- 如果德莱文呆在原地不动,旋转飞斧将会掉落在他所在的位置附近。也许会直接落到他身上,也许会在左边或右边。
- 如果德莱文在攻击之后移动,旋转飞斧会朝着他移动的方向进行移动。利用这点来控制旋转飞斧的轨迹。
- 屠刀对中立怪物的杀伤力很强。可以通过中立怪物打钱,直到终极必杀技能够治疗你,而不用回到基地。
- 时机正好的背水一战可以引诱敌方英雄来攻击你,即使他们没有足够的攻击输出消灭你。
- 振奋盔甲能够增加使用终极必杀技所回复的生命值,缩短所有技能的冷却时间。
The 荣耀行刑官 祖安狂人 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 祖安狂人, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 荣耀行刑官 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 祖安狂人. His KDA decreased from NaN to NaN. This negative change shows that 祖安狂人 helps 荣耀行刑官 perform worse in competitive League matches. Yet, the small difference demonstrates that this performance change is not very impactful.
When 荣耀行刑官 plays on the same team as 祖安狂人, he observes a little decrease in his complete damage output. This change may signal that 祖安狂人 does not provide protection for him to dish out more damage or that his allyship also helps increase the round's duration. Similarly, when 荣耀行刑官 is played together with 祖安狂人 on the same team, he usually scores many fewer killing sprees compared to when he plays without 祖安狂人. This is contrasting evidence that he is worse when playing alongside 祖安狂人.
Moreover, when 荣耀行刑官 plays with 祖安狂人 on the same team, he typically takes a little less damage than when he plays alone. Getting dealt not as much damage may mean that 祖安狂人 does a decent job of protecting 荣耀行刑官 during teamfights.
There is no perfect companion for 荣耀行刑官 that will 100% of the time be his #1 ally. Yet, overall, 祖安狂人 is a good companion for 荣耀行刑官. By locking into the same side as 荣耀行刑官, he raises their win rate by 1.3% to 51.0%. This signals that there is pretty good synergy between 荣耀行刑官 and 祖安狂人 that allows them to perform at the top of their game together than alone.
祖安狂人 has a much lower diffuclty than 荣耀行刑官. That means 荣耀行刑官 players don't need to be cautious when arranging 祖安狂人 allies to play with, as they will need a much lower level of skill to be able to work well with you.
When playing on the same side, 荣耀行刑官 players will likely see an overall large increase in your team’s capacity to deal physical damage. Together, these champions can tear through the other team with a lot of physcial damage.
Conversely, by grouping 荣耀行刑官 and 祖安狂人 together, you probably will not be providing your team very much magic damage. We recommend you have other champions on your team that helps cover this relative hole in this pairing's abilities.
Regardless of your 祖安狂人 ally's skill level, you need to focus on increasing your income, warding to avoid ambushes, and clearing objectives. If you heed this simple advice, you will do well, regardless.
If you would like to learn all of the intricacies of 荣耀行刑官 in order to pair well with 祖安狂人 during both the laning and mid / late game phases of League games, you should continue reading to pick up some more lessons on this champion pairing. If you pay attention to the build and tips displayed above, you will grow your win rate by a lot.
The ideal finished items to use in your 荣耀行刑官 and 祖安狂人 synergy build include 无尽之刃, 饮血剑, and 狂妄. When 荣耀行刑官 used at least these three finished items in his build, he did a lot better when fighting alongside 祖安狂人 than with most other typical builds. In fact, 荣耀行刑官 had an average win rate of 51.0% when synergizing his build and playstyle to 祖安狂人 with these items in his kit.
To have the highest probability of vanquishing your oponents, you should take the 致命节奏, 凯旋, 传说:欢欣, 致命一击, 绝对专注, and 风暴聚集 runes from the 精密 and 巫术 rune sets. Of all the rune combinations players picked for this team composition, this combo of runes resulted in the best win rate. In fact, these runes provided a 51.0% winrate overall.
If you would like to see 荣耀行刑官 and 祖安狂人 collaboration tips and stats for a a particular player tier, please choose one from the selection menu displayed above. At first, the stats and guides displayed are computed using every match played with these champs.