- 如果德莱文呆在原地不动,旋转飞斧将会掉落在他所在的位置附近。也许会直接落到他身上,也许会在左边或右边。
- 如果德莱文在攻击之后移动,旋转飞斧会朝着他移动的方向进行移动。利用这点来控制旋转飞斧的轨迹。
- 如果时刻注意用【Q汲魂痛击】来补刀的话,就能在游戏的后期拥有强大的冲击力。
- 如果你1个人单走一路,那么【E灵魂烈焰】会是一个很好的刷兵手段。如果你在一条有2个英雄的兵线上,并且推进太远的话,【E灵魂烈焰】就不那么好用了。在【Q汲魂痛击】的单体补刀与【E灵魂烈焰】范围伤害技能的刷兵之间找到正确的平衡点。
- 如果你防御力低下,人们就会集中攻击你,就算是你在终极技能的持续时间中。即使你要走物攻路线,也要尽量购买一些提高生存能力的装备。
The 荣耀行刑官 沙漠死神 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 沙漠死神, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 荣耀行刑官 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 沙漠死神. His KDA worsened from NaN to NaN. This drop shows that 沙漠死神 helps 荣耀行刑官 perform poorer in ranked League rounds. Yet, the small difference proves that this performance change is not very impactful.
When 荣耀行刑官 is paired with 沙漠死神, he sees a little decrease in his complete damage output. This change may signal that 沙漠死神 does not support by providing cover for him to deal more damage or that his participation also helps increase the round's duration. Similarly, when 荣耀行刑官 is played with 沙漠死神 on the same team, he usually scores many fewer killing sprees compared to when he plays without 沙漠死神. This is contrasting evidence that he is worse when playing synergisticly with 沙漠死神.
Additionally, when 荣耀行刑官 plays with 沙漠死神 on the same side, he usually takes a little less damage than when he plays alone. Receiving not as much damage may mean that 沙漠死神 does a decent job of covering 荣耀行刑官 in teamfights.
There is no perfect champion pairing for 荣耀行刑官 that will always be his ideal teammate. However, 沙漠死神 is a very typical teammate for 荣耀行刑官. By being on the same side as 荣耀行刑官, he lowers their win rate by -0.3% to 49.4%. This shows that there is only a small bond between 荣耀行刑官 and 沙漠死神 that allows them to perform not as well together than without each other.
沙漠死神 has a lower difficulty than 荣耀行刑官. That means 荣耀行刑官 players don't need to be very careful when lining up 沙漠死神 allies to go into battle on the same side as, as they will have to have a relatively low level of skill to be able to play well with you.
Playing together, 荣耀行刑官 players will likely witness an overall large increase in your team’s ability to deal physical damage. When paired, these champs should be able to take down targets with auto-attacks and other AD damage abilities.
In contrast, by grouping 荣耀行刑官 and 沙漠死神 together, you will not be granting your other teammates a lot of magical damage output. Make sure to have other champions on your team that helps cover this relative hole in this pairing's playstyle.
Regardless of the skill of your 沙漠死神 ally, you should focus on maximizing your gold income, outlasting your enemies, and clearing objectives. If you heed this simple advice, you will do well, regardless.
If you would like to learn all of the intricacies of 荣耀行刑官 in order to synergize with 沙漠死神 during both the laning and mid / late game phases of LoL matches, you should continue reading to master some more tricks and insights into this champion pairing. If you listen to the build and stats presented above, you will grow your win rate significantly.
The best items to build first in your 荣耀行刑官 and 沙漠死神 synergy build include 幽梦之灵, 狂妄, and 禁忌时机. When 荣耀行刑官 used at least these three finished items in his build, he performed much better when paired up with 沙漠死神 than with most other commonly used item sets. In fact, 荣耀行刑官 boasted an average win rate of 49.4% when synergizing his build and playstyle to 沙漠死神 with these items in his kit.
To have the highest probability of vanquishing your oponents, you should equip the 征服者, 凯旋, 传说:欢欣, 致命一击, 绝对专注, and 风暴聚集 runes from the 精密 and 巫术 rune sets. Of all the rune builds we have analyed for 荣耀行刑官 and 沙漠死神 pairings, this mixture of runes yielded the best win rate. Notably, these runes gave a 49.4% winrate overall.
If you need to see 荣耀行刑官 with 沙漠死神 collaboration tips and builds for a a specific division rank, please select one from the selection menu provided above. By default, the statistics and build suggestions given are calculated using every game finished with both champions.