paired with 沙漠皇帝, he gets a small decrease in his complete damage dealt. This difference may demonstrate that 沙漠皇帝 does not support by providing protection for him to dish out more damage or that his allyship also helps extend the round's duration. Similarly, when 祖安狂人 is played together with 沙漠皇帝 on the same team, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing alongside 沙漠皇帝.
Additionally, when 祖安狂人 plays with 沙漠皇帝 on the same team, he usually receives a little less damage than when he fights alone. Receiving not as much damage could mean that 沙漠皇帝 does a decent job of covering 祖安狂人 during team fights.
There is no one best synergy for 祖安狂人 that will no matter what be his top ally. However, 沙漠皇帝 is a terrible companion for 祖安狂人. By playing on the same side as 祖安狂人, he decreases their win rate by -4.4% to 46.7%. This demonstrates that there is a terrible synergy between 祖安狂人 and 沙漠皇帝 that allows them to perform worse together than without each other.
沙漠皇帝 has a much greater difficulty compared to 祖安狂人. That means you should be very careful when finding 沙漠皇帝 teammates to fight alongside, as they will have to have a much greater level of skill to be able to do well with you.
Playing alongside, 祖安狂人 players should expect to see an overall large increase in your team’s capacity to deal magic damage. Combined, these champions can deal quite a lot of AP type damage.
In contrast, by aligning 祖安狂人 and 沙漠皇帝 together, you probably will not be giving your side enough crowd control. Make sure to include other champs on your team that neutralizes this relative disparity in this pairing's kit.
Regardless of your 沙漠皇帝 ally's ability, you need to focus on maximizing your income, staying alive by avoiding foolish fights, and clearing objectives. If you do this, you will do well, regardless.
To learn all of the intricacies of 祖安狂人 in order to pair well with 沙漠皇帝 during both the early game and mid / late game phases of LoL, you should keep reading to gather additional tips and tricks for this champion pairing. If you listen to the build and suggestions shown here, you will increase your win rate by a lot.
The ideal items to build first in your 祖安狂人 and 沙漠皇帝 synergy build consist of 振奋盔甲, 荆棘之甲, and 心之钢. When 祖安狂人 combined at least these three great items in his build, he did much better when fighting alongside 沙漠皇帝 than with most other common item sets. In fact, 祖安狂人 had an average winrate of 46.7% when synergizing his build and playstyle to 沙漠皇帝 with this build.
To have the highest probability of coming out on top against your oponents, 祖安狂人 players should use the 不灭之握, 爆破, 复苏之风, 过度生长, 行近速率, and 神奇之鞋 runes from the 坚决 and 启迪 rune sets. Of all the rune builds players chose for this champion pairing, this mix of runes yielded the highest win rate. Moreover, these runes provided a 46.7% win rate overall.
If you want to view 祖安狂人 and 沙漠皇帝 synergy tips and stats for a an individual division, please select one from the selection menu above. At first, the stats and tips and suggestions displayed are computed using every game with data with these champs.