面对天大的危险,阿克尚也只会轻轻挑起一边眉毛。他身手矫健,嫉恶如仇——而且显而易见,他对服饰兴趣不大。阿克尚非常善于潜行,能够避开敌人的耳目,出现在最令人出其不意的时机。他怀着强烈的正义感,带着一把可以逆转生死的传奇武器,在符文之地上主持公道,惩治邪祟。他以自己的生命践行着自己的信条:“不做混蛋。”
- 【E时光发条】能让友军追杀敌人,或者从败仗逃脱。
- 【R时光倒流】能有效保护本方的主力输出英雄,但过早使用该技能会导致敌方转移攻击目标,降低效果。
- 你可以连续使用【Q定时炸弹】和【W穿梭未来】来快速地将两颗定时炸弹放到一个目标上。放置第二颗炸弹会引爆第一颗,并晕眩附近的敌人。
The 影哨 时光守护者 synergy stats shown here demonstrate the areas of their gameplay that do better (or worse) when paired with 时光守护者, compared to their overall stats. Significant differences are areas of focus that highlight how their gameplay changes when paired with this other champion.
Overall, 影哨 sees a very large drop in their KDA (ratio of kills and assists to deaths) when paired with 时光守护者. His KDA went down from NaN to NaN. This decrease shows that 时光守护者 helps 影哨 perform not as well in competitive League rounds. Yet, the small difference indicates that this performance change is not very impactful.
When 影哨 is an ally to 时光守护者, they gets a marginal improvement in their full damage output. This difference may demonstrate that 时光守护者 provides protection for them to deal more damage or that his support also helps increase the game's duration. Similarly, when 影哨 is played with 时光守护者 on the same side, he usually scores many fewer killing sprees than when they plays alone. This is contrasting evidence that they is worse when playing synergisticly with 时光守护者.
Moreover, when 影哨 plays with 时光守护者 on the same team, they usually receives a little more damage than when they plays alone. Getting dealt more damage could indicate that 时光守护者 does a poor job of covering 影哨 during teamfights.
There is no universally accepted best companion for 影哨 that will no matter what be their ideal teammate. However, overall, 时光守护者 is a relatively poor teammate for 影哨. By playing on the same side as 影哨, he drops their win rate by -1.8% to 47.2%. This shows that there is a negative bond between 影哨 and 时光守护者 that allows them to perform worse together than alone.
时光守护者 has a much greater difficulty compared to 影哨. That means you need to be careful when enlisting 时光守护者 comrades to go into battle on the same side as, as they will need a much greater level of skill to play well with you.
When playing together, 影哨 players will likely see an overall large increase in your team’s capability to provide utility and CC for your side. Together, these champs may be able to carry with the power of their abilities.
Although, by aligning 影哨 and 时光守护者 together, you probably will not be granting your other teammates a great deal of AD. Make sure to pick other champs on your team that offsets this relative hole in this pairing's abilities.
Regardless of the skill of your 时光守护者 teammate, you should focus on maximizing your income, staying alive by avoiding foolish fights, and clearing objectives. If you do this, you will do well, regardless.
If you would like to truly master 影哨 to synergize with 时光守护者 during both the laning and mid / late game phases of League of Legends rounds, you should continue reading to gather additional tricks and insights into this champion pairing. If you listen to the build and stats presented here, you should increase your win rate significantly.
The most important finished items to build first in your 影哨 and 时光守护者 synergy build include 鬼索的狂暴之刃, 破败王者之刃, and 海妖杀手. When 影哨 used at least these three items in their build, they did significantly better when paired up with 时光守护者 than with most other common item sets. In fact, 影哨 boasted an average win rate of 47.2% when synergizing their build and playstyle to 时光守护者 with this build.
To have the greatest probability of defeating your oponents, 影哨 players should use the 强攻, 气定神闲, 传说:欢欣, 致命一击, 骸骨镀层, and 护盾猛击 runes from the 精密 and 坚决 rune sets. Of all the rune combinations players used for this team composition, this composite of runes resulted in the best win rate. In fact, these runes averaged a 47.2% winrate overall.
If you want to view 影哨 with 时光守护者 cooperations tips and stats for a a distinct skill level, please select one from the selection menu provided above. At first, the statistics and build suggestions displayed are computed using all matches run with both champs.