- 你对目标施加的【出血】效果越多,【诺克萨斯断头台】的伤害越高。使用【诺克萨斯之力】来造成最大伤害。
- 提高生存能力可以让德莱厄斯获得极大的收益。战斗持续得越久,他就变得越强力。
- 【大杀四方】是一个非常强力的压制技能。用它的最大作用距离打击敌人时,效果是最好的 。
- 撕裂是一个有用的补刀手段,因为它会在击杀一个单位后重置冷却时间。
- 进行一个触发了武术姿态的移动指令时,将不会清除掉卡莉丝塔的普攻目标。
- 由于她的被动技能,卡莉丝塔的移动速度会通过攻击速度而得到显著提升。
The 诺克萨斯之手 复仇之矛 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 复仇之矛, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, 诺克萨斯之手 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 复仇之矛. His KDA went down from NaN to NaN. This negative change shows that 复仇之矛 helps 诺克萨斯之手 perform worse in ranked League of Legends matches. Yet, the small difference indicates that this performance change is only marginal.
When 诺克萨斯之手 tries to synergize with 复仇之矛, he sees a barely noticable drop in his complete damage output. This change may indicate that 复仇之矛 does not support by providing cover for him to dish out more damage or that her presence also helps increase the match's duration. Similarly, when 诺克萨斯之手 is played together with 复仇之矛 on the same side, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing with 复仇之矛.
Additionally, when 诺克萨斯之手 plays with 复仇之矛 on the same side, he often takes a little less damage than when he fights alone. Receiving not as much damage could indicate that 复仇之矛 does a decent job of covering 诺克萨斯之手 during team fights.
There is no one best ally for 诺克萨斯之手 that will 100% of the time be his best synergy. However, 复仇之矛 is a below average teammate for 诺克萨斯之手. By locking into the same team as 诺克萨斯之手, she lowers their win rate by -3.0% to 46.2%. This signals that there is a negative bond between 诺克萨斯之手 and 复仇之矛 that results in them performing worse together than alone.
复仇之矛 has a much greater difficulty compared to 诺克萨斯之手. That means 诺克萨斯之手 players should be cautious when finding 复仇之矛 comrades to fight alongside, as they will need a much higher level of skill to be able to fight well with you.
Fighting on the same side, you will likely witness an overall large increase in your team’s capability to destroy wih physical damage. Together, these champs can provide a great amount of sustained physical damage.
Conversely, by grouping 诺克萨斯之手 and 复仇之矛 together, you probably will not be granting your other teammates enough support. We recommend you pick other champs on your team that nullifies this hole in their capabilities.
Regardless of your 复仇之矛 ally's skill level, you need to focus on increasing your income, warding to avoid ambushes, and taking down objectives. If you heed this simple advice, you should do well anyway.
If you would like to learn all of the intricacies of 诺克萨斯之手 to pair well with 复仇之矛 during both the laning and mid / late game phases of LoL rounds, you should keep reading to gather additional tricks and insights into this champion pairing. If you pay attention to the build and stats shown above, you will grow your win rate significantly.
The most important finished items to build first in your 诺克萨斯之手 and 复仇之矛 synergy build consist of 斯特拉克的挑战护手, 三相之力, and 亡者的板甲. When 诺克萨斯之手 incorporated at least these three pieces in his build, he performed significantly better when fighting alongside 复仇之矛 than with many other common item sets. In fact, 诺克萨斯之手 had an average win rate of 46.2% when synergizing his build and playstyle to 复仇之矛 with these items in his kit.
To have the greatest chance of defeating your oponents, 诺克萨斯之手 players should use the 征服者, 凯旋, 传说:欢欣, 坚毅不倒, 迅捷, and 灵光披风 runes from the 精密 and 巫术 rune sets. Of all the runes that we analyzed for 诺克萨斯之手 and 复仇之矛 pairings, this set of runes yielded the highest win rate. Moreover, these runes provided a 46.2% winrate overall.
If you need to get 诺克萨斯之手 and 复仇之矛 collaboration tips and builds for a a specific division rank, please select one from the selection menu shown above. If viewing for the first time, the stats and guides displayed are calculated using every round run with these champions.