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altText1荣耀行刑官 is in the s tier of champions

荣耀行刑官 with 兽灵行者

altText2荣耀行刑官 is in the s tier of champions
Marksman
FighterTank

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numAnalyzed
胜率
48.9 %
kda
2.03
受欢迎度
3 %

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Our servers take in the stats from from millions of League rounds straight from Riot Games each and every week. 荣耀行刑官 has gone into battle with 兽灵行者 in 3734 recent, ranked matches. By pooling so much great data straight from the developers of League, we are totally sure that we can give you high-quality, insightful builds to help 荣耀行刑官 synergize with 兽灵行者. It is relatively rare for 荣耀行刑官 to play alongside 兽灵行者 on the same team. This has only happened in about 3.0% of matches with 荣耀行刑官.

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Unfortunately, 荣耀行刑官 has done a dismal job of playing alongside 兽灵行者. Normally, he wins an acceptable 48.9% of matches the champions play on the same team. If you want to win more matches as 荣耀行刑官 when playing with 兽灵行者 by figuring out how to better synergize your playstyle with him, then dig into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
考尔菲德的战锤锯齿短匕

Core 荣耀行刑官 Items

22分钟
幽梦之灵狂妄禁忌时机

可选项目

感电三轮刃疾射火炮饮血剑夺萃之镰

Summoner Spells

summonerboost summoner spell D
summonerflash summoner spell F

技能顺序

为荣耀行刑官提升等级的第一个技能q
>
为荣耀行刑官提供的第二种能力,以提高水平w
>
荣耀行刑官 最大化的最后一项技能e

符文

精密致命节奏气定神闲传说:血统坚毅不倒
主宰眼球收集器寻宝猎人
Attack SpeedAdaptive ForceHealth Scaling
荣耀行刑官's passive ability p
荣耀行刑官's q ability q
荣耀行刑官's w ability w
荣耀行刑官's e ability e
荣耀行刑官's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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- 如果德莱文呆在原地不动,旋转飞斧将会掉落在他所在的位置附近。也许会直接落到他身上,也许会在左边或右边。

- 如果德莱文在攻击之后移动,旋转飞斧会朝着他移动的方向进行移动。利用这点来控制旋转飞斧的轨迹。

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- 乌迪尔是游戏中最好的打野英雄之一。利用这点可以让你的队伍有很大的经验优势,并能很好地控制地图。

- 切换龟灵状态后,护盾吸收的伤害是计算过魔抗和护甲之后的。因此,购买防御道具可以大大地增加你的存活力。

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荣耀行刑官 Image
winRate
48.9 %
VS
winRate
51.1 %
兽灵行者 Image
8.3
< kills >
8.4
6.6
< deaths >
6.7
5.1
< assists >
5.5
1.93
< killingSprees >
1.93
172
< cs >
172
0.21
< dragons >
0.23
0.47
< inhibitors >
0.48
21,683
< physicalDamage >
21,842
120
< magicDamage >
125
461
< trueDamage >
477
22,265
< damageDealt >
22,444
22,230
< damageTaken >
22,593
13,520
< goldEarned >
13,671
2.31
< towers >
2.33
0.07
< barons >
0.07
6,759
< heal >
6,845
12,009
< xp >
12,267
14
< visionScore >
15
7
< wardsPlaced >
7
85
< ccTime >
86

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The 荣耀行刑官 兽灵行者 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 兽灵行者, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 荣耀行刑官 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 兽灵行者. His KDA decreased from NaN to NaN. This decrease shows that 兽灵行者 helps 荣耀行刑官 perform not as well in ranked LoL rounds. Yet, the small difference indicates that this performance change is only marginal.

When 荣耀行刑官 plays on the same team as 兽灵行者, he sees a barely noticable drop in his full damage dealt. This difference may indicate that 兽灵行者 does not provide cover for him to deal more damage or that his presence also helps increase the game's duration. Similarly, when 荣耀行刑官 is played alongside 兽灵行者 on the same side, he usually scores many fewer killing sprees compared to when he plays without 兽灵行者. This is contrasting evidence that he is worse when playing alongside 兽灵行者.

Moreover, when 荣耀行刑官 plays with 兽灵行者 on the same team, he usually takes a little less damage than when he plays alone. Taking not as much damage could mean that 兽灵行者 does a decent job of covering 荣耀行刑官 during team fights.

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伤害数据

荣耀行刑官
兽灵行者
物理伤害
魔法伤害
真实伤害

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荣耀行刑官
兽灵行者

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There is no top companion for 荣耀行刑官 that will no matter what be his top ally. However, 兽灵行者 is a very typical companion for 荣耀行刑官. By locking into the same team as 荣耀行刑官, he drops their win rate by -0.8% to 48.9%. This shows that there is not really a strong strategic relationship between 荣耀行刑官 and 兽灵行者 that allows them to perform not as well together than alone.

兽灵行者 has a lower difficulty than 荣耀行刑官. That means 荣耀行刑官 players don't need to be careful when enlisting 兽灵行者 comrades to go into battle on the same side as, as they will need a relatively low level of skill to cooperate well with you.

Working cooperatively, 荣耀行刑官 players should expect to witness an overall large increase in your team’s capability to destroy wih physical damage. When paired, these two should be able to take down targets with auto-attacks and other AD damage abilities.

Conversely, by aligning 荣耀行刑官 and 兽灵行者 together, you may not be giving your side enough magic damage. We recommend you include other champs on your team that offsets this relative hole in this pairing's abilities.

Regardless of the skill of your 兽灵行者 teammate, you should focus on maximizing your gold income, outlasting your enemies, and clearing objectives. If you do this, you should do well, regardless.

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To truly master 荣耀行刑官 in order to pair well with 兽灵行者 during both the laning and mid / late game phases of League matches, you should keep reading to master a few extra lessons on this champion pairing. If you pay attention to the build and stats shown here, you will grow your win rate by a lot.

The best items to build first in your 荣耀行刑官 and 兽灵行者 synergy build include 幽梦之灵, 狂妄, and 禁忌时机. When 荣耀行刑官 incorporated at least these three items in his build, he did significantly better when paired up with 兽灵行者 than with most other commonly used item sets. In fact, 荣耀行刑官 boasted an average win rate of 48.9% helping carry 兽灵行者 with these items in his kit.

To have the best probability of annihilating your oponents, 荣耀行刑官 players should take the 致命节奏, 气定神闲, 传说:血统, 坚毅不倒, 眼球收集器, and 寻宝猎人 runes from the 精密 and 主宰 rune sets. Of all the rune sets players picked for this team composition, this order of runes resulted in the top win rate. In fact, these runes gave a 48.9% winrate overall.

If you want to see 荣耀行刑官 and 兽灵行者 collaboration tips and stats for a a particular division, feel free to choose one from the selection menu displayed above. At first, the statistics and build suggestions displayed are computed using all matches completed with both champs.