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altText1沙漠皇帝 is in the s tier of champions

沙漠皇帝 with 复仇焰魂

altText2沙漠皇帝 is in the s tier of champions
MageMarksman
Mage

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numAnalyzed
胜率
50.4 %
kda
2.03
受欢迎度
4.5 %

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At MOBA Champion, we pull the results of from millions of League of Legends games directly from Riot Games each and every week. 沙漠皇帝 has gone into battle with 复仇焰魂 in 2839 recently played, competitive games. By gathering so much relevant data straight from the creators of League, we are sure that we can provide you with robust, insightful builds to help 沙漠皇帝 synergize with 复仇焰魂. It is somewhat uncommon for 沙漠皇帝 to play alongside 复仇焰魂 as teammates. This pairing has only taken place in approximately 4.5% of matches with 沙漠皇帝.

summary.title

沙漠皇帝 does a average job of fighting on the same side as 复仇焰魂. Usually, he wins an acceptable 50.4% of matches the champs try and synergize their gameplay. If you want to do better as 沙漠皇帝 when playing with 复仇焰魂 by figuring out how to better synergize your playstyle with him, then dig into the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之戒生命药水

下一个项目

5分钟
增幅典籍荧尘

Core 沙漠皇帝 Items

22分钟
灭世者的死亡之帽巫妖之祸纳什之牙

可选项目

女妖面纱虚空之杖兰德里的折磨中娅沙漏

Summoner Spells

summonerflash summoner spell D
summonerteleport summoner spell F

技能顺序

为沙漠皇帝提升等级的第一个技能w
>
为沙漠皇帝提供的第二种能力,以提高水平q
>
沙漠皇帝 最大化的最后一项技能e

符文

精密致命节奏气定神闲传说:欢欣致命一击
巫术法力流系带焦灼
Attack SpeedAdaptive ForceHealth Scaling
沙漠皇帝's passive ability p
沙漠皇帝's q ability q
沙漠皇帝's w ability w
沙漠皇帝's e ability e
沙漠皇帝's ultimate ability r
1
W
2
Q
3
E
4
W
5
W
6
R
7
W
8
Q
9
W
10
Q
11
R
12
Q
13
Q
14
E
15
E
16
R

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- 带你超神带你飞!

- 在对线时,尽量把你的士兵放在敌方小兵和敌方英雄之间。这样一来,你就可以用它们来补刀,并对你的对手施加压力。

- 要牢记的是,除非你准备一波拼死敌人,否则不要把【W沙兵现身】的两个黄沙士兵都放出去。最好时刻把一个黄沙士兵留在手中,你可以用它来穿墙逃生,也可以在远离另一个士兵时放出来追加伤害。

- 首先要把【R禁军之墙】看成一个防御型技能。你可以用它来阻止敌人追击你的队友。切记,你的队友可以走过【R禁军之墙】,因此你可以在敌方近战英雄想要开战时用它来创造优势。

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- 你可以将布兰德的技能自由组合,连招攻击。

- 你可以对敌方英雄附近的小兵使用技能点燃他们,再使用烈火燃烧来溅射到敌方英雄。

- 烈焰风暴随机在周围敌人间反弹,如果您想对同一目标进行多次反弹,最好对一小撮敌人施放此技能。

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沙漠皇帝 Image
winRate
50.4 %
VS
winRate
49.6 %
复仇焰魂 Image
5.8
< kills >
6.1
5.8
< deaths >
5.7
6
< assists >
6.1
1.35
< killingSprees >
1.4
190
< cs >
191
0.15
< dragons >
0.13
0.55
< inhibitors >
0.54
641
< physicalDamage >
632
21,073
< magicDamage >
22,349
466
< trueDamage >
497
22,181
< damageDealt >
23,478
21,591
< damageTaken >
21,224
11,998
< goldEarned >
12,038
2.3
< towers >
2.33
0.06
< barons >
0.06
3,058
< heal >
2,932
15,062
< xp >
14,931
18
< visionScore >
18
9
< wardsPlaced >
9
166
< ccTime >
168

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The 沙漠皇帝 复仇焰魂 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 复仇焰魂, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 沙漠皇帝 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 复仇焰魂. His KDA fell from NaN to NaN. This fall shows that 复仇焰魂 helps 沙漠皇帝 perform worse in competitive League of Legends matches. Yet, the small difference shows that this performance change is only marginal.

When 沙漠皇帝 plays on the same team as 复仇焰魂, he observes a little drop in his total damage output. This difference may signal that 复仇焰魂 does not help cover for him to deal more damage or that his presence also helps increase the match's duration. Similarly, when 沙漠皇帝 is played alongside 复仇焰魂 on the same team, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing synergisticly with 复仇焰魂.

Additionally, when 沙漠皇帝 plays with 复仇焰魂 on the same team, he usually takes a little more damage than when he plays alone. Getting dealt more damage may mean that 复仇焰魂 does a poor job of covering 沙漠皇帝 during teamfights.

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伤害数据

沙漠皇帝
复仇焰魂
物理伤害
魔法伤害
真实伤害

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沙漠皇帝
复仇焰魂

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There is no one best ally for 沙漠皇帝 that will always be his top ally. However, 复仇焰魂 is a very typical teammate for 沙漠皇帝. By being on the same team as 沙漠皇帝, he raises their win rate by 0.2% to 50.4%. This proves that there is a weak synergy between 沙漠皇帝 and 复仇焰魂 that allows them to perform at the top of their game together than alone.

复仇焰魂 has a much lower diffuclty than 沙漠皇帝. That means you don't need to be very careful when finding 复仇焰魂 comrades to fight alongside, as they will require a much lower level of skill to be able to play well with you.

When playing alongside, 沙漠皇帝 players should expect to observe an overall large increase in your team’s ability to to do a lot of AP damage. Together, these champions can deal quite a lot of AP type damage.

Although, by bringing 沙漠皇帝 and 复仇焰魂 together, you may not be providing your team a great deal of cover. We recommend you include other champions on your team that nullifies this hole in this pairing's capabilities.

Regardless of the skill of your 复仇焰魂 ally, you need to focus on maximizing your gold income, outlasting your enemies, and clearing objectives. If you follow these simple suggestions, you should do well, regardless.

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If you would like to truly master 沙漠皇帝 to synergize with 复仇焰魂 during both the lane and mid / late game phases of League of Legends matches, you should continue reading to learn a few extra tricks and insights into this champion pairing. If you listen to the build and stats presented above, you will increase your win rate significantly.

The top items to have in your 沙漠皇帝 and 复仇焰魂 synergy build include 灭世者的死亡之帽, 巫妖之祸, and 纳什之牙. When 沙漠皇帝 bought at least these three pieces in his build, he did significantly better as an ally of 复仇焰魂 than with many other typical builds. In fact, 沙漠皇帝 boasted an average win rate of 50.4% helping carry 复仇焰魂 with this build.

To have the greatest probability of coming out on top against your oponents, you should use the 致命节奏, 气定神闲, 传说:欢欣, 致命一击, 法力流系带, and 焦灼 runes from the 精密 and 巫术 rune sets. Out of all the rune combinations that we analyzed for this champion pairing, this combination of runes yielded the best win rate. In fact, these runes provided a 50.4% winrate overall.

If you would like to see 沙漠皇帝 with 复仇焰魂 synergy tips and builds for a a specific rank, please select one from the selection menu provided above. At first, the statistics and tips and suggestions displayed are calculated using every round played with these champions.